
Linnea (Furisode Girl) & Aromatisse
3-star/Fairy/SupportD tier
Introduction
Linnea (Furisode Girl) & Aromatisse is a 3-star Fairy sync pair in Pokémon Masters EX. Linnea (Furisode Girl) & Aromatisse's role is Support. Faction: Kalos.
On the Pokémon Masters EX tier list Linnea (Furisode Girl) & Aromatisse is D tier, 559th of the 608 sync pairs ranked.
Other Fairy sync pairs in Pokémon Masters EX: Adaman (Palentine's 2026) & Sylveon, Bede (Alt.) & Rapidash, Bede & Hatterene, Bede & Mawile, Blossom (Furisode Girl) & Kirlia, Burgh (Spring 2021) & Togepi and 39 more.
Stats
- HP577th of 765715
- Attack487th of 765264
- Defense627th of 765165
- Sp. Atk172nd of 765469
- Sp. Def578th of 765174
- Speed650th of 765263
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 90Lv. 30: 171Lv. 45: 225Lv. 100: 467Lv. 120: 519Lv. 140: 571Lv. 200: 715
- AttackLv. 1: 5Lv. 30: 41Lv. 45: 65Lv. 100: 164Lv. 120: 184Lv. 140: 204Lv. 200: 264
- DefenseLv. 1: 5Lv. 30: 27Lv. 45: 39Lv. 100: 105Lv. 120: 117Lv. 140: 129Lv. 200: 165
- Sp. AtkLv. 1: 14Lv. 30: 74Lv. 45: 113Lv. 100: 289Lv. 120: 325Lv. 140: 361Lv. 200: 469
- Sp. DefLv. 1: 9Lv. 30: 33Lv. 45: 48Lv. 100: 114Lv. 120: 126Lv. 140: 138Lv. 200: 174
- SpeedLv. 1: 4Lv. 30: 40Lv. 45: 64Lv. 100: 163Lv. 120: 183Lv. 140: 203Lv. 200: 263
Sync pair
Moves
5- Draining Kiss
Fairy·Special·Power 46-55·Accuracy 100·2 gauge·Opponent (one)The more damage dealt to the target, the more it restores the user's HP.
- Dire Hit +Status·2 MP·Self
Raises the user's critical-hit rate by 2 stat ranks.
- Fake Tears
Dark·Status·Accuracy 100·2 gauge·Opponent (one)Lowers the target's Sp. Def by 2 stat ranks.
- Full Momentum!Trainer moveStatus·1 MP·Self
Raises the user's Sp. Atk and Speed by 4 stat ranks.
- To Learn from Her Fairy BeamSync move
Fairy·Special·Power 200-240·Opponent (one)The more the target's Sp. Def is lowered, the greater the power of this attack.
Passive skills
3- Status Immunity
Status conditions cannot be inflicted on the user.
- 1st Use Status P-Move: Fairy Zone
Turns the field of play's zone into a Fairy Zone the first time the user's Pokémon uses a status move each battle. (A Fairy Zone powers up Fairy-type attacks.)
- Dragon Guard
Reduces damage when the user is attacked by Dragon-type moves.
Sync grid
4848 tiles, 204 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Draining Kiss: Power +4Draining Kiss: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Draining Kiss: Power +4Draining Kiss: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Draining Kiss: Power +4Draining Kiss: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Draining Kiss: Power +4Draining Kiss: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Draining Kiss: Power +4Draining Kiss: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- To Learn from Her Fairy Beam: Power +25To Learn from Her Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- HasteSpeed cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- To Learn from Her Fairy Beam: Power +25To Learn from Her Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- To Learn from Her Fairy Beam: Power +25To Learn from Her Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- To Learn from Her Fairy Beam: Power +25To Learn from Her Fairy Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Healthy HealingApplies the Gradual Healing effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Draining Kiss: Move Gauge Refresh 2Move: Draining Kiss Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Fake Tears: Move Gauge Refresh 2Move: Fake Tears Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Full Momentum!: MP Refresh 2Move: Full Momentum! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Dire Hit +: MP Refresh 2Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Fast-Track 9Raises the user's Speed by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Fairy Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Fairy Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Fake Tears: Move Gauge Refresh 9Move: Fake Tears Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Catalytic InflictionApplies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Dire Hit +: Ramp Up 1Move: Dire Hit + Raises the user's Sp. Atk by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Whimsical Sync 5Powers up the user's sync move when the zone is a Fairy Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Ramming SpeedThe more the user's Speed is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Draining Kiss: Attack Trap 4Move: Draining Kiss Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Fake Tears: P-Move on Opp: Sp. Atk ↓ 9Move: Fake Tears Lowers the target's Sp. Atk by 1 stat rank when the user's Pokémon uses a move targeting that opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Linnea (Furisode Girl) & Aromatisse













