

Introduction
Maya is a 4-star Fire character in Epic Seven. Maya's weapon type is blunt weapon and shield and class is Knight. Horoscope: Aries.
On the Epic Seven tier list Maya is D tier, 269th of the 386 characters ranked.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, ae-NINGNING, ae-WINTER, Afternoon Soak Flan and 79 more.
What Maya does
A Defense-scaling
Fire
Knight whose second skill has an 80% chance to stun, with Soul Burn cutting its cooldown by 2 turns. Her third skill has a 35% chance to lower Attack and provoke every enemy for a turn, and buffs her Defense for two, or the whole team's once awakened.
Best build for Maya
From 122 player buildsArtifacts
4 options- 124%
Adamant Shield - 23%
M.O.A.S - 33%
Noble Oath - 43%
Broken Will of the Priest
Typical stats
- Speed
- 175
- Attack
- 1,715
- Health
- 20,634
- Defense
- 1,777
- Crit Chance
- 37%
- Crit Damage
- 169%
- Effectiveness
- 68%
- Effect Resistance
- 46%
Gear sets
6 options- 126%
Defense(2)
Hit(4) - 29%
Health(6) - 36%
Health(2) - 46%
Immunity(2)
Show 2 more set optionsShow fewer
- 54%
Critical(2) - 63%
Defense(2)
Profile
An apprentice knight of the Order of the Shield, Maya boasts incredible arm strength. Finding great value in her work protecting people, she devoted herself to the Order of the Shield. She cares greatly for her family back home.
Maya carries the title "A young knight with a strong arm and shield". Maya is voiced by Sumalee Montano in English, 藤田咲 in Japanese, and 김보영 in Korean. Maya's hobby is making fun of Commander Crozet and keeping her eye on Commander Crozet, and Maya's good at using her arm strength. Maya likes the Order of the Shield and cats. Maya was released on 30 August 2018.
Maya's introduction: Oh, you were looking for me? Thank you!
Stats
- Health25th of 3916,796
- Attack312th of 391821
- Defense125th of 391648
- Speed152nd of 391112
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness40th of 39118%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 5,491Level 60, 6 stars: 6,796
- AttackLevel 50, 5 stars: 688Level 60, 6 stars: 821
- DefenseLevel 50, 5 stars: 523Level 60, 6 stars: 648
- SpeedLevel 50, 5 stars: 112Level 60, 6 stars: 112
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Weakening Blow
Skill 1gains 1 Soul
Attacks with a blunt weapon, with a 35% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +10% effect chance
- +4 +5% damage dealt
- +5 +10% damage dealt
- +6 +10% damage dealt
Before enhancement
Attacks with a blunt weapon, with a 25% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense.
Stun Cannot act for a certain number of turns.

Concuss
Skill 2Cooldown 3 turns, gains 2 Souls
Attacks with a shield, with a 100% chance each to stun for 1 turn before decreasing Combat Readiness by 30%. Damage dealt increases proportional to the caster's Defense.
Soul Burn (10 Souls): Skill cooldown is decreased by 2 turns.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +10% effect chance
- +4 +10% effect chance
- +5 +10% damage dealt
- +6 +10% damage dealt
Before enhancement
Attacks with a shield, with a 80% chance each to stun for 1 turn before decreasing Combat Readiness by 30%. Damage dealt increases proportional to the caster's Defense.
Stun Cannot act for a certain number of turns.

Morale Boost
Skill 3Cooldown 4 turns (5 before enhancement), gains 2 Souls
Has a 75% chance to inflict provoke for 1 turn and a 100% chance to inflict decreased Attack for 2 turns on all enemies. Grants increased Defense to the caster for 2 turns.
- +1 +5% effect chance
- +2 -1 turn cooldown
- +3 +10% effect chance
Before enhancement
Has a 60% chance to inflict provoke for 1 turn and a 85% chance to inflict decreased Attack for 2 turns on all enemies. Grants increased Defense to the caster for 2 turns.
After awakening stage 3
Cooldown 4 turns
Has a 75% chance to inflict provoke for 1 turn and a 100% chance to inflict decreased Attack for 2 turns on all enemies. Grants increased Defense to all allies for 2 turns.
Provoke At the start of the turn, forcibly uses basic skill on the target that inflicted provoke.
Decrease Attack Decreases Attack by 50%.
Increase Defense Increases Defense by 60%.
Imprint
- BImprint Release: Defense: 5%Imprint Concentration: Defense: 9%
- AImprint Release: Defense: 6%Imprint Concentration: Defense: 12%
- SImprint Release: Defense: 7%Imprint Concentration: Defense: 14%
- SSImprint Release: Defense: 8%Imprint Concentration: Defense: 16%
- SSSImprint Release: Defense: 9%Imprint Concentration: Defense: 18%
Imprint Release gives the bonus to the team; Imprint Concentration gives Maya the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Effectiveness +6%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Morale Boost
- Stage 4Speed +4, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Effectiveness +12%, Attack +30, Health +80
Relationships
4
CrozetLongingMaya is always confident when fighting alongside Crozet, commander of the Order of the Shield.

SvenTrustBoth living in Wetheric Moor, they have worked together a number of times. Though they bicker often, they generally get along well.
CiddTrustShe became acquainted with Cidd through frequent collaborations between the Order of the Shield and the Wild Dog Company.
Maya's motto: Power should only be used to help others.
Maya dislikes unnecessarily strong arm strength and unintended accidents.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Flame Rune ×8 - Stage 2
Flame Rune ×12
Greater Flame Rune ×2 - Stage 3
Flame Rune ×17
Greater Flame Rune ×8 - Stage 4
Greater Flame Rune ×8
Epic Flame Rune ×1 - Stage 5
Epic Flame Rune ×5
Rare Oath Catalyst ×12 - Stage 6
Epic Flame Rune ×8
Epic Oath Catalyst ×8
Weakening Blow enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Oath Catalyst ×1 - +4
Gold ×18,000
MolaGora ×2
Rare Oath Catalyst ×2 - +5
Gold ×28,000
MolaGora ×2
Rare Oath Catalyst ×4 - +6
Gold ×80,000
MolaGora ×4
Epic Oath Catalyst ×2
Concuss enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Oath Catalyst ×1 - +4
Gold ×18,000
MolaGora ×2
Rare Oath Catalyst ×2 - +5
Gold ×28,000
MolaGora ×2
Rare Oath Catalyst ×4 - +6
Gold ×80,000
MolaGora ×4
Epic Oath Catalyst ×2
Morale Boost enhancement
- +1
Gold ×9,000
MolaGora ×1
Rare Oath Catalyst ×1 - +2
Gold ×19,000
MolaGora ×1
Rare Oath Catalyst ×3 - +3
Gold ×42,000
MolaGora ×3
Epic Oath Catalyst ×1
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