Retainer

Retainer

RareVoidDefenseC tier

Introduction

Retainer is a Rare Void character in RAID: Shadow Legends. Retainer's role is Defense. Faction: Dark Elves.

On the combined RAID: Shadow Legends tier list Retainer is C tier, 849th of the 1029 characters ranked, from where 4 community tier lists put Retainer.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Retainer does

A Rare defender with a big self-heal: Resolute Stance restores 40% of Retainer's max HP and adds two turns of Counterattack. Hypnotize knocks 50% off one target's Turn Meter and puts it to Sleep if that empties it.

Stats

  • HP594th16,185
  • ATK1036th672
  • DEF186th1,277
  • SPD938th93
  • C. RATE15%
  • C. DMG50%
  • RES183rd40
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,700Ascension 1: 14,865Ascension 2: 15,030Ascension 3: 15,195Ascension 4: 15,360Ascension 5: 15,690Ascension 6: 16,185
  • ATKNo Ascension: 628Ascension 1: 628Ascension 2: 628Ascension 3: 639Ascension 4: 650Ascension 5: 661Ascension 6: 672
  • DEFNo Ascension: 1,145Ascension 1: 1,156Ascension 2: 1,167Ascension 3: 1,189Ascension 4: 1,211Ascension 5: 1,244Ascension 6: 1,277
  • SPDNo Ascension: 93Ascension 1: 93Ascension 2: 93Ascension 3: 93Ascension 4: 93Ascension 5: 93Ascension 6: 93
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 14,700Ascension 6: 16,185
  • ATKNo Ascension: 628Ascension 6: 672
  • DEFNo Ascension: 1,145Ascension 6: 1,277
  • SPDNo Ascension: 93Ascension 6: 93
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Sundering Chop

    A1

    Attacks 1 enemy. Has a 40% chance of placing a 30% Decrease DEF debuff for 2 turns.

    Damage
    3.2 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Resolute Stance

    A2

    Cooldown 4 turns, 3 fully booked

    Heals this Champion by 40% of their MAX HP and places a Counterattack buff on this Champion for 2 turns.

    Heal
    0.4 x MAX HP
    1. Level 2 Heal +5%
    2. Level 3 Heal +5%
    3. Level 4 Heal +5%
    4. Level 5 Cooldown -1
    • Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
  • Hypnotize

    A3

    Cooldown 5 turns, 4 fully booked, Upgraded at Ascension 3

    Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the target's Turn Meter is fully depleted, places a Sleep debuff on them for 1 turn.

    Damage
    4.7 x DEF
    Turn Meter reduction
    0.5 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    Before Ascension 3

    Cooldown 5 turns

    Attacks 1 enemy. Decreases the target's Turn Meter by 50%.

    Damage
    4.7 x DEF
    Turn Meter reduction
    0.5 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    • Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
  • Aura: Increases Ally DEF in Faction Crypts by 19%.

How to get Retainer

Retainer can be summoned from Void Shard as a Rare champion.

Upgrade costs

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Ascension

  • Ascension 1Lesser Void Potion ×4Lesser Arcane Potion ×2
  • Ascension 2Lesser Void Potion ×6Lesser Arcane Potion ×3
  • Ascension 3Greater Void Potion ×2Greater Arcane Potion ×1
  • Ascension 4Greater Void Potion ×2Greater Arcane Potion ×2
  • Ascension 5Greater Void Potion ×5Greater Arcane Potion ×3
  • Ascension 6Greater Void Potion ×6Greater Arcane Potion ×4

More Void characters

All characters