

Introduction
Luise is an SS vanguard in Horizon Walker. Luise's role is Attack. Race: Human (Noctis Nebula).
On the Horizon Walker tier list Luise is D tier, 63rd of the 73 vanguards ranked.
Profile
Unlike her older sister, Crown Princess Maximilia, who learned about warfare and governance to become the successor of the Empire, Luise followed the customs of the royal family and learned flame magic. When Maximilia became the Crown Princess, Luise naturally assumed the position of the Empire's Guardian. Among many fire mages, she distinguished herself with exceptional achievements. After the Rift Crisis, she led the people alongside her sister, and took on the responsibility of protecting the citizens and sending them to her sister, while staying behind in the dying Noctis Nebula in her sister's stead.
Luise carries the title "Empire's Guardian of Kaisersberg". Luise is a female Human (Noctis Nebula). Her birthday is March 20th, and she stands 172cm tall.
Stats
- Max HP31st of 73832
- Melee ATK49th of 7377
- Ranged ATK17th of 73141
- Magic ATK10th of 73306
- Accuracy102
- Evade42nd of 73141
- SPD71st of 7361
- AP Recovery48th of 73107.5
- Starting AP20th of 7317
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank SS, level 1): 5Level 60, fully ascended: 5
- TechnicRecruited (rank SS, level 1): 10Level 60, fully ascended: 10
- IntelligenceRecruited (rank SS, level 1): 14Level 60, fully ascended: 19
- VitalityRecruited (rank SS, level 1): 10Level 60, fully ascended: 13
- AgilityRecruited (rank SS, level 1): 10Level 60, fully ascended: 11
- Max HPRecruited (rank SS, level 1): 50Level 60, fully ascended: 832
- Melee ATKRecruited (rank SS, level 1): 6Level 60, fully ascended: 77
- Ranged ATKRecruited (rank SS, level 1): 11Level 60, fully ascended: 141
- Magic ATKRecruited (rank SS, level 1): 19Level 60, fully ascended: 306
- AccuracyRecruited (rank SS, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank SS, level 1): 10Level 60, fully ascended: 141
- SPDRecruited (rank SS, level 1): 61Level 60, fully ascended: 61
- AP RecoveryRecruited (rank SS, level 1): 105.0Level 60, fully ascended: 107.5
- Starting APRecruited (rank SS, level 1): 17Level 60, fully ascended: 17
- Critical HitRecruited (rank SS, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank SS, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank SS, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6Luise starts in the Visomancer class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Visomancer
Attack
The Visomancers, who wield the power of fire and explosions, symbolize the might of the Empire itself. This magic, which developed in the Empire, is closer to alchemy in practice. It draws upon the power of fire from an imaginary energy conglomerate called the "World Cauldron" and bends it to the user's will. Visomancers often refer to themselves as the Apostles of the World Cauldron.

Standby
Active · 15 AP
Waits at the designated location.

Flame Arrow
Active · Heat damage · 45 AP · Levels 1 to 10
Shoots an arrow of fire to burn the enemy. Deals Heat DMG equal to 60/66/72/78/84/90/96/102/108/114% of magic ATK.
Numbers in level order, 1 to 10.

Ember
Passive · Levels 1 to 10
On a successful attack, applies the [Ember] effect to the enemy for 3 rounds. - [Ember]: Reduces Heat DEF by 200/220/240/260/280/300/320/340/360/380.
Numbers in level order, 1 to 10.
Second tier
Explosionist
Attack
Promotion: Ember Lv. 3, then 3,000 credits
Visomancers who specialize in more immediate explosive power rather than incineration are called Explosionist. These Explosionists are adept at channeling flames drawn from the World Cauldron into rapid combustion and explosions, aiming not only to burn their enemies but to utterly obliterate them. In the past, numerous incidents caused by Explosionists led to their path being viewed as dangerous, even within the Empire. However, they now serve as steadfast allies of mages.

Fireball
Active · Heat damage · 90 AP · Cooldown 1 rounds · Levels 1 to 10
Launches a blazing orb of fire and causes it to explode, burning enemies. Deals Unblockable Heat DMG equal to 75/83/90/98/105/113/120/128/135/143% of magic ATK to all enemies within a 2m circular radius. During this attack, ACC temporarily increases by 300%.
Numbers in level order, 1 to 10.

