Celendiel the Opal Guardian

Celendiel the Opal Guardian

LegendaryVoidDefenseA tier

Introduction

Celendiel the Opal Guardian is a Legendary Void character in RAID: Shadow Legends. Celendiel the Opal Guardian's role is Defense. Faction: High Elves.

On the combined RAID: Shadow Legends tier list Celendiel the Opal Guardian is A tier, 156th of the 1029 characters ranked, from where 2 community tier lists put Celendiel the Opal Guardian.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

Background

A powerful, respected Lightbringer, Celendiel is known as a friend and protector of Aravia, not because he is an Elf but because his personality aligns with Aravian values, he prizes dignity, beauty, order, and elegance.

He fought tirelessly during the Second Great War securing the underground tunnels on the Aravian border, beneath the Mountains of Despair. The vast lightless caverns and chokingly tight, oppressive tunnels formed nigh-unassailable strongholds for Painsmiths and Demonspawn, so he waged a constant struggle to keep those forces contained. He dearly missed the light of day and the beauty of the Aravian cities and countryside, but never did he waver in his defense of the gloom. He knew that to abandon his duty would terribly imperil the things he fought to protect.

In countless battles, Celendiel earned a reputation as an incredibly resilient guardian: his own body, as well as parts of his battle gear, is made of an enchanted substance resembling opal, but harder than diamond. His fighting style, totally composed and inexorable in both attack and defense, fully exploits his durability. Though not the swiftest warrior, Celendiel's every move was, and remains to this day, precise and calculated, leaving no vulnerability.

Centuries after the Second Great War ended, Celendiel continues to battle the Undead and Demonic threats lurking in the undermountain, while attempting to bring the Dwarves of Gloomdeep Hold into closer alignment with Aravia. Though his intentions are pure, the Dwarves distrust him, suspicious he is an Aravian agent.

Stats

  • HP444th17,670
  • ATK923rd782
  • DEF3rd1,619
  • SPD587th98
  • C. RATE15%
  • C. DMG1st63%
  • RES183rd40
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 16,185Ascension 1: 16,350Ascension 2: 16,515Ascension 3: 16,680Ascension 4: 16,845Ascension 5: 17,175Ascension 6: 17,670
  • ATKNo Ascension: 749Ascension 1: 749Ascension 2: 749Ascension 3: 749Ascension 4: 749Ascension 5: 760Ascension 6: 782
  • DEFNo Ascension: 1,476Ascension 1: 1,487Ascension 2: 1,498Ascension 3: 1,520Ascension 4: 1,542Ascension 5: 1,575Ascension 6: 1,619
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 16,185Ascension 6: 17,670
  • ATKNo Ascension: 749Ascension 6: 782
  • DEFNo Ascension: 1,476Ascension 6: 1,619
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Opal Thrust

    A1

    Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a Stun debuff for 1 turn. This debuff cannot be resisted.

    Damage
    3 x DEF
    Damage
    3 x DEF
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
  • Agent Of Light

    A2

    Cooldown 5 turns, 3 fully booked

    Attacks 1 enemy. Before attacking, places a 60% Increase DEF buff on all allies for 2 turns, and a 15% Shatter buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as Unkillable and Block Damage buffs. Will ignore 50% of the target's DEF instead, if the target is under any Increase DEF or Strengthen buffs, Decrease DEF, Stun, Fear or True Fear debuffs.

    Damage
    4.1 x DEF
    1. Level 2 Damage +20%
    2. Level 3 Cooldown -1
    3. Level 4 Cooldown -1
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
    • Shatter Increases a Champion's Ignore DEF by 7.5% or 15%.
  • Eternal Defender

    A3

    Cooldown 6 turns, 4 fully booked

    Attacks all enemies. Places an extra hit on enemies under any Increase DEF, Decrease DEF, Strengthen, Stun, Fear or True Fear debuffs. Will ignore any Increase DEF and Strengthen buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an Unkillable buff on all allies for 1 turn, and a Counterattack buff on all allies for 2 turns.

    Damage
    3.4 x DEF
    Damage
    3.4 x DEF
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    4. Level 5 Cooldown -1
    • Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
    • Unkillable The Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased.
  • Glittering Guardian [P]

    Passive

    Cooldown 1 turn, Unlocked at Ascension 3

    Passive Effect This Champion is immune to Decrease DEF, Fear, True Fear and Stun debuffs. Active Effect Activates this Champion's Agent Of Light skill whenever an enemy tries to place a Decrease DEF, Fear, True Fear or Stun debuff on this Champion. Does not set the Agent Of Light skill on cooldown.

  • Aura: Increases Ally DEF in all Battles by 33%.

How to get Celendiel the Opal Guardian

Celendiel the Opal Guardian can be summoned from Void Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Void Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Void Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Void Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Void Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Void Potion ×6Superior Arcane Potion ×4

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