Supreme Athel

Supreme Athel

LegendaryVoidAttackB tier

Introduction

Supreme Athel is a Legendary Void character in RAID: Shadow Legends. Supreme Athel's role is Attack. Faction: Sacred Order.

On the combined RAID: Shadow Legends tier list Supreme Athel is B tier, 435th of the 1029 characters ranked, from where 3 community tier lists put Supreme Athel.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Supreme Athel does

A Freeze attacker: Cold Company hits every enemy and then Freezes them all, ignoring Strengthen, Ally Protection and Unkillable on anyone already frozen. The basic also hits every frozen enemy and steadily lowers enemy ATK while raising Athel's, up to 30% each.

Ever Faithful buffs ATK and C.RATE with a Shield for three turns, and breaking that Shield can Freeze the whole enemy team.

Background

Of all the peoples, nations, and factions across the length and breadth of Teleria, it could be claimed that few argue so vociferously, nor yearn more achingly, for the intervention of the divine than the Sacred Order. From their bastion called the Eternal Citadel in western Anhelt, the adherents of the Order sally forth not only to spread Lumaya's light, but to carry out what they are convinced is the goddess' will. Some claim, too, that in doing so they are preparing the way for the return of either the goddess herself, or her chosen champion, from the divine realms beyond the mortal plane.

The Sacred Order spreads claims about the coming of a hero of the Light with particular vigor, for in such desperate times everyone needs something to hope for. Accounts about just how this hero will materialize vary upon the teller, but there are a number of points the majority share. Like most members of the Sacred Order, the promised one is Human, and usually a woman. Some hold that she has humble origins, others that she is the child of a king or count, but either way, she is normally orphaned, and brought up by the kindness and largesse of the Order. Inculcated with an appreciation of the divine and a desire to uphold the righteous and defend the weak, she undertakes a quest that may or may not be guided by visions of blinding, prophetic light.

During her quest, the hero proves herself to be the chosen one by seeking out and attaining four holy relics, each said to be imbued with Lumaya's deep, inner light. Invariably, these four relics go by many different names, but all share the characteristics of a spear, a sword, a shield and a suit of plate armor.

The spear, often called the Lance of Lumaya, is said to have been wielded against Siroth himself, and once pierced the God of Shadow, dealing him a wound that still pains him to this day. The sword, called the Blade of Righteousness or the Sword of Light, is claimed to be the chief weapon of one of the founding members of the Order. Both sword and spear are believed to be inimical to all creatures of Darkness, and are said to become wreathed in holy, purifying flame when battle against the servants of Siroth is joined.

Similarly, both the shield, commonly known as the Shield of the Righteous, and the heavy armor, the Cuirass of Faith, provide not just the regular protection of tempered steel and stout, iron-sheathed oak, but are also inscribed and imbued with prayers to Lumaya that provide defense against the curses and ensorcelled blades of Siroth's minions in equal measure.

Once the hero has collected all of these items, so the stories go, Lumaya will visit them and provide a final benediction that allows them to transcend the bonds of mortality, elevating them into a being that is only a little short of becoming an avatar of the Goddess of Light. Then, with this last blessing, the hero will embark upon the greatest of all crusades, rallying all of the righteous to her banner and waging war on Siroth until the Shadow God himself is destroyed, and Light reigns forever.

It is somewhat ironic that, while such stories prove to be an evergreen source of hope and inspiration for the common folk, among the higher echelons of the Sacred Order, they are viewed by some with mistrust and even outright hostility. Senior members are willing to keep the stories alive, but are careful to do their utmost to quash any hint that they are coming true, for while the Order continues to promote itself as the one true bastion of faith in Lumaya, those in positions of power know that their holy institution has fallen far from its halcyon days. Some are quite happy with the current circumstances, and would likely decry as a heretic any young upstart who tried to upset the balance of power in Anhelt by claiming to be a warrior-prophetess sent by a higher power. Certainly, rumors that there is already a young knight within the Order, named Athel, who fits many of the characteristics of the hero, have been quickly quashed by some of the upper hierarchy. If, or when, the hero of legend emerges, they may find themselves battling as many enemies within the Sacred Order as without it.

Stats

  • HP594th16,185
  • ATK36th1,597
  • DEF758th903
  • SPD393rd100
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 15,360Ascension 1: 15,360Ascension 2: 15,525Ascension 3: 15,690Ascension 4: 15,855Ascension 5: 16,020Ascension 6: 16,185
  • ATKNo Ascension: 1,421Ascension 1: 1,432Ascension 2: 1,454Ascension 3: 1,476Ascension 4: 1,498Ascension 5: 1,542Ascension 6: 1,597
  • DEFNo Ascension: 859Ascension 1: 859Ascension 2: 859Ascension 3: 870Ascension 4: 881Ascension 5: 892Ascension 6: 903
  • SPDNo Ascension: 95Ascension 1: 95Ascension 2: 95Ascension 3: 95Ascension 4: 95Ascension 5: 95Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 15,360Ascension 6: 16,185
  • ATKNo Ascension: 1,421Ascension 6: 1,597
  • DEFNo Ascension: 859Ascension 6: 903
  • SPDNo Ascension: 95Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Exemplar of Stoicism

    A1

    Attacks 1 enemy. If there are any enemies under a Freeze debuff, also attacks them. Decreases the enemy's ATK by 3% whenever this Champion hits an enemy with this skill (stacks up to 30%). Also increases this Champion's ATK by 3% whenever they hit an enemy with this skill (stacks up to 30%).

    Damage
    3.5 x ATK
    Damage
    3 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Damage +10%
  • Cold Company

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Before attacking, has a 100% chance of placing a Freeze debuff for 1 turn. Will ignore Strengthen, Ally Protection and Unkillable buffs, as well as 20% of the target's DEF on enemies under a Freeze debuff.

    Damage
    4.3 x ATK
    Damage
    4.3 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    • Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.
  • Ever Faithful

    A3

    Cooldown 5 turns, 4 fully booked

    Places a 50% Increase ATK buff, a 30% Increase C. RATE buff, a Shield buff, and a 50% Increase ACC buff on this Champion for 3 turns, then grants an Extra Turn. The value of the Shield is proportional to this Champion's ATK.

    1. Level 2 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Increase ACC Increases the Champion's Battle ACC by 25% or 50%.
    • Increase C. RATE Increases the Champion's C.RATE by 15% or 30%.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Frosty Glare [P]

    Passive

    Unlocked at Ascension 3

    Has a 15% chance of placing a Freeze debuff on attackers for 1 turn when hit while under a Shield buff. Has a 35% chance of placing a Freeze debuff on all enemies for 1 turn whenever a Shield buff on this Champion is removed by damage.

    1. Level 2 Buff/Debuff Chance +5%
    2. Level 3 Buff/Debuff Chance +10%
    • Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.
  • Aura: Increases Ally ATK in Arena battles by 35%.

How to get Supreme Athel

Supreme Athel can be summoned from Void Shard as a Legendary champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Void Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Void Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Void Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Void Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Void Potion ×6Superior Arcane Potion ×4

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