

Inquisitor Shamael
Epic/Void/AttackB tier
Introduction
Inquisitor Shamael is an Epic Void character in RAID: Shadow Legends. Inquisitor Shamael's role is Attack. Faction: Sacred Order.
On the combined RAID: Shadow Legends tier list Inquisitor Shamael is B tier, 330th of the 1029 characters ranked, from where 4 community tier lists put Inquisitor Shamael.
Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.
What Inquisitor Shamael does
An attacker who punishes enemy debuffs. Every time an enemy debuffs an ally, Inquisitor Shamael counterattacks with the basic at half damage, and the passive instantly clears Fear and True Fear off allies and gives them 15% Turn Meter.
Cow the Horrors hits three times and ignores 25% DEF plus another 25% for each buff on Shamael, putting True Fear on all enemies if it kills.
Background
Despite the bright white of their garb and the pretty words of their magistrates, the Sacred Order's chief purpose is war. The Sacred Order peddles death, but it is an immutable fact that those who live by the sword will often die by it. And so the Sacred Order must always grow, lest it bleed itself dry before it can kill all of its enemies.
Many join the Sacred Order willingly, entering its territorial realm, the Land of Rebirth, to cast off their old names and old sins, becoming someone new in exchange for ten years of service. But volunteers alone are not enough to keep the ranks full. Sacred Order recruiters regularly march out of the Land of Rebirth to Kaerok, Frostheim, and the Free Cities, and while they try to find the best and brightest in all of Teleria, in hard times they will take anyone. When they found Shamael as a young child, however, they were anything but disappointed.
Many people of Anhelt assume that the bizarre tests the Sacred Order recruiters employ are entirely contrived. Onlookers have no idea whether or not words or actions of the young children examined are 'good' or otherwise, and the Order always seems to take who it wants. On occasion, multiple children have even responded entirely differently to the same test, and yet all have been taken regardless. But those tests must measure something real, because when a group of Sacred Order knights tested Shamael, they were visibly shocked and thrilled. They demanded that he depart with them immediately. His mother resisted, if she were to let Shamael be taken, she might never see him again. Her resistance was useless. Shamael was pulled from her arms, and the soldiers left her weeping behind them, begging them to show mercy.
Shamael was too young to remember much of what that felt like, to be kidnapped, have one future ripped away, and another forced upon him. He was encouraged to forget. His memories of home faded quickly, and before long they lingered only in his subconscious and his dreams. As he grew older, he held a private longing for a woman he could not quite recall, a woman with tear-filled eyes, but whose face was only a blur. But he did not have much time to devote to these thoughts.
Shamael's life became one of relentless physical training, rigorous study, and unfailing religious devotion, and his potential lived up to the promises of his early testing. He was a quick study in both the martial and the scholastic arts and he amazed his tutors in every field. His excellence alienated him from his peers, leaving his station atop his class a lonely one, until the day he met Athel.
Stats
- HP537th of 1,05116,680
- ATK337th of 1,0511,288
- DEF758th of 1,051903
- SPD336th of 1,051101
- C. RATE15%
- C. DMG191st of 1,05160%
- RES30
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 15,855Ascension 1: 15,855Ascension 2: 16,020Ascension 3: 16,185Ascension 4: 16,350Ascension 5: 16,515Ascension 6: 16,680
- ATKNo Ascension: 1,123Ascension 1: 1,134Ascension 2: 1,156Ascension 3: 1,178Ascension 4: 1,200Ascension 5: 1,244Ascension 6: 1,288
- DEFNo Ascension: 848Ascension 1: 848Ascension 2: 859Ascension 3: 870Ascension 4: 881Ascension 5: 892Ascension 6: 903
- SPDNo Ascension: 101Ascension 1: 101Ascension 2: 101Ascension 3: 101Ascension 4: 101Ascension 5: 101Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 15,855Ascension 6: 16,680
- ATKNo Ascension: 1,123Ascension 6: 1,288
- DEFNo Ascension: 848Ascension 6: 903
- SPDNo Ascension: 101Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 60%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Wreak Revenge
A1Upgraded at Ascension 3
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn. Every time an enemy places a debuff on an ally, uses this skill against that enemy. These counterattacks will only deal 50% of the normal damage and cannot be critical. If there are multiple Champions in the team with this Skill, only one Champion's counterattack will activate.
- Damage
- 2.9 x ATK
- Level 2 Damage +5%
- Level 3 Buff/Debuff Chance +5%
- Level 4 Damage +10%
- Level 5 Buff/Debuff Chance +10%
- Level 6 Damage +10%
- Level 7 Buff/Debuff Chance +10%
- Level 8 Damage +15%
Before Ascension 3
Attacks 1 enemy. Has a 50% chance of decreasing the duration of a random buff on the target by 1 turn.
- Damage
- 2.9 x ATK
- Level 2 Damage +5%
- Level 3 Buff/Debuff Chance +5%
- Level 4 Damage +10%
- Level 5 Buff/Debuff Chance +10%
- Level 6 Damage +10%
- Level 7 Buff/Debuff Chance +10%
- Level 8 Damage +15%

Cow the Horrors
A2Cooldown 3 turns
Attacks 1 enemy 3 times. Will ignore 25% of the target's DEF. Will ignore a further 25% of the target's DEF for each buff on this Champion. Places a True Fear debuff on all enemies for 1 turn if this attack kills an enemy.
- Damage
- 2 x ATK
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Damage +15%
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Dauntless [P]
PassiveEach critical hit fills this Champion's Turn Meter by 7.5%. Whenever an ally receives a Fear or a True Fear debuff from an enemy, this skill will instantly remove the debuff and fill the team Leader's Turn Meter by 15%.
- Turn Meter fill
- 0.075 x full Turn Meter
- Turn Meter fill
- 0.15 x full Turn Meter
Aura: Increases Ally ACC in Doom Tower battles by 60.
How to get Inquisitor Shamael
Inquisitor Shamael can be summoned from Void Shard as a Epic champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Greater Void Potion ×4
Greater Arcane Potion ×3 - Ascension 2
Greater Void Potion ×7
Greater Arcane Potion ×5 - Ascension 3
Greater Void Potion ×9
Greater Arcane Potion ×7 - Ascension 4
Superior Void Potion ×3
Superior Arcane Potion ×1 - Ascension 5
Superior Void Potion ×3
Superior Arcane Potion ×2 - Ascension 6
Superior Void Potion ×4
Superior Arcane Potion ×2