Fireflake Explosion
Passive · Levels 1 to 10
Ignites dying embers to burn enemies. At the start of the round, detonates all [Ember] effects on the battlefield, dealing additional Heat DMG equal to 20/22/24/26/28/30/32/34/36/38% of magic ATK.
Numbers in level order, 1 to 10.
Third tier
Lord of Fire
Attack
Promotion: Fireflake Explosion Lv. 3, then 7,000 credits
Visomancers who have mastered both incineration and explosion are often given the title of Lord of Fire. These Lord of Fire have reached such a high level that they can manipulate heat itself with ease. In the past, they formed the core of the Empire's firepower in the Noctis Nebula, and even on Earth, they continue to burn Outsiders, standing as the mages' vanguards with the highest offensive power.

Blaze of Ascension
Active · Heat damage · 150 AP · Cooldown 3 rounds · Levels 1 to 10
Commands surging flames to burn enemies in front. Deals Unblockable Heat DMG equal to 200/220/240/260/280/300/320/340/360/380% of magic ATK to all enemies within a 3m circular radius. During the attack, ACC temporarily increases by 300%, but weakness attacks are not possible.
Numbers in level order, 1 to 10.
Traits
6
Fate trait
Prodigy Mage
Luise was renowned throughout the Empire as a magical prodigy, one that appears perhaps once in a century. She particularly excelled in efficient magic utilization, significantly improving the global standards for energy efficiency in elemental use.
Intelligence +3
Activates the Level 1 passive skill [Prodigy Mage]. [Prodigy Mage]: Possesses a genius understanding of magic, allowing for more efficient spell usage. All skills' AP cost decreases by 3%.

Race trait
Marlon
Humans from the planet Noctis Nebula, nearly identical to those on Earth but with a culture where magic advance beyond science.
Strength +1, Technic +1, Intelligence +1

Class trait
Memorize
Luise made her name as a renowned mage largely due to her thesis on spell storage. Her technique, which allowed even the most complex spells to be stored and instantly deployed through a special magical formula, was unmatched by any sage of her time.
Activates the Level 1 passive skill [Memorize]. [Memorize]: Prepares the incantation in advance. Reduces the AP cost required for the first use of the 'Blaze of Ascension' skill during battle by 100.

Bond trait
Interested
Interested in the Human God.

Starting trait
Bright
Magic ATK +4%

Starting trait
Foreseeing
Starting Ap +4
Exclusive weapon

Sol
Rank EX
Magic ATK x1.43 (+0.13 a level), Heat Boost +5.5 (+0.5 a level)
Unique: Inferno
Increases Critical Rate by 30/32.5/35/37.5/40% during combat. For every 1 point below 100 base Movement Speed, increases Critical Damage by 1/2.25/3.5/4.75/6%. At the start of any random turn, gains [Sunlit Ember]. -[Sunlit Ember]: Increases Heat Boost by 24/26/28/30/32%, stacking up to 5 times. Expires at the end of the user's turn if any skill other than Standby is used.
Luise Signature: Flare
During battle, AP cost of 'Flame Arrow', 'Fireball', and 'Blaze of Ascension' is reduced by 15, 30, and 75, respectively. When an attack succeeds using a skill other than 'Blaze of Ascension', the Cooldown of 'Blaze of Ascension' is reduced by 1 round. Additional damage from 'Fireflake Explosion' can critically strike, and after using a skill other than Standby during your turn, [Fireflake Explosion] activates, doubling its damage.
Infused with the raw power of the sun's most intense flames, the sacred staff Sol has been passed down through generations of the imperial family. Its tip houses a Sunstone, granting its wielder the ability to command fire at will. With every swing, Sol's flames consume its enemies in a relentless blaze, one said to burn until the day the sun itself fades.
Starting weapon: Imperial Mage's Staff.
Liked gifts
3
Forbidden Romance [A Secret Affair Barred by Class]
Magical Fairy Tale Book
Finest Black Tea
Costumes
3
Beach's Glow Vacation

Blazing Qipao

Bride's Sweet Preparations
Art










