Lyra (Summer 2020) & Jigglypuff

Johto

Lyra (Summer 2020) & Jigglypuff

★★★★★

/Fairy/Strike (Special)

Dtier

Introduction

Lyra (Summer 2020) & Jigglypuff is a 5-star Fairy sync pair in Pokémon Masters EX. Lyra (Summer 2020) & Jigglypuff's role is Strike (Special). Faction: Johto.

On the Pokémon Masters EX tier list Lyra (Summer 2020) & Jigglypuff is D tier, 571st of the 608 sync pairs ranked.

Other Fairy sync pairs in Pokémon Masters EX: Adaman (Palentine's 2026) & Sylveon, Bede (Alt.) & Rapidash, Bede & Hatterene, Bede & Mawile, Blossom (Furisode Girl) & Kirlia, Burgh (Spring 2021) & Togepi and 39 more.

Lyra (Summer 2020) & Jigglypuff's banners

All banners
  • 10 July 2026 to 27 July 2026Seasonal Tiered Scout (2026-07)
  • 10 July 2026 to 27 July 2026Super Spotlight Seasonal Scout (2026-07)
  • 30 June 2025 to 18 July 2025Super Spotlight Seasonal Scout (2025-06)
  • 30 June 2025 to 18 July 2025Seasonal Tiered Scout (2025-06)
  • 28 June 2024 to 15 July 2024Super Spotlight Seasonal Scout (2024-06)
  • 28 June 2024 to 15 July 2024Seasonal Tiered Scout (2024-06)
  • 6 July 2023 to 9 July 2023Seasonal Tiered Scout (2023-07)
  • 6 July 2023 to 9 July 2023Super Spotlight Seasonal Scout (2023-07)
  • 4 July 2022 to 7 July 2022Seasonal Tiered Scout
  • 4 July 2022 to 7 July 2022Super Spotlight Seasonal Scout (2022-07)
  • 10 September 2021 to 13 September 2021Super Spotlight Seasonal Scout (2021-09)
  • 20 July 2021 to 23 July 2021Steven and Lyra Seasonal Scout
  • 31 July 2020 to 17 August 2020Lyra Seasonal Scout

Stats

  • HP18th973
  • Attack67th553
  • Defense601st168
  • Sp. Atk131st500
  • Sp. Def608th168
  • Speed664th246

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 99Lv. 30: 188Lv. 45: 272Lv. 100: 613Lv. 120: 685Lv. 140: 757Lv. 200: 973
  • AttackLv. 1: 18Lv. 30: 73Lv. 45: 124Lv. 100: 333Lv. 120: 377Lv. 140: 421Lv. 200: 553
  • DefenseLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
  • Sp. AtkLv. 1: 19Lv. 30: 68Lv. 45: 113Lv. 100: 300Lv. 120: 340Lv. 140: 380Lv. 200: 500
  • Sp. DefLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
  • SpeedLv. 1: 13Lv. 30: 37Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246

Sync pair

TrainerLyra (Summer 2020)
PokémonJigglypuff
TypeFairy
WeaknessSteel
RoleStrike, EX role Sprint (since 7 Jul 2026)
Base rarity5★
How to getSeasonal scout
Released20 Jul 2021
6★ EXAvailable since 31 Jul 2020
ThemesFairy, Johto, Seasonal Outfit, Pokéathlete

Moves

5
  • Dazzling Gleam
    Fairy·Special·Power 50-60·Accuracy 100·2 gauge·Opponent (all)

    No additional effect.

  • Dire Hit +
    Status·2 MP·Self

    Raises the user's critical-hit rate by 2 stat ranks.

  • Play Rough
    Fairy·Physical·Power 111-133·Accuracy 90·3 gauge·Opponent (one)

    Has a chance (10%) of lowering the target's Attack by 1 stat rank.

  • Solo Act!Trainer move
    Status·2 MP·Self

    Charges the user's move gauge by 2. Charges the user's move gauge by 4 instead when it is asleep. Raises the user's Attack and Sp. Atk by 1 stat rank. Raises the user's Attack and Sp. Atk by 2 stat ranks instead when it is asleep. When the user is asleep, restores its HP by approximately 40% of its maximum HP. When the user is asleep, removes the asleep condition from it.

  • Cute Factor Disarming VoiceSync move
    Fairy·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Clock Out

    Puts the target to sleep when a sync move targeting an opponent is successful.

  • Mad Strength 2

    Has a chance (30%) of raising the user's Attack by one stat rank when its attack move is successful.

  • Mind Swell 2

    Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move.

Sync grid

48
HP+10freeAtk+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeAtk+52 energyAtk+52 energyPlay Rou…Power +23 energyPlay Rou…Power +23 energyPlay Rou…Move Gau…6 energyPlay Rou…Power +34 energyPlay Rou…Power +34 energyPlay Rou…Move Gau…6 energyPlay Rou…Power +34 energyPlay Rou…Acc +108 energyPlay Rou…Power +34 energyHP+102 energyDazzling…Power +43 energySpA+104 energyDazzling…Move Gau…6 energyDazzling…Power +43 energyDazzling…Power +43 energyDazzling…Power +43 energyDazzling…Power +43 energySpD+207 energyPressure…lv 48 energyGood Nig…lv 510 energyDef+52 energyDef+52 energySolo Act!MP Refre…7 energyDef+52 energyFast-Tra…lv 26 energyAtk+207 energyRude Awa…lv 58 energyCute Fac…Power +255 energyPlay Rou…On a Rol…10 energyHP+102 energySpA+52 energySolo Act!MP Refre…7 energySpD+52 energySpD+52 energyDire Hit…MP Refre…7 energySolo Act!Master H…10 energyCute Fac…Power +255 energyDazzling…Critical…7 energyCute Fac…Power +255 energyCute Fac…Power +255 energy

48 tiles, 201 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
  • Play Rough: Power +2Play Rough: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +2Play Rough: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Cute Factor Disarming Voice: Power +25Cute Factor Disarming Voice: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Cute Factor Disarming Voice: Power +25Cute Factor Disarming Voice: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Cute Factor Disarming Voice: Power +25Cute Factor Disarming Voice: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Cute Factor Disarming Voice: Power +25Cute Factor Disarming Voice: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Play Rough: Move Gauge Refresh 3Move: Play Rough Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Play Rough: Move Gauge Refresh 3Move: Play Rough Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • Dazzling Gleam: Move Gauge Refresh 3Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Fast-Track 2Has a chance (30%) of raising the user's Speed by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Solo Act!: MP Refresh 2Move: Solo Act! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Attack +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Solo Act!: MP Refresh 2Move: Solo Act! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Dire Hit +: MP Refresh 3Move: Dire Hit + Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Dazzling Gleam: Critical Strike 3Move: Dazzling Gleam Powers up the user's attacks when they become critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Play Rough: Accuracy +10Play Rough: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Pressure Cooker 4Has a chance (50%) of reducing the user's sync move countdown by one when it is in a pinch. This effect can activate only once per battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Rude Awakening 5Powers up the user's sync move when the target is asleep. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Good Night-mare 5Powers up the user's moves when the target is asleep. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Play Rough: On a Roll 4Move: Play Rough Raises the chance of lowering stat values with the additional effects of the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Solo Act!: Master Healer 6Move: Solo Act! Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs

Lyra (Summer 2020) & Jigglypuff

Art

Lyra (Summer 2020) & Jigglypuff key art

More Fairy sync pairs

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