Leaf & Clefable

Kanto

Leaf & Clefable

★★★★

/Fairy/Tech

Dtier

Introduction

Leaf & Clefable is a 4-star Fairy sync pair in Pokémon Masters EX. Leaf & Clefable's role is Tech. Faction: Kanto.

On the Pokémon Masters EX tier list Leaf & Clefable is D tier, 558th of the 608 sync pairs ranked.

Other Fairy sync pairs in Pokémon Masters EX: Adaman (Palentine's 2026) & Sylveon, Bede (Alt.) & Rapidash, Bede & Hatterene, Bede & Mawile, Blossom (Furisode Girl) & Kirlia, Burgh (Spring 2021) & Togepi and 39 more.

Stats

  • HP445th779
  • Attack549th224
  • Defense193rd270
  • Sp. Atk536th224
  • Sp. Def197th270
  • Speed616th296

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 98Lv. 30: 169Lv. 45: 235Lv. 100: 499Lv. 120: 555Lv. 140: 611Lv. 200: 779
  • AttackLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
  • DefenseLv. 1: 16Lv. 30: 44Lv. 45: 71Lv. 100: 170Lv. 120: 190Lv. 140: 210Lv. 200: 270
  • Sp. AtkLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
  • Sp. DefLv. 1: 16Lv. 30: 44Lv. 45: 71Lv. 100: 170Lv. 120: 190Lv. 140: 210Lv. 200: 270
  • SpeedLv. 1: 9Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296

Sync pair

TrainerLeaf
PokémonClefable
TypeFairy
WeaknessSteel
RoleTech
Base rarity4★
How to getStory
Released1 Sept 2023
6★ EXAvailable since 1 Sept 2023
ThemesFairy, Kanto, Main Character, Pallet Town

Moves

5
  • Metronome
    Normal·Status·1 gauge·Opponent (one)

    Uses one of several moves at random.

  • Moonlight
    Fairy·Status·2 gauge·2 MP·Self

    Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.

  • Disarming Voice
    Fairy·Special·Power 45-54·2 gauge·Opponent (all)

    Never misses.

  • Hit 'Em with Love!Trainer move
    Status·2 MP·Ally (all)

    Raises the Attack and Sp. Atk of all allied sync pairs by 2 stat ranks.

  • Rarely Seen Fairy BeamSync move
    Fairy·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Healthy Healing

    Applies the Gradual Healing effect to the user if its HP is full when it enters a battle.

  • Charging Infliction 1

    Charges the user's move gauge by 1 when its Pokémon uses a status move.

  • Escape Artist

    Prevents the user from becoming trapped.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeDef+52 energySpD+52 energyHP+102 energyHP+102 energySpe+52 energyMetronomeHealing …10 energyMetronomeMove Gau…7 energyMetronomeShifty S…8 energyMetronomeAcumen 410 energyMetronomeSuper Co…10 energyMetronomeStoic 410 energyHP+102 energyDef+52 energySpe+52 energyDisarmin…Power +43 energyHit 'Em …Precisio…8 energyDisarmin…Power +43 energyHit 'Em …MP Refre…7 energyS-Move: …lv 110 energyHit 'Em …Full-Bra…10 energySpD+52 energyHP+102 energySpe+52 energySpA+52 energyDisarmin…Power +43 energyDisarmin…Power +43 energyDisarmin…Power +43 energyDisarmin…Move Gau…7 energyDisarmin…Flabberg…8 energyDragon G…9 energyDisarmin…Satisfie…10 energyHP+102 energySpe+52 energyDef+52 energySpD+52 energyAntitoxin5 energyFlamepro…5 energyMoonlightMove Gau…7 energyMoonlightMaster H…10 energyMoonlightMP Refre…7 energyRarely S…Power +255 energyRarely S…Power +255 energy

48 tiles, 215 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Disarming Voice: Power +4Disarming Voice: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Disarming Voice: Power +4Disarming Voice: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Disarming Voice: Power +4Disarming Voice: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Disarming Voice: Power +4Disarming Voice: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Disarming Voice: Power +4Disarming Voice: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • AntitoxinPrevents the user from getting poisoned or badly poisoned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • FlameproofPrevents the user from getting burned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Rarely Seen Fairy Beam: Power +25Rarely Seen Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Rarely Seen Fairy Beam: Power +25Rarely Seen Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Metronome: Move Gauge Refresh 3Move: Metronome Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Hit 'Em with Love!: MP Refresh 2Move: Hit 'Em with Love! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Disarming Voice: Move Gauge Refresh 3Move: Disarming Voice Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Moonlight: Move Gauge Refresh 3Move: Moonlight Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Moonlight: MP Refresh 2Move: Moonlight Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Metronome: Shifty Striker 4Move: Metronome Has a chance (50%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Hit 'Em with Love!: Precision Pals 1Move: Hit 'Em with Love! Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Disarming Voice: Flabbergast 4Move: Disarming Voice Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Dragon GuardReduces damage when the user is attacked by Dragon-type moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Metronome: Healing Superhit 9Move: Metronome Restores the user's HP by approximately 20% of its maximum HP when its move is super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Metronome: Acumen 4Move: Metronome Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Metronome: Super Countdown 9Move: Metronome Reduces the user's sync move countdown by one when its move is super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Metronome: Stoic 4Move: Metronome Has a chance (50%) of raising the user's Defense by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • S-Move: Team HP Recovery (M) 1Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hit 'Em with Love!: Full-Bracing Command 9Move: Hit 'Em with Love! Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Disarming Voice: Satisfied Snicker 9Move: Disarming Voice Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Moonlight: Master Healer 1Move: Moonlight Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Leaf & Clefable

Art

Leaf & Clefable key art

More Fairy sync pairs

All sync pairs