Retainer

Retainer

RareVoidDefenseD tier

Introduction

Retainer is a Rare Void character in RAID: Shadow Legends. Retainer's role is Defense. Faction: Dark Elves.

On our RAID: Shadow Legends tier list Retainer is D tier, 897th of the 1029 characters ranked, from where 8 current tier lists put Retainer.

Other Void characters in RAID: Shadow Legends: Acrizia, Ailil, Akemtum, Amarantine Skeleton, Angar, Arbalester and 137 more.

Is Retainer good?

A Dark Elves rare who heals himself, sets up Counterattack and hopes enemies hit him so his A1 can spread Decrease DEF. Waiting to be attacked for a weak debuff isn't great in Faction Wars, where you want to lock enemies down.

Hypnotize is the better skill: it takes half a target's Turn Meter and puts them to Sleep if that empties it, which helps against the Spider or Faction Wars bosses. Coldheart, from the same faction, does more for you.

Strengths

  • Turn Meter reduction with a Sleep follow-up
  • Self heal and Counterattack
  • Some control for Spider

Weaknesses

  • Relies on being hit to apply Decrease DEF
  • Only the weaker Decrease DEF
  • Outclassed by Coldheart

Stats

  • HP16,185
  • ATK672
  • DEF1,277
  • M.DEF40
  • SPD93
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC0

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

3
  • Sundering Chop

    Ability 1 · Scales with DEF

    Attacks 1 enemy. Has a 40% chance of placing a 30% [Decrease DEF] debuff for 2 turns. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +10%

  • Resolute Stance

    Ability 2 · Cooldown 4 turns

    Heals this Champion by 40% of their MAX HP and places a [Counterattack] buff on this Champion for 2 turns. Lvl. 2 Heal +5% Lvl. 3 Heal +5% Lvl. 4 Heal +5% Lvl. 5 Cooldown -1

  • Hypnotize

    Ability 3 · Scales with DEF, Cooldown 5 turns

    Attacks 1 enemy. Decreases the target's Turn Meter by 50%. If the target's Turn Meter is fully depleted, places a [Sleep] debuff on them for 1 turn. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Damage +10% Lvl. 6 Cooldown -1

Art

Retainer key art

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