
Ginro the Stork
Legendary/Void/DefenseC tier
Introduction
Ginro the Stork is a Legendary Void character in RAID: Shadow Legends. Ginro the Stork's role is Defense. Faction: Shadowkin.
On our RAID: Shadow Legends tier list Ginro the Stork is C tier, 768th of the 1029 characters ranked, from where 4 current tier lists put Ginro the Stork.
Other Void characters in RAID: Shadow Legends: Acrizia, Ailil, Akemtum, Amarantine Skeleton, Angar, Arbalester and 137 more.
Is Ginro the Stork good?
A Shadowkin tank you earn by clearing 300 Hard Doom
Tower secret rooms, which takes a very long time. Gatewatch Stance gives him Increase DEF and Counterattack, each counter raises his DEF further until his next turn, and his passive turns RES into extra ACC, so you can build RES (Protection sets may suit him).
He adds control with a passive Provoke on enemies under Increase ATK and a two-turn Stun on Befuddle that ignores Block Debuffs, and Plunging Beak can push back a target's cooldowns. Doom
Tower and control-heavy PvE are where he belongs, and dungeons are his weakest area.
Strengths
- DEF grows with every counterattack
- RES converts into ACC
- Two-turn Stun that ignores Block Debuffs
- Passive Provoke on buffed enemies
- Cooldown increase on his A1
Weaknesses
- Takes 300 Hard secret rooms to fuse
- Weak in dungeons
Skills
4Plunging Beak
Ability 1Attacks 1 enemy. Has a 50% chance of increasing the cooldown of one of the target’s Skills by 2 turns at random. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +5%
Befuddle
Ability 2 · Cooldown 4 turnsAttacks 1 enemy. Places a Stun debuff for 2 turns. Will ignore Block Debuffs and Block Damage buffs. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Cooldown -1
Gatewatch Stance
Ability 3 · Cooldown 7 turnsPlaces a 60% Increase DEF buff on this Champion for 3 Turns and a Counterattack buff for 2 turns. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1 Lvl. 4: Cooldown -1
Lauging Gull
Passive · Cooldown 4 turnsPassive Effect Increase this Champion’s DEF each time they counterattack (10% of Total Defense per Attack). DEF resets every time this Champion gets a turn. When attacking, converts this Champion’s RES into additional ACC. Active Effect At the end of this Champion’s turn, places a Provoke debuff for 1 turn on all enemies under Increase ATK buffs.
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