

Jingwon
Legendary/Void/HPB tier
Introduction
Jingwon is a Legendary Void character in RAID: Shadow Legends. Jingwon's role is HP. Faction: Shadowkin.
On the combined RAID: Shadow Legends tier list Jingwon is B tier, 372nd of the 1029 characters ranked, from where 3 community tier lists put Jingwon.
Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.
What Jingwon does
A crowd-control cleanser. At the end of every turn, ally or enemy, Jingwon strips Stun, Freeze, Sleep, Fear, True Fear,
Provoke and Petrification from the whole team and gives anyone cleansed Block Debuffs, while being immune to all of them.
Power Flare sets up Decrease ACC and Decrease C.DMG on every enemy, which lets
Compound Calamity put a 3-turn Block Active Skills on a target.
Background
Growing up a butcher's son was hardly an auspicious beginning to the life of one of the Yakai Rebellion's most infamous figures. Jingwon's father was pressed into service by the Mikage Autocracy as a cook for its armies. Jingwon was an apprentice to his father, focusing on learning his cuts and perfecting his stews as a means of surviving the misery and brutality of the ongoing war against the revolution sweeping Yakai.
Jingwon's father passed away not long after his son came of age, and Jingwon was given no choice other than to take up where his father had left off. He grew strong, hefting carcasses and hacking bone, and learned the best way to slaughter and butcher, how best to cleave flesh or hack open throats. Soon he was leading the cooks assigned to the army of the Mikage general Zenshi the Talon.
Even among the Demonspawn, Zenshi was an infamously cruel and uncompromising commander. A hulking brute, he led campaigns through pro-rebellion areas, torching villages and killing indiscriminately. Throughout it, Jingwon's heart hardened as he was an unwilling witness to the violence the Mikage so readily employed.
Zenshi's depredations drew an uncompromising response from the rebellion. Guerrillas struck the army's supply lines, harried its flanks mercilessly, and brutalized those they captured. The Mikage vanguard would pass through new territory, only to find the scouts they had thought were ranging ahead to be nailed to trees along the roadside. There were three separate assassination attempts on Zenshi, and many of his lieutenants were eliminated.
Zenshi's army quickly deteriorated, with many of the mortals that made up the main body of the soldiery deserting, which only made Zenshi more ruthless. Those caught fleeing were tortured before being publicly executed. Discontent swept the lower ranks, a feeling which Jingwon shared. With supplies lacking, and with most of the surrounding countryside torched, he had no food to feed Zenshi's host. He had never wished to serve the Mikage in the first place.
The final straw came when Zenshi issued his vilest command to date. Aware of the supply problems, he ordered cannibalistic decimation, one in ten of the common soldiers were to be killed and consumed by their comrades, an order greeted with revulsion by even the most battle-hardened of the Autocracy's Human warriors.
That evening, Zenshi held a council of the army's few surviving commanders, many of them dining on the last, hoarded food. Zenshi had the temerity to complain about what Jingwon was serving, and the butcher's son flewinto a starved rage. Snatching Zenshi's great war ax, he cleaved the Demonspawn's hand off where it rested upon the table, and roared at him to feast on that if he so wished.
When Zenshi's lieutenants bellowed at the starved Human guards to seize Jingwon, the mortals instead drew their swords against the Demonspawn. After a ferocious struggle, Jingwon emerged from the council with Zenshi's bloodied helmet held aloft, and gave a great cry of triumph. Desperate mortals who witnessed this, realizing what was occurring, rallied to him and turned on their masters, and rebellion swept through the camp. By the end of the fighting, all those loyal to Zenshi had been killed or driven off. The surviving mortals elected Jingwon as their leader. He claimed much of Zenshi's armor, including his great horned helm. He also took up the Demonspawn's ax and shield, nailing Zenshi's severed hand to it, before declaring his intention to join the rebellion.
Years passed, with Jingwon trading in his butcher's trade for the deadlier butchery of the battlefield, discovering that they were not so different. The leaders of the rebellion were impressed not only by his size and the skill with which he wielded his ax, but also by his cold willingness to strike down the rebellion's enemies, whoever they were. He established himself as an enforcer, responsible for the difficult task of suppressing the inevitable internal difficulties and differences that plagued such a major uprising. It was said that he would leave Zenshi's hand outside the tents of any threatening the rebellion with disharmony, and that waking up to the sight of the trophy was enough to quell almost any hint of unrest.
Jingwon's duties only grew more vital after the rebellion finally triumphed. The rebellion's leaders set about consolidating their strength and removing any outliers who might threaten the stability of the new kingdom, even among those they had once fought alongside. Jingwon was the perfect tool for the new establishment, nothing could be allowed to threaten the rebellion's legacy, lest the Autocracy return.
Zenshi's severed hand remained a potent symbol of authority in Yakai, but traitors were not Jingwon's only concern. It was only a matter of time before Zenshi returned, and the former butcher's son looked forward to the day when he could add Zenshi's second hand to the first.
Stats
- HP42nd of 1,05122,800
- ATK657th of 1,051925
- DEF375th of 1,0511,134
- SPD235th of 1,051103
- C. RATE15%
- C. DMG50%
- RES30
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 19,815Ascension 1: 20,145Ascension 2: 20,475Ascension 3: 20,970Ascension 4: 21,480Ascension 5: 22,140Ascension 6: 22,800
- ATKNo Ascension: 881Ascension 1: 881Ascension 2: 881Ascension 3: 892Ascension 4: 903Ascension 5: 914Ascension 6: 925
- DEFNo Ascension: 1,101Ascension 1: 1,101Ascension 2: 1,101Ascension 3: 1,101Ascension 4: 1,101Ascension 5: 1,112Ascension 6: 1,134
- SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 103
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 19,815Ascension 6: 22,800
- ATKNo Ascension: 881Ascension 6: 925
- DEFNo Ascension: 1,101Ascension 6: 1,134
- SPDNo Ascension: 98Ascension 6: 103
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Doom Exchange
A1Attacks 1 enemy. Transfers all debuffs from this Champion to the target. Also has a 50% chance of placing a Stun debuff for 1 turn.
- Damage
- 0.23 x MAX HP
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +10%
Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.

