
The Bullet Nipping the Bud of Evil
Angel
★★★★
/Fire/Assassin
Introduction
Angel is a 4-star Fire character in MONGIL: STAR DIVE. Angel's class is Assassin.
On the combined MONGIL: STAR DIVE tier list Angel is C tier, 14th of the 24 characters ranked, from where 8 community tier lists put Angel.
Other Fire characters in MONGIL: STAR DIVE: Flare, Leeho, Mina, Verna, Verna: Summer Dive! and Vivian.
Profile
Angel carries the title "The Bullet Nipping the Bud of Evil". Angel's birthday is July 9th, and Angel stands 165cm tall. Angel is voiced by Katelyn Gault in English, Rikako Yamaguchi in Japanese, and Lee Saebyeok in Korean. Angel likes hunting and the smell of gunpowder.
Background
Angel is a bounty hunter who roams Centralia. She only hunts down only the truly wicked, using her sharp wit and meticulous precision to take them down. It isn't collecting bounties that drives her, but the thrill of watching villains crumble into despair as their last-ditch efforts fall apart. She lives for that final moment when she sidesteps a frantic strike and buries a bullet in her mark.
Stories
11Blissful Childhood #1
Bud was an excellent gunman who could easily be called a master of firearms. He could wield a shotgun with a single hand, and hit his mark every time.
Countless adventurers in Solismenamus scoffed at his inefficient weapon choice. Ammunition cost a fortune, and cold steel was far better suited for maximizing elemental power. Others preferred heavy artillery powered by magitech. Even Bud's close friend Miller continued urging Bud to upgrade to magitech weaponry.
Nevertheless, Bud stayed loyal to his shotgun, solely because it scratched his romantic itch.
Blissful Childhood #2
While working on an assignment in Vmerznut, Bud fell in love with the most celebrated dancer of the time, a woman named Jenny. With only Bud in her eyes, Jenny left everything behind and moved to Solismenamus to start a family with him. Bud was a devoted husband, and soon, the two had a precious daughter.
Bud and Jenny lovingly named the girl "Angel," meaning a "noble being of the heavens" in the language of an ancient kingdom. Miller, while clicking his tongue at Bud's stubbornness, was genuinely happy to be the girl's godfather.
Blissful Childhood #3
Young Angel adored her father, who knew his way around firearms. She harbored a deep desire to become a brave adventurer taking down monsters with firearms just like her father.
To her, those who dismissed firearms as inefficient weapons were just blind to her father's greatness. She flourished in the warmth of her family's love.
Until the day cruel fate stole all of that away.
Ill Will #1
Many adventurers were jealous of Angel's father, Bud. They resented him for exceling above anyone else despite using firearms widely mocked and dismissed. They also may have been incensed seeing him live happily with a beautiful dancer as his wife.
Some called him a cheater behind his back. Others claimed that he stole the glory owed to Miller, his close friend. They were all baseless lies, and Bud ignored them.
Then one day, while on a mission hunting a monster, the unthinkable happened, Bud's shotgun failed to fire. At just ten years old, Angel lost her father.
Ill Will #2
People were quick to assume that Bud's death proved the unreliability of guns. But his long-time friend Miller couldn't accept that.
His friend had cared for his shotgun every morning like a cherished treasure. It had never once malfunctioned. Why would it fail and kill him now?
Even before Bud's funeral was over, Miller quietly began his own investigation to uncover the truth behind the tragedy. He found his answer surprisingly quickly.
Ill Will #3
Some thoughtless adventurers in Hananis were eager to prove that Bud's exceptional skills weren't real.
So they secretly replaced his gun oil with a degraded, faulty variant. It was a malicious prank that was subtle enough to avoid detection but would still raise Bud's chance of failure. They figured the world would see that he was nothing more than an ordinary man when his gun malfunctioned.
However, their cowardice led to Bud's death. When he was called on an emergency mission, Bud had no time for his routine inspection and went out with his shotgun tainted with the faulty lubricant.
In a crucial moment, his shotgun didn't fire, and that split second was enough to kill the master marksman.
Justice
After uncovering the whole truth, Miller quietly retrieved Bud's shotgun and cleaned it just like Bud used to.
Then, Angel found him. She'd already read everything Miller had found out about Bud's death. Her eyes, aged far beyond her years, burned with a fury that sought to kill everyone involved in her father's death and anybody else in her way. Stroking her hair, Miller warned her that unfocused rage would lead to her own destruction.
Judgment must be reserved for those who cross the line.
