

Introduction
Delia is an A vanguard in Horizon Walker. Delia's role is Attack. Race: Human (Noctis Nebula).
On the Horizon Walker tier list Delia is D tier, 64th of the 73 vanguards ranked.
Profile
Delia was born into a group of spacemancers known as the Successors of the Stars. During the Rift Crisis, Delia was separated from her parents and survived thanks to Kalina's help. Later, she followed Maximilia to Earth, and now resides in an orphanage established for those from Noctis Nebula. However, Delia is well aware that the orphanage can only provide the bare minimum for living, and that one day, when she grows up, she will have to leave and live on her own. She also understands that achieving her goal of attending university will require a significant amount of money. Understanding all of this, Delia uses her spacemancy to take on various part-time jobs. It was then that Yeon Chae-young approached her, offering her an internship as a part-time Vanguard assistant. Delia accepted under the condition that she could keep her other jobs, and now she waits for the Human God while working her internship.
Delia carries the title "Little Witch". Delia is a female Human (Noctis Nebula). Her birthday is March 3rd, and she stands 99cm tall.
Stats
- Max HP31st of 73832
- Melee ATK49th of 7377
- Ranged ATK35th of 73102
- Magic ATK7th of 73333
- Accuracy102
- Evade32nd of 73166
- SPD65th of 7381
- AP Recovery37th of 73112.5
- Starting AP52nd of 735
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank A, level 1): 5Level 60, fully ascended: 5
- TechnicRecruited (rank A, level 1): 7Level 60, fully ascended: 7
- IntelligenceRecruited (rank A, level 1): 21Level 60, fully ascended: 30
- VitalityRecruited (rank A, level 1): 9Level 60, fully ascended: 13
- AgilityRecruited (rank A, level 1): 9Level 60, fully ascended: 13
- Max HPRecruited (rank A, level 1): 45Level 60, fully ascended: 832
- Melee ATKRecruited (rank A, level 1): 6Level 60, fully ascended: 77
- Ranged ATKRecruited (rank A, level 1): 8Level 60, fully ascended: 102
- Magic ATKRecruited (rank A, level 1): 17Level 60, fully ascended: 333
- AccuracyRecruited (rank A, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank A, level 1): 9Level 60, fully ascended: 166
- SPDRecruited (rank A, level 1): 81Level 60, fully ascended: 81
- AP RecoveryRecruited (rank A, level 1): 102.5Level 60, fully ascended: 112.5
- Starting APRecruited (rank A, level 1): 5Level 60, fully ascended: 5
- Critical HitRecruited (rank A, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank A, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank A, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6Delia starts in the Warpmancer class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Warpmancer
Attack
Warpmancy is renowned as one of the most challenging forms of magic. This type of magic, which involves spatial manipulation, requires knowledge of gravity, time, stars, and dimensions. In particular, delving into the knowledge of stars and dimensions carries the risk of mental collapse if mishandled, meaning only a select few mages are capable of mastering it. In the past, the Platinum Kingdom of the Highland Elves, known for their exceptional intellect, restricted warpmancy to royalty, creating the Star Heirs to strictly manage its practice. However, as warpmancy spread to the Empire, even humans are now permitted to become Heirs of the Stars.

Standby
Active · 15 AP
Waits at the designated location.

Summon Energy
Active · Heat damage · 60 AP · Levels 1 to 10
Releases pure energy in the form of a heat ray to attack. Deals Heat DMG equal to 80/88/96/104/112/120/128/136/144/152% of magic ATK to enemies within a 1m by 7m rectangular area. This skill cannot be used for a Weakness Attack.
Numbers in level order, 1 to 10.

Spatial Shift
Active · 30 AP · Cooldown 1 rounds · Levels 1 to 10
Crosses through space-time to reach the desired location. Teleports to a specified location within a radius of 9/10/11/12/13/14/15/16/17/18m.
Numbers in level order, 1 to 10.
Second tier
Light Craftsman
Attack
Promotion: Summon Energy Lv. 3, then 3,000 credits
The basic use of spatial magic involves opening a gateway to the stellar world and summoning the starlight energy of Aether. Light Craftsman, however, go beyond simply summoning this starlight, they refine and craft it for various uses. This refined starlight is employed not only for attacks but also to protect allies and harm enemies in diverse ways.

