Hegemon

Hegemon

LegendaryVoidAttackB tier

Introduction

Hegemon is a Legendary Void character in RAID: Shadow Legends. Hegemon's role is Attack. Faction: Knights Revenant.

On our RAID: Shadow Legends tier list Hegemon is B tier, 553rd of the 1029 characters ranked, from where 7 current tier lists put Hegemon.

Other Void characters in RAID: Shadow Legends: Acrizia, Ailil, Akemtum, Amarantine Skeleton, Angar, Arbalester and 137 more.

Is Hegemon good?

An Arena specialist whose passive Fateful Arrival makes him move first every round (another Hegemon aside, where the faster one goes first). He opens with Numbing Chill, an AoE Decrease ATK with a chance to lock the enemy's skills, which can decide a fight before the other side acts. He's usually built one of two ways: control with a Stun set (Provoke or Daze sets also work), or a full crit and ATK nuke build that tries to wipe the enemy team outright.

Outside Arena his AoE Decrease ATK and control still help in general PvE, but Clan Boss, Hydra and Chimera aren't his modes.

Strengths

  • Always takes the first turn
  • AoE Decrease ATK on his opener
  • Chance to lock enemy skills
  • C.RATE Aura in all battles
  • Works as either a control or a nuke build

Weaknesses

  • Much less impact outside Arena
  • Nuke build is high risk
  • Weak in Clan Boss, Hydra and Chimera

Stats

  • HP19,155
  • ATK1,487
  • DEF815
  • M.DEF30
  • SPD96
  • CRIT Rate15%
  • CRIT DMG63%
  • Effect ACC10

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Grave’s Grasp

    Ability 1 · Scales with ATK

    Attacks 2 times at random. Each hit has a 35% chance of placing a 30% Decrease SPD debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Buff/Debuff Chance +10%

  • Numbing Chill

    Ability 2 · Scales with ATK, Cooldown 4 turns

    Attacks all enemies. Places a 50% Decrease ATK debuff for 2 turns. Also has a 50% chance of placing a Block Cooldown Skills debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10% Lvl. 5: Damage +10%

  • Fateful Arrival

    Passive

    Always goes first each Round. If multiple Hegemons are in battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.

  • Aura

    Aura

    Increases Ally C.RATE in all Battles by 19%.

Art

Hegemon key art

More Void characters

All characters