Gladion (Sygna Suit) & Magearna

Alola

Gladion (Sygna Suit) & Magearna

★★★★★

/Fairy/Strike (Special)

Atier

Introduction

Gladion (Sygna Suit) & Magearna is a 5-star Fairy sync pair in Pokémon Masters EX. Gladion (Sygna Suit) & Magearna's role is Strike (Special). Faction: Alola.

On the Pokémon Masters EX tier list Gladion (Sygna Suit) & Magearna is A tier, 93rd of the 608 sync pairs ranked.

Other Fairy sync pairs in Pokémon Masters EX: Adaman (Palentine's 2026) & Sylveon, Bede (Alt.) & Rapidash, Bede & Hatterene, Bede & Mawile, Blossom (Furisode Girl) & Kirlia, Burgh (Spring 2021) & Togepi and 39 more.

Gladion (Sygna Suit) & Magearna's banners

All banners
  • 25 March 2026 to 26 March 2026Triple Feature Master Fair (2026-03)
  • 19 February 2024 to 1 April 2024Special Present! (2024-02)

Stats

  • HP339th825
  • Attack229th444
  • Defense484th207
  • Sp. Atk90th520
  • Sp. Def488th207
  • Speed61st492

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 92Lv. 30: 167Lv. 45: 239Lv. 100: 525Lv. 120: 585Lv. 140: 645Lv. 200: 825
  • AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • DefenseLv. 1: 12Lv. 30: 32Lv. 45: 50Lv. 100: 127Lv. 120: 143Lv. 140: 159Lv. 200: 207
  • Sp. AtkLv. 1: 22Lv. 30: 74Lv. 45: 122Lv. 100: 320Lv. 120: 360Lv. 140: 400Lv. 200: 520
  • Sp. DefLv. 1: 12Lv. 30: 32Lv. 45: 50Lv. 100: 127Lv. 120: 143Lv. 140: 159Lv. 200: 207
  • SpeedLv. 1: 11Lv. 30: 60Lv. 45: 105Lv. 100: 292Lv. 120: 332Lv. 140: 372Lv. 200: 492

Sync pair

TrainerGladion (Sygna Suit)
PokémonMagearna
TypeFairy
WeaknessFire
RoleStrike, EX role Sprint (since 19 Feb 2024)
Base rarity5★
How to getPoké Fair scout
Released19 Feb 2024
6★ EXAvailable since 19 Feb 2024
ThemesFairy, Alola, Rival, Sygna Suit

Moves

5
  • Fleur Cannon
    Fairy·Special·Power 200-240·Accuracy 90·4 gauge·Opponent (one)

    Lowers the user's Sp. Atk by 2 stat ranks.

  • X Speed +
    Status·2 MP·Self

    Raises the user's Speed by 3 stat ranks.

  • Piercing Fleur Cannon
    Fairy·Special·Power 220-264·4 gauge·1 MP·Opponent (all)

    Activation Condition: When the user's Pokémon uses a move once. Deactivation Condition: When this move is used. Never misses. The more the currently targeted opponent's Sp. Atk is lowered, the greater the power of this attack. The power of this move is not lowered even if there are multiple targets. The more the currently targeted opponent's Sp. Atk is lowered, the more it increases the user's Special Moves ↑ Next effect (can be increased by up to 3 ranks maximum).

  • My Soul Is Shaking!Trainer move
    Status·4 gauge·1 MP·Self

    Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Free Move Next effect to the user. Increases the user's Special Moves ↑ Next effect by 1 rank.

  • Gentle Souls Fleur CannonSync move
    Fairy·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

4
  • Alola Spirit

    Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)

  • Just Give It Up Already

    The user's stats cannot be lowered. Lowers the target's Sp. Atk by 2 stat ranks when the user successfully attacks with move. When the user's stat is lowered by an opponent, the amount lowered is reflected back to that opponent instead.

  • Condition Nullification

    Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped.

  • Soften Up 1

    Critical hits land more easily when the user attacks with a sync move.