Starlight Gaze
Active · 60 AP · Cooldown 2 rounds · Levels 1 to 10
Starlight shines upon the enemy. Applies the [Starlight Gaze] effect to the enemy and grants the [Aurora] effect to the user 3 times. - [Starlight Gaze]: Reduces All ATK by 20/22/24/26/28/30/32/34/36/38% and generates a 7m circular [Starlight] area that tracks the target. - [Aurora]: While possessing this effect, allies attacking enemies with the [Starlight Gaze] effect inside the [Starlight] area will be supported by [Delayed Aurora]. Delayed Aurora Deals Heat DMG equal to 80/88/96/104/112/120/128/136/144/152% of magic ATK to enemies with the [Starlight Gaze] effect within a 1m by 7m rectangular area. Recovers the HP of all allies within the [Starlight] area by 20/22/24/26/28/30/32/34/36/38% of magic ATK. Consumes one [Aurora] effect. This skill cannot be used for a Weakness Attack.
Numbers in level order, 1 to 10.

Warped Starlight
Passive · Levels 1 to 10
Distorted starlight illuminates the battlefield, twisting possibilities to forcibly turn the tide in favor. At the start of each round, increases the CRIT rate of all allies by 10/11/12/13/14/15/16/17/18/19% for 1R. At the start of each round, decreases the CRIT rate of all enemies by 10/11/12/13/14/15/16/17/18/19% for 1R.
Numbers in level order, 1 to 10.
Third tier
Starlight Sovereign
Attack
Promotion: Starlight Gaze Lv. 3, then 7,000 credits
The Starlight Sovereign is the pinnacle among those who wield starlight and manipulate time. In the past, only Highland Elf royalty were allowed to even glimpse the knowledge needed to become a Starlight Sovereign. However, since Noctis Nebula has now been entirely consumed by the Rift, the Eternal Queen has decreed that anyone with talent and a pure heart can learn the ways of the Starlight Sovereign. The power of the Starlight Sovereign is immense, it calls starlight down to the earth, uses light to distort time, and influences the entire world. Starlight Sovereigns, wielding the power of the stars, represent the ultimate aspiration for all mages.

Cast: Starlight Shower
Active · 80 AP · Levels 1 to 10
Prepares a grand spell. During casting, movement, evasion, and response are not possible, and own Aggro Adjustment increases. On the next turn, gains 100 AP to activate the 'Starlight Shower' skill. Alternatively, can prepare the spell once more in the same manner. In this case, on the following turn, gains 200 AP to activate the 'Starlight Shower - Ultimate' skill. Starlight Shower Calls forth starlight to attack enemies. Deals Immaterial DMG equal to 130/143/156/169/182/195/208/221/234/247% of magic ATK to all enemies within a 5m radius. Starlight Shower - Ultimate Calls forth even more starlight to attack enemies. Deals Immaterial DMG equal to 380/418/456/494/532/570/608/646/684/722% of magic ATK to all enemies within a 7m radius.
Numbers in level order, 1 to 10.
Traits
5
Fate trait
Growing Sprout
Delia is still a novice spacemancer. Although inexperienced as a spacemancer, simply having learned to manipulate space gives her incredible power.
Intelligence -6
Formation Cost -2

Race trait
Marlon
Humans from the planet Noctis Nebula, nearly identical to those on Earth but with a culture where magic advance beyond science.
Strength +1, Technic +1, Intelligence +1

Bond trait
Interested
Interested in the Human God.

Starting trait
Bright
Magic ATK +4%

Starting trait
Magical
Heat Boost +3%, Cold Boost +3%, Electric Boost +3%, Poison Boost +3%, Immaterial Boost +3%
Liked gifts
7
Hamburg Steak
Magical Fairy Tale Book
Frog Plush
D'Artagnan Romance [The Tale of the Three Musketeers]
Glazed Fruit Stick
Strawberry Chubby Macaron
Snow Globe
Art










