

Hegemon
Legendary/Void/AttackC tier
Introduction
Hegemon is a Legendary Void character in RAID: Shadow Legends. Hegemon's role is Attack. Faction: Knights Revenant.
On the combined RAID: Shadow Legends tier list Hegemon is C tier, 506th of the 1029 characters ranked, from where 3 community tier lists put Hegemon.
Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.
What Hegemon does
Always moves first each Round, so the A2 can land before the enemy acts: an AoE that places 50% Decrease ATK on every enemy with no chance roll, plus a 50% chance at Block Cooldown Skills. The 19% C.RATE aura works in all battles.
Background
The Gaellen War was both the making, and the breaking, of the knight who was once known as Sir Athaulf Penrose. An able warrior and skilled tactician sworn to the Kingdom of Kaerok, Athaulf was given command of a battle-host and ordered to the Elven realm of Aravia, to assist in the defense of the High Elf port of Arrac. However, when the Gaellen Pact war fleet was seen off the coast, it quickly became clear that the king of Kaerok had made a strategic error. Rather than attempt a landing along Aravia's shores, most of the Gaellen Pact fleet gambled against the stormy weather and carried on, bypassing the defenses of the High Elves and striking instead at Kaerok from the south.
Sir Athaulf did not feel he could abandon Arrac, as a number of additional Gaellen Pact troops had landed on the coast and now threatened Aravia. Forced to make the impossible choice between following his original orders and helping protect one of Kaerok's allies, or marching back to Kaerok to defend his homeland and abandon Aravia, Athaulf decided to hold Arrac. It was the first of many times the knight would display a cold, steely determination, one that came to define his personality.
Athaulf held Arrac and helped protect the Aravian coast unswervingly for a number of years, even while Kaerok burned. Eventually he was recalled by Ruthard, King of Kaerok. Though the kingdom still stood, many of its castles were shattered and its armies were decimated. Athaulf's expeditionary force could now fulfill the role of much-needed reinforcements.
Over the years that followed, Athaulf led Kaerok forces in the field against one Gaellen Pact army after another. He quickly developed a reputation not only as a skilled tactician and far-sighted strategist, but as a stern disciplinarian who commanded absolute respect, and absolute obedience, from his soldiers. His host became a lean, honed blade, every warrior a veteran dedicated to his fellow men-at-arms and, above all, to their commander. They called Athaulf the Hegemon, the leader.
Jaded by the relentless conflict, battle after battle, campaign after campaign, it was during these desperate times that the Cult of K'Leth first reached out to Hegemon, offering him the aid of their acolytes. They helped to preserve Kaerok's borders, but when Siroth began the Third Great War, launching attacks all over Teleria simultaneously, Hegemon was recalled from the frontiers. He hardly recognized Kaerok. His home was now wherever his army encamped, and his soldiers were his family. He discovered that, due to the new conflict with Siroth, King Ruthard was considering ceasing his campaigns against the Gaellen Pact.
Such a decision outraged Hegemon, who had spent so many years seeking victory over the Pact. Ruthard and Hegemon found themselves set against each other. Who struck the first blow between the king of Kaerok and one of his kingdom's foremost generals is known only to a few. What is certain is that, eventually, Hegemon wounded the king in his rage before departing their last encounter. Ruthard declared Hegemon a traitor, and even some among Hegemon's veterans were shocked. Warriors began to desert their once-beloved general as he sought to foment rebellion. It seemed that the old wardog had fought one battle too many.
It was around this time that the Cult of K'Leth reached out to Hegemon again. Their assistance came when Hegemon most desperately needed it, as his host was being whittled down by desertion and attacks by those loyal to Ruthard. The Knights Revenant helped stem the tide, for a time anyway, but as ever, the support of the cult was fickle. It wasn't until Hegemon's once-proud army had been reduced down to just a dozen loyal, grizzled warriors that they agreed to provide the boon of soul transference, albeit to an unprecedented degree.
Hegemon demanded a new body not only for himself, but for his last remaining warriors as well. Stretching their resources, the cult eventually granted Hegemon his wish, creating not only one undying commander, but a retinue of deathless knights under his command. In exchange, Hegemon threw himself once more into the war for Kaerok, now sworn to winning it for the forces of darkness.
Still however, the cult's assistance was a double-edged sword. Other Knights Revenant, such as the creature known as Soulless, grew concerned at Hegemon's rapid rise to prominence and withdrew their support from the war effort. Ultimately, Hegemon's campaign collapsed, at least in the short-term. The boon of immortality, however, means that all is not lost. Hegemon continues to campaign with his dread knights, as one of the foremost generals of the Cult of K'Leth. One day, perhaps, he will conquer not only Kaerok, but the cult too, and bend both to his will in a new and terrible kingdom.
Stats
- HP287th of 1,05119,155
- ATK138th of 1,0511,487
- DEF905th of 1,051815
- SPD765th of 1,05196
- C. RATE15%
- C. DMG1st of 1,05163%
- RES30
- ACC193rd of 1,05110
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 18,165Ascension 1: 18,330Ascension 2: 18,495Ascension 3: 18,660Ascension 4: 18,825Ascension 5: 18,990Ascension 6: 19,155
- ATKNo Ascension: 1,310Ascension 1: 1,321Ascension 2: 1,343Ascension 3: 1,365Ascension 4: 1,387Ascension 5: 1,432Ascension 6: 1,487
- DEFNo Ascension: 782Ascension 1: 782Ascension 2: 782Ascension 3: 782Ascension 4: 782Ascension 5: 793Ascension 6: 815
- SPDNo Ascension: 96Ascension 1: 96Ascension 2: 96Ascension 3: 96Ascension 4: 96Ascension 5: 96Ascension 6: 96
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
- HPNo Ascension: 18,165Ascension 6: 19,155
- ATKNo Ascension: 1,310Ascension 6: 1,487
- DEFNo Ascension: 782Ascension 6: 815
- SPDNo Ascension: 96Ascension 6: 96
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 10
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Grave's Grasp
A1Attacks 2 times at random. Each hit has a 35% chance of placing a 30% Decrease SPD debuff for 2 turns.
- Damage
- 1.7 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +5%
- Level 5 Buff/Debuff Chance +5%
- Level 6 Buff/Debuff Chance +10%
Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.

Crippling Cold
A2Cooldown 4 turns, Upgraded at Ascension 3
Attacks all enemies. Places a 50% Decrease ATK debuff for 2 turns. Also has a 50% chance of placing a Block Active Skills debuff for 2 turns.
- Damage
- 3.7 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +10%
- Level 5 Damage +10%
Before Ascension 3
Cooldown 4 turns
Attacks all enemies. Has a 50% chance of placing a Block Active Skills debuff for 2 turns.
- Damage
- 3.7 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +10%
- Level 5 Damage +10%
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.

Fateful Arrival [P]
PassiveAlways goes first each Round. If multiple Hegemons are in battle, the Hegemon with the highest SPD will move first, followed by the next highest, and so on.
Aura: Increases Ally C. RATE in all Battles by 19%.
How to get Hegemon
Hegemon can be summoned from Void Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Void Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Void Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Void Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Void Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Void Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Void Potion ×6
Superior Arcane Potion ×4