Compound Calamity
A2Cooldown 5 turns, 3 fully booked
Attacks all enemies. Has a 75% chance of increasing the duration of all debuffs on all enemies by 1 turn. Also places a Block Active Skills debuff and a Block Buffs debuff for 2 turns.
- Damage
- 0.28 x MAX HP
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +15%
- Level 4 Cooldown -1
- Level 5 Cooldown -1
Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.

Power Flare
A3Cooldown 5 turns, 4 fully booked
Attacks all enemies 2 times. The first hit has an 80% chance of removing all buffs from all enemies. The second hit has an 80% chance of placing a 50% Decrease ACC debuff and a 25% Decrease C. DMG debuff for 2 turns. Also places a 25% Strengthen buff on all allies for 2 turns.
- Damage
- 0.14 x MAX HP
- Damage
- 0.14 x MAX HP
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Cooldown -1
Decrease ACC Reduces the Champion's Battle ACC by 25% or 50%.
Decrease C. DMG Decreases the current value of the Champion's Critical Damage by 15% or 25%.
Strengthen Reduces the value of the received damage by 15% or 25%.

Unchained [P]
PassiveCooldown 6 turns, 4 fully booked
Passive Effect This Champion is immune to Fear, True Fear, Freeze, Provoke, Sleep, Stun, and Petrification debuffs. Active Effect At the end of each enemy or ally turn, removes all Fear, True Fear, Freeze, Provoke, Sleep, Stun, and Petrification debuffs from all allies and places a Block Debuffs buff for 1 turn on allies who have debuffs removed.
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Block Debuffs While this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal.
Aura from Ascension 3: Increases Ally HP in all Battles by 33%.
How to get Jingwon
Jingwon can be summoned from Void Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Void Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Void Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Void Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Void Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Void Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Void Potion ×6
Superior Arcane Potion ×4















