

Introduction
Rhasadina is an A vanguard in Horizon Walker. Rhasadina's role is Support. Race: Fairy.
On the Horizon Walker tier list Rhasadina is D tier, 73rd of the 73 vanguards ranked.
Profile
Of all the choices she could make, it was the crossroads that fascinated her most. During a conversation with Luise, whom she met by chance, she realized that her own crossroads had arrived. She decided to assist Luise with her work, trying to follow her own path, and eventually, upon meeting the Human God, she became certain that her journey would no longer diverge.
Rhasadina carries the title "Fairy of the Crossroads". Rhasadina is a female Fairy. Rhasadina stands 30cm tall.
Stats
- Max HP51st of 73704
- Melee ATK49th of 7377
- Ranged ATK46th of 7390
- Magic ATK31st of 73141
- Accuracy102
- Evade38th of 73154
- SPD67th of 7379
- AP Recovery54th of 73105
- Starting AP41st of 739
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank A, level 1): 7Level 60, fully ascended: 7
- TechnicRecruited (rank A, level 1): 8Level 60, fully ascended: 8
- IntelligenceRecruited (rank A, level 1): 7Level 60, fully ascended: 11
- VitalityRecruited (rank A, level 1): 9Level 60, fully ascended: 12
- AgilityRecruited (rank A, level 1): 8Level 60, fully ascended: 10
- Max HPRecruited (rank A, level 1): 40Level 60, fully ascended: 704
- Melee ATKRecruited (rank A, level 1): 6Level 60, fully ascended: 77
- Ranged ATKRecruited (rank A, level 1): 7Level 60, fully ascended: 90
- Magic ATKRecruited (rank A, level 1): 7Level 60, fully ascended: 141
- AccuracyRecruited (rank A, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank A, level 1): 10Level 60, fully ascended: 154
- SPDRecruited (rank A, level 1): 79Level 60, fully ascended: 79
- AP RecoveryRecruited (rank A, level 1): 100.0Level 60, fully ascended: 105.0
- Starting APRecruited (rank A, level 1): 9Level 60, fully ascended: 9
- Critical HitRecruited (rank A, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank A, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank A, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
5Rhasadina starts in the Trickster Fairy class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Trickster Fairy
Support
All fairies are mischievous tricksters. They have a deep affinity with everything in the world and are always ready to start their games. Though they are small and weak, with their skills of evading the world, the berries they keep as snacks, and the blessing of luck that all worlds have given to them, they have no reason to fear any enemy.

Standby
Active · 15 AP
Waits at the designated location.

Fruit Throw
Active · Crush damage · 45 AP · Levels 1 to 10
Pulls out a fruit(?) from a mysterious fruit pouch and throws it to attack. Deals Crush DMG equal to 30/33/36/39/42/45/48/51/54/57% of magic ATK and applies the [Fruit Fragment] effect for 3R. - [Fruit Fragment]: At the start of each round, inflicts Pierce DMG equal to 30% of the caster's magic ATK.
Numbers in level order, 1 to 10.

Aspect Shift
Active · 30 AP · Cooldown 2 rounds
Moves to the dimensional backside, isolating oneself from the world. Grants the [Aspect Shift] effect until the next turn. - [Aspect Shift]: Cannot be targeted by enemies and is immune to all attacks, but cannot perform any responses.
Second tier
Judge Fairy
Support
Promotion: Fruit Throw Lv. 3, then 3,000 credits
Fairies who have gathered enough experience in countless games to oversee their own are often called Judge Fairy. They first learn from their senior fairies how to protect the participants of the play and share their unique blessings with the friends who play along.

Final Fortune
Passive · Levels 1 to 10
When an ally takes damage that would lead to incapacitation, there is a 20/22/24/26/28/30/32/34/36/40% chance to allow them to survive with 1 HP. This effect can activate only once per Vanguard.
Numbers in level order, 1 to 10.
Third tier
Queen of the Game
Support
Promotion: Final Fortune Lv. 3, then 7,000 credits
Fairies often revere and call a fairy who has mastered all games the Queen of the Game. Though she holds no real political power, as the Queen of the Game, she is recognized for her high authority over the rules of games. She adds fun to the games with a variety of unpredictable magic, even beyond her own control.

Game Spice
Active · 90 AP · Levels 1 to 2
With fairy magic, brings about a powerful effect on the battlefield. One of the following five effects is activated at random: ①. recovers all allies by 120/180% of own magic ATK. ②. Deals additional Immaterial DMG equal to 200/300% of own magic ATK to all enemies. ③. Grants all allies an increase in All ATK by 30/45% for 2 rounds. ④. Grants all allies 30/45 AP. ⑤. nothing happens.
Numbers in level order, 1 to 2.
Traits
5
Fate trait
Friendship with Luise
Shares a deep friendship with Luise.
Activates the Level 1 passive skill [Friendship with Luise]. [Friendship with Luise]: If deployed with Luise, focuses more, increasing AP Recovery by 5%.

Race trait
Fairy
A mischievous magical race with a deep affinity for everything in the world.
Strength -1, Vitality -1, Evade +15%

Class trait
Fairy Dust
Though fairies may seem like mischievous troublemakers and greedy pranksters, they are welcomed by many simply because their presence alone brings countless benefits.
Activates the Level 1 passive skill [Fairy Dust]. [Fairy Dust]: Uses the mystical dust from the fairy's wings to recover nearby allies. At the start of own turn, there is a 30% chance to heal the HP of allies within a 5m radius, based on own Magic ATK.

Starting trait
Lucky
Crit Rate +3%

Starting trait
Arrogant
Knockback Resistance +10, Evade +5%
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