Sync grid

50
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeHP+102 energySpA+52 energySpe+52 energyFleur Ca…Power +23 energySand She…5 energyFleur Ca…Power +23 energyFleur Ca…Power +23 energyFleur Ca…Acc +105 energySuperdup…lv 27 energyDiscoura…lv 210 energyS-Move o…lv 410 energyHP+102 energyDef+52 energySpD+52 energySpA+52 energyPiercing…Power +33 energyPiercing…Power +33 energyPiercing…Power +33 energySuper Sy…7 energySync Reg…7 energyBrainpow…10 energy1st S-Mo…lv 112 energySpe+52 energySpA+52 energyPiercing…Power +33 energyPiercing…Power +33 energySpeedste…lv 38 energyX Speed +MP Refre…7 energyMy Soul …MP Refre…7 energyX Speed +BOGO 910 energyMy Soul …Propulsi…10 energySpA+52 energyDef+52 energySpD+52 energyFleur Ca…Power +23 energyFleur Ca…Power +23 energyFleur Ca…Move Gau…7 energyKO Opp: …lv 98 energyT-Move: …lv 910 energyOverpower10 energyGentle S…Power +255 energyGentle S…Power +255 energyFleur Ca…HitfreeDebut or…lv 2free

50 tiles, 214 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Fleur Cannon: Hit: Sp. Atk ↓4 9Move: Fleur Cannon Lowers the target's Sp. Atk by 4 stat ranks when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)0 energy · 5 orbs
  • Debut or 1st S-Move: Special Boost 2Increases the user's Special Moves ↑ Next effect by 2 ranks the first time it enters a battle each battle. Increases the user's Special Moves ↑ Next effect by 2 ranks the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)0 energy · 5 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Fleur Cannon: Power +2Fleur Cannon: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fleur Cannon: Power +2Fleur Cannon: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fleur Cannon: Power +2Fleur Cannon: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Piercing Fleur Cannon: Power +3Piercing Fleur Cannon: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Piercing Fleur Cannon: Power +3Piercing Fleur Cannon: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Piercing Fleur Cannon: Power +3Piercing Fleur Cannon: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Piercing Fleur Cannon: Power +3Piercing Fleur Cannon: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Piercing Fleur Cannon: Power +3Piercing Fleur Cannon: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fleur Cannon: Power +2Fleur Cannon: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fleur Cannon: Power +2Fleur Cannon: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Fleur Cannon: Accuracy +10Fleur Cannon: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Gentle Souls Fleur Cannon: Power +25Gentle Souls Fleur Cannon: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Gentle Souls Fleur Cannon: Power +25Gentle Souls Fleur Cannon: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Superduper Effective 2Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Super SyncerApplies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Sync RegenApplies the Gradual Healing effect to the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • X Speed +: MP Refresh 2Move: X Speed + Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • My Soul Is Shaking!: MP Refresh 2Move: My Soul Is Shaking! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Fleur Cannon: Move Gauge Refresh 3Move: Fleur Cannon Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Speedster's Sync 3Powers up the user's sync move when its Speed is raised. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • KO Opp: Special Boost ↑2 9Increases the user's Special Moves ↑ Next effect by 2 ranks when it knocks out an opponent with a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Discourage 2Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • S-Move on Opp: Sp. Atk ↓ 4Lowers the target's Sp. Atk by 4 stat ranks when the user's sync move targeting that opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • X Speed +: BOGO 9Move: X Speed + Applies the Free Move Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • My Soul Is Shaking!: Propulsion 9Move: My Soul Is Shaking! Reduces the user's sync move countdown by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • T-Move: Special Boost ↑1 9Increases the user's Special Moves ↑ Next effect by 1 rank when its Trainer uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • OverpowerThe more the target's Sp. Atk is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st S-Move: Restore B-Move MP 1Restores 1 MP of the user's buddy move the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)12 energy · 144 orbs

Gladion (Sygna Suit) & Magearna

Art

Gladion (Sygna Suit) & Magearna key art

More Fairy sync pairs

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