That was the first lesson he gave her as her godfather. Then, Miller took Bud's shotgun and executed every last person who had a hand in Bud's death.
Not a single soul escaped his judgment.
Punishing Evil #1
After Bud's death, Angel's mother was consumed by deep grief, and was barely able to continue surviving. Any time Angel looked into her mother's eyes, she was met with an empty gaze. She became desperate to bring a smile back to her mother's face, but there was nothing she could do to bring back the light that had been died alongside her father.
As time passed, a deep need for vengeance burned in her heart, but the ones responsible for her father's death had already been killed.
Angel didn't want anyone else to suffer what she had. She believed that the ill will men bore toward each other was the root cause of the tragedy that befell her. Those who'd ended precious lives had to be made to pay a price.
So, to satisfy her need for revenge, she decided to target violent criminals with bounties on their heads. Her mother worried that her thirst for vengeance would put her in danger, but Angel held onto the words of her godfather. Her gun would punish only those who crossed the line.
Punishing Evil #2
Every single day, Angel practiced handling firearms with grueling repetition. She was still too young and small to wield a shotgun like her father, so she chose to use revolvers. One in each hand, she trained until both answered her will with perfect, deadly precision.
Angel had also inherited something from her mother, Jenny: the fluidity of motion, poise, and balance of the best dancer of her era. Seeing her daughter's determination, Jenny stepped in to support her.
As a result, Angel became a matchless gunfighter. Even when her form slipped for a split-second and created a possible opening, she would quickly recover with fluid, yet precise movement and fire straight into her enemy's heart. Upon realizing that her daughter had become even stronger than Bud, Jenny went back to Vmerznut after leaving her daughter with some final words of wisdom: "Don't lose yourself."
The Bullet Nipping the Bud of Evil #1
Angel did not become an adventurer. Despite Miller's urges, she chose to live as a hunter of violent criminals.
She wandered all over Centralia, tracking down a countless number of them. She wouldn't grant one of her targets a quick death. Even Miller's executions had been too light, in her eyes. The vile malice that led to her father's death should not be put to rest so easily.
Upon finding her marks, she'd first shoot their wrists so they couldn't lift or hold anything. As they ran in despair, she'd follow them and shoot their ankles next, preventing them from fleeing. Lastly, she'd shoot their eyes, trapping them in eternal darkness. As they called her a demon while bitterly weeping bloody tears, Angel would whisper into their ears with a cold voice.
"Thanks."
Before finishing them off without any hesitation.
The Bullet Nipping the Bud of Evil #2
It's been years since Angel became a bounty hunter. Over that time, her reputation has split into two extremes.
To violent criminals, she's a demon risen from hell. To the powerless, she's an angel of righteousness descended from the heavens to nip evil in its bud.
Angel has never considered herself a "noble being of the heavens" like her namesake. She doesn't believe that killing villains in a persistent and brutal manner deserves to be praised as a good deed. She's painfully aware that everything she does is the tragic fruit born from the grief that took root when a little girl who lost her dear father. And most of all, she knows that her own actions of vengeance could lead to someone else wanting revenge on her. And if the day comes where someone approaches her, seeking vengeance, she's ready to face them.
Of course, she won't go down without a fight.
Stats
- HP23rd of 288,389
- ATK10th of 281,961
- DEF24th of 28580
- Assassin proficiency1,026
At level 60, Breakthrough tier 4, before Artifacts, gear and Monsterlings. Each bar is measured against the highest value in the MONGIL: STAR DIVE roster, and the place is out of every character with that stat.
- Tier 0Level: 1ATK: 54DEF: 13HP: 342Proficiency: 48Neutralization: 14
- Tier 0Level: 20ATK: 218DEF: 55HP: 955Proficiency: 198Neutralization: 59
- Tier 1Level: 30ATK: 379DEF: 117HP: 1,620Proficiency: 325Neutralization: 93
- Tier 2Level: 40ATK: 689DEF: 224HP: 2,944Proficiency: 518Neutralization: 143
- Tier 3Level: 50ATK: 1,187DEF: 376HP: 5,077Proficiency: 751Neutralization: 200
- Tier 4Level: 60ATK: 1,961DEF: 580HP: 8,389Proficiency: 1,026Neutralization: 265
Skills
5
Rapid Fire
Basic AttackAngel rapidly fires her dual revolvers, dealing Fire DMG. The 4th Hit fires a Magnum Round that pierces through the enemy.
- 1st Hit DMG
- 20.5%
- 2nd Hit DMG
- 37.3%
- 3rd Hit DMG
- 42.9%
- 4th Hit DMG
- 123.6%
- Air Counter DMG
- 99.6%
- Evasion Counter DMG
- 231%

