Baerdal Fellhammer

Baerdal Fellhammer

EpicVoidAttackC tier

Introduction

Baerdal Fellhammer is an Epic Void character in RAID: Shadow Legends. Baerdal Fellhammer's role is Attack. Faction: Dwarves.

On the combined RAID: Shadow Legends tier list Baerdal Fellhammer is C tier, 515th of the 1029 characters ranked, from where 3 community tier lists put Baerdal Fellhammer.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Baerdal Fellhammer does

A counterattacker who renews a Counterattack buff at the start of every round and again at the end of each of their turns, so it's rarely down. The only active skill is a two-hit basic where each hit has a 30% chance to land a 100% Heal Reduction. The 32% ATK aura only applies in Dungeons.

Background

While a veritable warren of the snaking passageways beneath the Mountains of Despair are well-lit and well-traveled, many more remain a mystery. Many have sheer drops to one side, are weak-walled, or are too dangerous to navigate. Some have been forgotten almost entirely, recorded only on maps and carvings hidden deep in dusty archives. Others have been blocked, whether by natural cave-in or intentionally by Dwarves past. Dangers aplenty are rumored or known to dwell within them, whether they be nests of writhing cave-serpents, chimeric monsters part tiger, wolf spider, and Aravian devil, or the creature known only as 'the Maw'. A handful of Dwarves argue that some tunnels and passageways still harbor Demonspawn that invaded the under-empire centuries ago. Foolhardy adventurers still try their luck in these darkened corridors, usually dooming themselves to a forgotten end. On rare occasions, some successfully return.

Baerdal, noted for his bright red beard, was a typical boisterous warrior, always up for a good scrap and hunting for that next great adventure which would see his name sung in the alehouses and taverns. So, when a hooded fortune teller told him he would surely find his fame if he delved into the lost tunnels and returned with tales and treasure, he jumped at the chance. Taking only his faithful ax and a single torch, he followed the fortune teller's instructions to the letter, initially advancing down a tunnel that he thought he knew well. The deeper he delved, the more unsteady the floor became, but he pressed on. The ceiling sloped downwards, the walls grew narrower, and Baerdal was forced to crawl, but he pressed on.

Eventually, Baerdal's torch blew out and the whole tunnel began to rumble and wobble. Still, he continued. The floor gave way and Baerdal fell through the dark for what felt like an eternity, fearsome shapes and chilling screams whistling past him all the while. He finally landed with a splash, into a writhing pool as black as pure obsidian. The liquid was thick, dragging him down into the darkness, further blurring and confusing his senses. He struggled and swung in the muck, the screams growing louder and the invisible figures grasping at his body until, nothing.

Baerdal emerged in Gloomdeep Hold days later, a shadow of himself. His beard was now white as snow, his eyes were sunken, his mouth was a contorted grimace. Though none of his people knew it, his head sloshed with gurgling whispers. He refused to speak of what had happened to him, including to family and close friends. Even when speaking of the most mundane subjects he whispered and looked over his shoulder repeatedly. He abandoned his home, which was close to bustling markets and taverns, moving to a more remote location where he reinforced his front door with steel and barred his windows. He never left without his ax and clad in full plate.

Should beasts ever crawl up from the depths, Baerdal is always the among the first to respond. Those who have witnessed him fight see just how much stronger he has suddenly become, how easily and swiftly he can swing and strike with his weapon, and have dubbed him the Fellhammer for the way he pulverizes his enemies. But there is more. They have seen chitinous claws and stingers seemingly bounce off Baerdal before even striking his armor. They suspect it is all linked to his journey into the depths, but he will never tell.

Stats

  • HP594th16,185
  • ATK234th1,398
  • DEF886th826
  • SPD893rd94
  • C. RATE15%
  • C. DMG191st60%
  • RES11th60
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 15,030Ascension 1: 15,195Ascension 2: 15,360Ascension 3: 15,525Ascension 4: 15,690Ascension 5: 15,855Ascension 6: 16,185
  • ATKNo Ascension: 1,233Ascension 1: 1,244Ascension 2: 1,266Ascension 3: 1,288Ascension 4: 1,310Ascension 5: 1,354Ascension 6: 1,398
  • DEFNo Ascension: 793Ascension 1: 793Ascension 2: 793Ascension 3: 793Ascension 4: 793Ascension 5: 804Ascension 6: 826
  • SPDNo Ascension: 94Ascension 1: 94Ascension 2: 94Ascension 3: 94Ascension 4: 94Ascension 5: 94Ascension 6: 94
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
  • RESNo Ascension: 60Ascension 1: 60Ascension 2: 60Ascension 3: 60Ascension 4: 60Ascension 5: 60Ascension 6: 60
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 15,030Ascension 6: 16,185
  • ATKNo Ascension: 1,233Ascension 6: 1,398
  • DEFNo Ascension: 793Ascension 6: 826
  • SPDNo Ascension: 94Ascension 6: 94
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 60%
  • RESNo Ascension: 60Ascension 6: 60
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Ensorcelled Axe

    A1

    Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 100% Heal Reduction debuff for 2 turns.

    Damage
    2.1 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Heal Reduction Any healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%.
  • Fey Protection

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy 3 times. Each hit has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns if the target is under a Heal Reduction debuff. Places a Shield buff on this Champion for 3 turns equal to 30% of the damage inflicted.

    Damage
    1.8 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Paranoia [P]

    Passive

    Places a Counterattack buff on this Champion for 1 turn at the start of each Round. Places a Counterattack buff on this Champion for 1 turn at the end of their turn.

    • Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
  • Aura from Ascension 3: Increases Ally ATK in Dungeons by 32%.

How to get Baerdal Fellhammer

Baerdal Fellhammer can be summoned from Void Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Void Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Void Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Void Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Void Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Void Potion ×4Superior Arcane Potion ×2

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