
Rakka Viletide
Introduction
Rakka Viletide is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Rakka Viletide is B tier, 595th of the 1029 characters ranked, from where 4 current tier lists put Rakka Viletide.
Is Rakka Viletide good?
A Void support legendary with healing, a cleanse, Shields and a full team revive, who ends up less useful than a Void legendary should be. Oozing Blessing cleanses the team and adds Increase ATK plus a Shield, Plasm Rebirth revives everyone and gives Block Debuffs, and Ichor of Life heals the weakest ally. That carries an account through the early and middle stages, but later her passive Turn Meter fill makes Clan Boss tunes awkward, she fires her revive even when nobody's dead on Arena defense, and her cleanse doesn't block debuffs, so she's not an answer to
Tormin.
Her best late use is cleansing your nuker on offense when you go second.
Strengths
- Full team revive with Block Debuffs
- Team cleanse with Increase ATK and a Shield
- Passive Turn Meter and Continuous Heal
- Rates well in Chimera, Hydra, Arena and dungeons
Weaknesses
- Passive complicates Clan Boss speed tunes
- Uses her revive on Arena defense even with no one dead
- No Block Debuffs on the cleanse, so no
Tormin counter - No offensive damage
Skills
4Ichor of Life
Ability 1Attacks 1 enemy. Heals the ally with the lowest HP by 10% of this Champion’s MAX HP. Lvl. 2: Damage +10% Lvl. 3: Heal +10% Lvl. 4: Damage +10% Lvl. 5: Heal +10%
Oozing Blessing
Ability 2 · Cooldown 4 turnsRemoves all debuffs from all allies, then places a 50% Increase ATK buff and a Shield buff equal to 25% of this Champion’s MAX HP on all allies for 2 turns. Lvl. 2: Shield +10% Lvl. 3: Shield +10% Lvl. 4: Cooldown -1
Plasm Rebirth
Ability 3 · Cooldown 6 turnsRevives all dead allies with 50% HP and 50% Turn Meter, then places a Block Debuffs buff on all allies for 2 turns. Will place the Block Debuffs buff even if there are no dead allies. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
Creep
Passive · Cooldown 3 turnsActive Effect At the start of each turn, fills the turn meters of all allies by 10% Passive Effect At the start of each turn, places a 15% Continuous Heal buff on the ally with the lowest HP for 2 turns. Will not place the Continuous Heal buff on this Champion Lvl. 2: Cooldown -1



