Mina & Granbull

Alola

Mina & Granbull

★★★

/Fairy/Support

Dtier

Introduction

Mina & Granbull is a 3-star Fairy sync pair in Pokémon Masters EX. Mina & Granbull's role is Support. Faction: Alola.

On the Pokémon Masters EX tier list Mina & Granbull is D tier, 535th of the 608 sync pairs ranked.

Other Fairy sync pairs in Pokémon Masters EX: Adaman (Palentine's 2026) & Sylveon, Bede (Alt.) & Rapidash, Bede & Hatterene, Bede & Mawile, Blossom (Furisode Girl) & Kirlia, Burgh (Spring 2021) & Togepi and 39 more.

Stats

  • HP537th745
  • Attack396th320
  • Defense489th206
  • Sp. Atk521st243
  • Sp. Def638th156
  • Speed593rd299

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 90Lv. 30: 157Lv. 45: 217Lv. 100: 465Lv. 120: 521Lv. 140: 577Lv. 200: 745
  • AttackLv. 1: 17Lv. 30: 49Lv. 45: 79Lv. 100: 200Lv. 120: 224Lv. 140: 248Lv. 200: 320
  • DefenseLv. 1: 11Lv. 30: 31Lv. 45: 49Lv. 100: 126Lv. 120: 142Lv. 140: 158Lv. 200: 206
  • Sp. AtkLv. 1: 10Lv. 30: 34Lv. 45: 55Lv. 100: 143Lv. 120: 163Lv. 140: 183Lv. 200: 243
  • Sp. DefLv. 1: 11Lv. 30: 26Lv. 45: 41Lv. 100: 96Lv. 120: 108Lv. 140: 120Lv. 200: 156
  • SpeedLv. 1: 13Lv. 30: 42Lv. 45: 69Lv. 100: 179Lv. 120: 203Lv. 140: 227Lv. 200: 299

Sync pair

TrainerMina
PokémonGranbull
TypeFairy
WeaknessSteel
RoleSupport
Base rarity3★
How to getRegular scout pool
Released25 May 2023
ThemesFairy, Alola, Trial Giver, Artistic

Moves

5
  • Dazzling Gleam
    Fairy·Special·Power 50-60·Accuracy 100·2 gauge·Opponent (all)

    No additional effect.

  • Charm
    Fairy·Status·Accuracy 100·2 gauge·Opponent (one)

    Lowers the target's Attack by 2 stat ranks.

  • What Great Composition!Trainer move
    Status·2 MP·Opponent (one)

    Raises the user's stats by the same amount that the target's stats are raised.

  • Play Rough
    Fairy·Physical·Power 111-133·Accuracy 90·3 gauge·Opponent (one)

    Has a chance (10%) of lowering the target's Attack by 1 stat rank.

  • Wandering Artist Twinkle TackleSync move
    Fairy·Physical·Power 200-240·Opponent (one)

    The more the target's Attack is lowered, the greater the power of this attack.

Passive skills

1
  • Impervious

    The user's stats cannot be lowered.

Sync grid

48
HP+10freeAtk+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeAtk+52 energySpD+52 energyDef+52 energyPlay Rou…Acc +53 energyPlay Rou…Power +33 energyPlay Rou…Power +33 energyPlay Rou…Acc +53 energyPlay Rou…Move Gau…7 energyPlay Rou…Berserke…10 energyPlay Rou…On a Rol…10 energyPower Po…10 energyDef+52 energyDazzling…Power +43 energyDazzling…Power +43 energyOutrunlv 18 energyDazzling…Power +43 energyDazzling…Move Gau…7 energySharp En…lv 110 energySuperdup…lv 28 energyDragon G…10 energySpe+52 energyAtk+52 energyPlay Rou…Power +33 energyPlay Rou…Power +33 energyPlay Rou…Power +33 energyFierce E…lv 17 energyWhat Gre…Critical…10 energyAtk+104 energyWhat Gre…MP Refre…7 energySpD+52 energySpe+52 energyHP+102 energySpA+52 energyCharmMove Gau…7 energyDazzling…Power +43 energyDazzling…Power +43 energyCharmMove Gau…7 energyHP+204 energyTerrifylv 18 energyPecking …10 energyWanderin…Power +255 energyWanderin…Power +255 energy

48 tiles, 210 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Play Rough: Accuracy +5Play Rough: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Play Rough: Accuracy +5Play Rough: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Play Rough: Power +3Play Rough: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dazzling Gleam: Power +4Dazzling Gleam: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Wandering Artist Twinkle Tackle: Power +25Wandering Artist Twinkle Tackle: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Wandering Artist Twinkle Tackle: Power +25Wandering Artist Twinkle Tackle: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Play Rough: Move Gauge Refresh 3Move: Play Rough Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Dazzling Gleam: Move Gauge Refresh 3Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Fierce Entry 1Raises the user's Attack by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • What Great Composition!: MP Refresh 3Move: What Great Composition! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Charm: Move Gauge Refresh 3Move: Charm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Charm: Move Gauge Refresh 3Move: Charm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Outrun 1Quickly charges the move gauge when the user is affected by a status condition. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Superduper Effective 2Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Terrify 1Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Play Rough: Berserker 1Move: Play Rough Raises the user's Attack by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Play Rough: On a Roll 3Move: Play Rough Raises the chance of lowering stat values with the additional effects of the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Power PostureThe more the target's Attack is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sharp Entry 1Raises the user's critical-hit rate by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Dragon GuardReduces damage when the user is attacked by Dragon-type moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • What Great Composition!: Critical Eye 1Move: What Great Composition! Raises the user's critical-hit rate by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Pecking OrderThe more the target's Attack is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Mina & Granbull

Art

Mina & Granbull key art

More Fairy sync pairs

All sync pairs