Bullet Ballet
Special Skill, 11.5s cooldownAngel deals Fire DMG to nearby enemies. She gains a DMG Reduction effect while the skill is active.
- DMG
- 386.4%
- DMG Reduction
- 25%
- Cooldown
- 11.5s

Showdown
Ultimate SkillAngel fires shots from her revolver, dealing Fire DMG to enemies and inflicting Fire Affliction on hit enemies.
- DMG
- 1,091.1%
- Fire Affliction Duration
- 5s
Fire Affliction
Afflicted targets take Fire DMG over time, and Fire RES decreases by 15%.

Blitz Shot
Switch SkillAngel charges at the enemy while shooting, dealing Fire DMG. Using her Switch Skill after using her Support Skill grants a Fire DMG Boost.
[Support Skill]
When a teammate hits a Wanted target, Angel charges in with rapid volley shots, dealing Fire DMG and inflicting Fire Affliction on hit enemies.- DMG
- 122.2%
- Support Skill DMG
- 281.8%
- Fire DMG Boost
- 10%
- Fire DMG Boost Duration
- 4s
- Fire Affliction Duration
- 5s
Fire Affliction
Afflicted targets take Fire DMG over time, and Fire RES decreases by 15%.

Bounty Hunter
Passive TraitIf Angel's target enemy is nearby, she becomes Locked and Loaded, dealing increased DMG for Basic Attacks.
If Angel is on the team, she randomly marks enemies as Wanted when a teammate is in combat.
Wanted
Angel's Support Skill is triggered when a teammate deals DMG to a Wanted enemy.- Locked and Loaded DMG Boost
- 20%
- Wanted Duration
- 6s
- Wanted Cooldown
- 12s
Awakening
6 stages
Stage 1: Punishing Evil
The Fire DMG Boost granted from using Angel's Switch Skill after using her Support Skill increases to15%.
Also, using a Special Skill while this effect is active provides 2 times as much DMG Reduction.

Stage 2: Unstoppable Pursuit
DMG dealt while Locked and Loaded increases to 40%, and this effect applies to all skills.

Stage 3: Fast and Precise
The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.
Increases Support Skill DMG by 6%.

Stage 4: Judgment by Gunfire
Wanted's cooldown decreases by 2s. Also, switching Angel out after using her Support Skill provides the Fire DMG Boost to her entire team, and its duration increases by 2s.

Stage 5: Relentless and Brutal
The skill levels of the Basic Attack, Switch Skill, Special Skill, and Ultimate Skill increase by 2.
Increases Basic Attack DMG by 6%.

