
Sir Nicholas
Void/HPS tier
Introduction
Sir Nicholas is a Void character in RAID: Shadow Legends. Sir Nicholas's role is HP. Faction: The Sacred Order.
On our RAID: Shadow Legends tier list Sir Nicholas is S tier, 16th of the 1029 characters ranked, from where 8 current tier lists put Sir Nicholas.
Other Void characters in RAID: Shadow Legends: Acrizia, Ailil, Akemtum, Amarantine Skeleton, Angar, Arbalester and 137 more.
Is Sir Nicholas good?
Raid's first fusion champion, a Void support who runs Unkillable teams and deals solid damage. Goodwill gives the team Unkillable and Continuous Heal, and Polar Protection hits everyone and shields allies based on damage dealt, so it's at its best with lots of targets, like waves or bosses with spiderlings or minions.
His buff added Strengthen to that shield skill, and with
Noelle on the team he Taunts, his A2 ignores 30% DEF and his A1 Freeze always lands. That makes him a strong carry for Clan Boss, Iron Twins, Arena, Grim Forest and Cursed City, even without
Noelle.
Strengths
- Enables Unkillable teams
- Shields scale with the number of enemies hit
- Passive reduces enemy DEF ignore against shielded allies
- Strong in Clan Boss and Arena
Weaknesses
- Only middling in Hydra and Chimera
- His best version needs
Noelle
Stats
- HP22,800
- ATK936
- DEF1,123
- M.DEF50
- SPD105
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
4Boreal Blade
Ability 1 · Scales with HPAttacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. This debuff cannot be resisted. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +10%
Polar Protection
Ability 2 · Scales with HP, Cooldown 4 turnsAttacks all enemies. Places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is equal to 30% of the damage inflicted. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Cooldown -1
Goodwill
Ability 3 · Cooldown 6 turnsPlaces an [Unkillable] buff and a 15% [Continuous Heal] buff on all allies for 2 turns. Lvl. 2 Cooldown -1 Lvl. 3 Cooldown -1
Aura
AuraIncreases Ally HP in all Battles by 33%.
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