

Soulless
Legendary/Void/DefenseA tier
Introduction
Soulless is a Legendary Void character in RAID: Shadow Legends. Soulless's role is Defense. Faction: Knights Revenant.
On the combined RAID: Shadow Legends tier list Soulless is A tier, 73rd of the 1029 characters ranked, from where 4 community tier lists put Soulless.
Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.
What Soulless does
A debuff extender:
Reign of Terror hits every enemy, adds a turn to all their debuffs, deals 10% more per debuff on each target, and turns 30% of the damage into a
Shield for Soulless.
Wave of Despair strips buffs over three random hits and Provokes any target that loses one, and the basic has a 35% Stun chance.
Background
The being now known only as the Soulless was once known as Sir Ector. A stern and strong knight of the Free City of Delanos, Sir Ector became a member of the Cult of K'Leth during its early years and rose quickly to the inner circle of the Knights Revenant. Though not a cruel or vindictive man, Ector believed in the hierarchical nature of his society and that low-borns should know their place, a stance that made him a natural fit among the higher ranks of the Cult.
For hundreds of years Sir Ector lived as a Knight Revenant, his soul being transposed into a new body as the last grew old, sick, or battle-injured. A tireless warrior, Ector was regarded highly by his fellow Knights Revenant, not only for his skill in combat, but for his generalship and strategic wit and vision. Often the first choice as leader when the Cult of K'Leth was forced to do battle, his rise to prominence might well have continued were it not for the infamous Battle of Mournsorrow. The Aravian authorities learned that the Cult had made the forlorn site, in an untamed land, a stronghold, and dispatched a force to drive it out. Their attack came at the time when a number of Knights were going through the critical stages of a soul transposition ceremony. Sir Ector was among them. Cultists fell to Elven spears and swords. Elves were hacked down with Cult axes and cudgels. Were it not for the ruthless cool of the Soul Shepherd leading the ceremony, who rallied the Cultists and organized the defense against the surprise attack, the Elves would surely have been victorious.
Despite the Cult's victory, the damage done by the interruption to Ector and the other Knights Revenant was devastating. Caught during mid-transference, their souls failed to lodge properly in their new host bodies. The other Knights Revenant perished, but Ector clung on to life, a sliver of his being having successfully pierced the essence of his new host. But while he was able to draw slowly back from the brink of death, he found himself forever changed.
Sir Ector was no more. Most of his soul was gone. He had only the vaguest memories of his past, just ghostly half-recollections that he feared were mere products of his imagination. From that day forth, the Knight Revenant once known as Sir Ector became known as the Soulless.
The draining of so much of Ector's soul has left little of the former man behind. But some still remains: his disdain for those he considers his lessers can be heard in his miserable ramblings, and he has lost none of his combat prowess. Even so, his existence is one with little emotion, a gray and desolate realm of which he is a lonely king. Free of emotion, immune to pain, and protected by his heavy enchanted armor, Ector is immovable on the battlefield, and he gives his mountain-like defense a wicked edge with the hacking of his great war ax.
The bitter existence of the Soulless is alleviated only when he can claim the souls of others, often in the midst of battle, then he can experience second-hand those last fleeting sensations of raw emotion, potent draughts of fear and terror. In an effort to feast on these feelings and regain the emotions he has lost, he distorts soul gem magic to snare and imprison the souls of his foes into his weapons and armor, snagging them during combat and storing them up to experience their feelings at his leisure. Their tormented agony is still visible in the warped faces and clawing hands that adorn his shield and breastplate, their horror-stricken images feeding the Soulless and reminding him that, against the odds, he still lives and can still feel. The spirits he binds within his armor fade over time, and so the Soulless finds himself on an eternal quest, collecting the darkest of emotions as he tries in vain to fill his meaningless existence.
Stats
- HP233rd of 1,05119,650
- ATK803rd of 1,051848
- DEF66th of 1,0511,421
- SPD681st of 1,05197
- C. RATE15%
- C. DMG50%
- RES17th of 1,05150
- ACC193rd of 1,05110
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 18,165Ascension 1: 18,330Ascension 2: 18,495Ascension 3: 18,660Ascension 4: 18,825Ascension 5: 19,155Ascension 6: 19,650
- ATKNo Ascension: 771Ascension 1: 782Ascension 2: 793Ascension 3: 804Ascension 4: 815Ascension 5: 826Ascension 6: 848
- DEFNo Ascension: 1,321Ascension 1: 1,332Ascension 2: 1,343Ascension 3: 1,354Ascension 4: 1,365Ascension 5: 1,387Ascension 6: 1,421
- SPDNo Ascension: 97Ascension 1: 97Ascension 2: 97Ascension 3: 97Ascension 4: 97Ascension 5: 97Ascension 6: 97
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
- HPNo Ascension: 18,165Ascension 6: 19,650
- ATKNo Ascension: 771Ascension 6: 848
- DEFNo Ascension: 1,321Ascension 6: 1,421
- SPDNo Ascension: 97Ascension 6: 97
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 6: 10
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Bewildering Blow
A1Attacks 1 enemy. Has a 35% chance of placing a Stun debuff for 1 turn. Will ignore 30% of the target's DEF if the target is under a Provoke debuff.
- Damage
- 3.6 x DEF
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +10%
- Level 5 Buff/Debuff Chance +15%
Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.

Wave of Despair
A2Cooldown 3 turns
Attacks all enemies. Has a 75% chance to remove all buffs. Also has a 75% chance to place a 50% Decrease ATK debuff and a Hex debuff for 2 turns.
- Damage
- 3.9 x DEF
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Damage +10%
- Level 5 Buff/Debuff Chance +15%
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
Hex Champions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage.
Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies.
Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs), for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc.

Reign of Terror
A3Cooldown 4 turns, 3 fully booked, Upgraded at Ascension 3
Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a Provoke debuff on all enemies for 1 turn. Places a Shield buff on all allies for 2 turns equal to 30% of damage inflicted, and a Counterattack buff on this Champion for 2 turns. Damage increases by 10% for each debuff on the target.
- Damage
- 4.9 x DEF
- Level 2 Damage +10%
- Level 3 Shield +10%
- Level 4 Shield +10%
- Level 5 Cooldown -1
Before Ascension 3
Cooldown 4 turns
Attacks all enemies. Increases the duration of all debuffs on each target by 1 turn, then places a Provoke debuff on all enemies for 1 turn. Also places a Shield buff on all allies for 2 turns equal to 30% of damage inflicted, and a Counterattack buff on this Champion for 2 turns.
- Damage
- 4.9 x DEF
- Level 2 Damage +10%
- Level 3 Shield +10%
- Level 4 Shield +10%
- Level 5 Cooldown -1
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.

Foul Provocation [P]
PassiveWill ignore 30% of a target's RES if the target's DEF is lower than this Champion's. Allies deal 25% more damage to targets under a Provoke debuff placed by this Champion. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
Aura: Increases Ally DEF in all Battles by 33%.
How to get Soulless
Soulless can be summoned from Void Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Void Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Void Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Void Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Void Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Void Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Void Potion ×6
Superior Arcane Potion ×4