Stage 6: Payback Costs Extra
Upon using a Switch Skill or Support Skill, Angel fires a Magnum Round that pierces the enemy and deals DMG.
Also, when entering battle with a Switch Skill, Angel becomes Locked and Loaded for 6s, dealing 2 times as much DMG with all Basic Attacks and firing Magnum Rounds that pierce the enemy.
Elemental Sanctum skills
Skill levels 1 to 16- Evil CondemnedFrom the startUpon using a Support Skill, ATK increases by 5.8 to 7.3%. (Duration: 15s)
Details
- Range
- Ranged
- Personality
- Clever, Righteous
- Height / Weight
- 165cm / 51kg
- Hometown
- Hananis
- Dislikes
- Villains
- Tags
- #Cowgirl #TwinSixes #Revolvers #Yeehaw #Cynical
Voice lines
45Lobby and menus (23)
- Meeting
- You still want me to join you, even after knowin' my reputation? You're weird. Heh, I like that.
- Added to Party #1
- Now, whose head do I need to shoot?
- Added to Party #2
- I smell crime... How reckless.
- Awakening #1
- Time to heighten my senses.
- Awakening #2
- Hehe. I can shoot even faster now.
- Awakening #3
- Don't worry. I won't miss.
- Awakening #4
- An eye for an eye, a tooth for a tooth, and evil for evil. Never forgive; never forget. Make sinners pay for their crimes.
- Power Up #1
- Nifty.
- Power Up #2
- Wise investment.
- Power Up #3
- I like this.
- Power Up #4
- Not bad at all.
- Power Up #5
- What do you want?
- Clear #1
- The hunt's over. Time for a break?
- Clear #2
- Now, that was actually fun.
- Clear #3
- Got any more bounties?
- Character Info
- Who should I hunt today?
- Level Up
- I'm not stopping anytime soon.
- Monsterling #1
- Try not to let it jingle so much.
- Monsterling #2
- Let me get into the mood here.
- Monsterling #3
- You know what suits me best, right?
- Profile
- Aim quickly and fire even faster.
- Treasure Obtained #1
- Split the loot among yourselves. I don't care.
- Treasure Obtained #2
- Shooting bad guys is the real reward, y'know?
In battle (22)
- Special Skill #1-1
- Wooo! Ha ha!
- Special Skill #1-2
- Think you can dodge this?
- Special Skill #1-3
- Time to dance!
- Evasion Counter #1-1
- Did you think I'd miss?
- Evasion Counter #1-2
- Pretty tough, huh?
- Evasion Counter #1-3
- How foolish.
- Ultimate Skill #1
- Time to meet your maker. So long.
- Ultimate Skill #2
- It'll all be over soon, K?
- Burst #1
- Ready to run?
- Burst #2
- This one's for real!
- Fallen #1
- Ugh... Ah...
- Fallen #2
- I didn't... see this comin'...
- Fallen #3
- I guess... I paid the price...
- Air Counter #1
- Now!
- Air Counter #2
- Stay back!
- Bind
- Stay still, now.
- Switch Skill #1
- Run if you can!
- Switch Skill #2
- C'mere, now.
- Idle #1
- Hmm, smells like gunpowder... Heh. Not bad.
- Idle #2
- Aw, did you think you'd spotted an openin'?
- Support Skill #1
- I call dibs.
- Support Skill #2
- This is gonna hurt.
Upgrade costs
Open in the plannerBreakthrough
- Tier 1 (level cap 30)
Gold ×30,000
Basic Assassin Coin ×120 - Tier 2 (level cap 40)
Gold ×60,000
Standard Assassin Coin ×8 - Tier 3 (level cap 50)
Gold ×120,000
Greater Assassin Coin ×6 - Tier 4 (level cap 60)
Gold ×250,000
Superior Assassin Coin ×4
Awakening
- Stage 1
Seed of Destiny - Angel ×1 - Stage 2
Seed of Destiny - Angel ×2 - Stage 3
Seed of Destiny - Angel ×3 - Stage 4
Seed of Destiny - Angel ×4 - Stage 5
Seed of Destiny - Angel ×5 - Stage 6
Seed of Destiny - Angel ×6
Each skill level (Basic Attack, Special, Ultimate and Switch Skill)
- Level 2
Gold ×2,000
Thin Sinew ×10 - Level 3
Gold ×3,000
Thin Sinew ×15 - Level 4
Gold ×4,000
Chewy Sinew ×10 - Level 5
Gold ×5,000
Chewy Sinew ×15 - Level 6
Gold ×6,000
Tough Sinew ×10 - Level 7
Gold ×7,000
Tough Sinew ×15 - Level 8
Gold ×8,000
Heavy Sinew ×10 - Level 9
Gold ×9,000
Heavy Sinew ×15 - Level 10
Gold ×10,000
Indestructible Sinew ×10
Advanced Combat Theory ×1 - Level 11
Gold ×11,500
Indestructible Sinew ×15
Advanced Combat Theory ×1 - Level 12
Gold ×13,000
Indestructible Sinew ×20
Advanced Combat Theory ×1
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