

Timit the Fool
Legendary/Force/HPB tier
Introduction
Timit the Fool is a Legendary Force character in RAID: Shadow Legends. Timit the Fool's role is HP. Faction: Banner Lords.
On the combined RAID: Shadow Legends tier list Timit the Fool is B tier, 474th of the 1029 characters ranked, from where 2 community tier lists put Timit the Fool.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
What Timit the Fool does
Test Your Strength cuts every enemy buff short by 3 turns and grants him an Extra Turn if none are left, and
Kegs of Dread buffs the team's ACC before putting True Fear on the whole enemy team.
With
Kaja the Wry on the team the Extra Turn always comes, and Feared enemies that fail a skill get Provoked. His basic attack heals him for 10% of his MAX HP on each hit.
Background
Timit was remarkably tall, broad, and brawny for a Human, nearly as hulking as an Ogryn, or so reckoned a group of traveling performers, when they caught a glimpse of him towering over the crowds at a village harvest festival. They asked him if he would like to accompany them and earn a living as an astonishing physical specimen. Before Timit could answer, his parents told the troubadours that for a sack of seventy copper coins, they could have him, or else six hens, a boar, and a sow. Timit, never a lad with clear or ambitious visions of his own future, shrugged and acquiesced. He bid farewell to his chronically impecunious family and began a new life: Timit, the World's Largest Madcap, literally the biggest fool in all Teleria.
In his new role, Timit wore a jester's regalia, alongside the 'slanderer's collar' and 'dunce's crown' that peasants were traditionally forced to don in rituals of public humiliation. He would play the perpetual bumbler and butt of every joke. Then, at the end of the show, having been made the laughing stock, Timit the Fool would get his 'revenge.' First with his massive size, and then with a clownishly enormous hammer engraved with masques, he would terrify and chase off the rest of the troupe, who would filter out into the audience to solicit money. Then, as a crowd-pleasing finale, Timit used his hammer to smash anything the audience offered up.
Audiences guffawed at Timit's humiliations, but cheered nonetheless when he 'wrestled' and 'clobbered' his former oppressors. The reveal of his giant hammer, which started as a genuine surprise, but grew by reputation to become an open secret among those who flocked to see him, always drew gasps and laughs. And they began to bring all kinds of things that they wanted to see him crush. Huge vegetables, old furniture, sacks of rats, innumerable other oddities, he pulverized them all before the cheering throngs. Given the character of some of the towns and hamlets the troupe visited, Timit's finale occasionally took a macabre turn. Besides vermin he put down sick or wounded animals, and various people were often put forth as candidates for a squashing, sometimes with frightful sincerity.
Timit wanted to tone down the smashing ritual, but was pushed to comply with every request for the sake of profit. Eventually, Timit was presented with a so-called witch, whom the townsfolk swore a Sacred Order inquisitor had condemned to death for evil sorcery. They had dragged their heels in obeying his order, and he was therefore long-gone. But the troupe-master held their word as good and their coin as valid, and ordered Timit to be the executioner. Timit hesitated, sweating within his metal cone, hearing the baying crowd ringing and echoing within it. Finally he heeded their chants and crushed the gray-haired woman's skull with what he hoped was a quick and merciful stroke.
On that very night, witch-cursed or maddened with guilt, Timit crept upon the rest of his troupe as they snoozed drunkenly in the village inn. He laid the same execution upon each and every one of them, giving the troupe-master an additional emasculating hammer-strike. Timit fled aimlessly from the discovery and commotion, mulling his resentments and lamenting that he had never known a single loving soul, not his grasping sharecropper parents nor the false family of his troupe. The reasonable and mild-mannered Timit faded away, replaced by a hardened, embittered killer.
One fateful night he came to a crossroads and saw, to his amazement, a woman dressed like him, as a fool, in a jangly patchwork of jester's garb and noble's plate armor. She laughed aloud when she saw him, and he laughed along with her, two fools driven to wandering madness. She was Kaja the Wry, and Timit became infatuated with her within hours of their meeting. She was the commanding yet sympathetic presence he needed in his life, she treated Timit as a comrade rather than a freak or a bumpkin, and was always coming up with new, amusing diversions for the two of them. He was doggedly devoted to Kaja and her unhinged charisma, and as she pursued her violent prankster's revenge upon the world that had mistreated them both, Timit wished only to please her. With her leadership and his muscle, they lived a happy life of crime, anarchy, and destruction together. Timit's colossal hammer found new purpose, shattering the bricks of noble houses and the chains of the enslaved. When the two were pressed in battle, Kaja proved brilliantly distracting with her infuriating jibes, ridiculous gadgets, and outrageous acrobatics, the better to set up a lethal blow from Timit's slow, ponderous weapon. As they sowed chaos across Anhelt, neither had ever felt more fulfilled.
Stats
- HP53rd of 1,05122,635
- ATK777th of 1,051859
- DEF267th of 1,0511,211
- SPD489th of 1,05199
- C. RATE15%
- C. DMG50%
- RES106th of 1,05145
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 20,475Ascension 1: 20,640Ascension 2: 20,805Ascension 3: 21,135Ascension 4: 21,480Ascension 5: 21,975Ascension 6: 22,635
- ATKNo Ascension: 837Ascension 1: 837Ascension 2: 837Ascension 3: 837Ascension 4: 837Ascension 5: 848Ascension 6: 859
- DEFNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,156Ascension 5: 1,178Ascension 6: 1,211
- SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 20,475Ascension 6: 22,635
- ATKNo Ascension: 837Ascension 6: 859
- DEFNo Ascension: 1,101Ascension 6: 1,211
- SPDNo Ascension: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Carnival Hammer
A1Attacks 1 enemy 2 times. Each hit heals this Champion by 10% of their MAX HP. If the target has no active buffs, each hit also fills this Champion's Turn Meter by 10%.
- Damage
- 0.1 x MAX HP
- Heal
- 0.1 x MAX HP
- Turn Meter fill
- 0.1 x full Turn Meter
- Level 2 Damage +10%
- Level 3 Heal +10%
- Level 4 Damage +10%
- Level 5 Heal +10%

Test Your Strength
A2Cooldown 6 turns, 4 fully booked
Attacks all enemies. Decreases the duration of all enemy buffs by 3 turns. If there are no enemies with active buffs, grants an Extra Turn. Always grants an Extra Turn if Kaja the Wry is on the same team, even if there are enemies with active buffs.
- Damage
- 0.25 x MAX HP
- Level 2 Cooldown -1
- Level 3 Cooldown -1

Kegs of Dread
A3Cooldown 6 turns, 4 fully booked
Attacks all enemies. Before attacking, places a 50% Increase ACC buff on all allies for 2 turns. Places a True Fear debuff on all enemies for 1 turn.
- Damage
- 0.27 x MAX HP
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Increase ACC Increases the Champion's Battle ACC by 25% or 50%.
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Hideous Assistant [P]
PassiveUnlocked at Ascension 3
Whenever an enemy skill successfully activates while they are under a Fear or a True Fear debuff, fills Timit's Turn Meter by 10%. Whenever an enemy skill does not activate because they are under a Fear or a True Fear debuff, places a Provoke debuff on that enemy for 1 turn. This particular effect only applies when Kaja the Wry is on the same team.
- Turn Meter fill
- 0.1 x full Turn Meter
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
Aura: Increases Ally ACC in all Battles by 50.
How to get Timit the Fool
Timit the Fool can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Force Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Force Potion ×6
Superior Arcane Potion ×4















