Slixus Stripehide

Slixus Stripehide

Introduction

Slixus Stripehide is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Slixus Stripehide is C tier, 650th of the 1029 characters ranked, from where 2 current tier lists put Slixus Stripehide.

Is Slixus Stripehide good?

A Lizardmen nuker from the Void affinity aimed at Arena and Faction Wars. Dragon Shuriken gives him Increase C.RATE and Increase C.DMG before an AoE hit, so around 70% crit rate from gear is enough, and Blades of Finality cuts through Shield, Increase DEF and Strengthen while healing him.

Kills stack extra C.DMG through his passive, and a kill with Blades of Finality makes his next skill ignore some DEF. PvE bosses and dungeons aren't where he belongs.

Strengths

  • Self crit buffs ease his gear needs
  • Bypasses Shield, Increase DEF and Strengthen
  • Heals off Blades of Finality damage
  • C.DMG keeps growing with kills

Weaknesses

  • Weak in Clan Boss, Hydra and Chimera
  • Little value in dungeons

Skills

4
  • Harmonious Strike

    Ability 1

    Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a Stun debuff for 1 turn. Lvl. 2: Damage +5% Lvl. 3: Damage +10%| Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +10%

  • Blades of Finality

    Ability 2 · Cooldown 4 turns

    Attacks 1 enemy 2 times. Each hit will ignore Shield, Increase DEF and Strengthen buffs. Each hit also heals this Champion by 20% of the damage inflicted. Lvl. 2: Damage +10% Lvl. 3: Damage +15% Lvl. 4: Cooldown -1

  • Dragon Shuriken

    Ability 3 · Cooldown 5 turns

    Attacks all enemies. Before attacking, places a 30% Increase C.RATE buff and a 30% Increase C.DMG buff on this Champion for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Damage +10% Lvl. 5: Cooldown -1 Lvl. 6: Cooldown -1

  • Sanctified Killer

    Passive

    Increases this Champion’s C. DMG by 10% every time they kill an enemy stacks up to 30%. These stacks will not reset upon death. If this Champion’s Blades of Finality skill kills an enemy, the next skill they use will ignore 30% of the target’s DEF.

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