Titus Blackplume

Titus Blackplume

LegendaryVoidDefenseA tier

Introduction

Titus Blackplume is a Legendary Void character in RAID: Shadow Legends. Titus Blackplume's role is Defense. Faction: Banner Lords.

On the combined RAID: Shadow Legends tier list Titus Blackplume is A tier, 63rd of the 1029 characters ranked, from where 3 community tier lists put Titus Blackplume.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Titus Blackplume does

A Shield-dependent support: under a Shield, his Block Active Skills and his team-wide Provoke can't be resisted, and Student Of War always crits and adds the Shield's value to its damage. Androc's Confidant gives one ally Ally Protection, Increase ATK, Increase SPD and 40% Turn Meter, and fires on its own when an injured ally ends a turn with no buffs.

His passive makes every ally hit back harder for each hit they take, up to 100%.

Background

Little remains of Androc the Glorious' legacy. His name is all but forgotten.

That is not the case for many of his comrades and friends, the closest of whom were the Knights of the Wild, skilled warriors, counselors, and commanders who followed Androc into every battle. Their collective name was drawn from the various beasts and birds which formed the core of each's heraldry and symbols, a bear, a wolf, an eagle, a snake, a stallion, a raven.

A raven. That was the symbol of Titus Blackplume.

In the stories that tell of Titus today, no man bar Acelin the Stalwart himself was a greater defender of the Free Cities and the land that became Kaerok. Tough. Fair. Steadfast. Loyal. Beloved. The dashing noble every courtly lady wished for herself, and every man admired, even if envy held them in its green grasp. Titus is said to have killed ten bears with his bare hands in a single fight, lifted a prize bull above his head, and swam the Valdemar Strait a dozen times without rest. He was an advocate for freedom and a bringer of incredible prosperity. Winter never came to his lands, and the rains were neither too hard nor too light.

The truth is somewhat different.

Titus was as taciturn as he was low in humor. He was not a friend to many of the Knights of the Wild. He naysayed many strategies and tactics they proposed and offered little praise for their triumphs. None could deny Titus' loyalty to Androc, however. There were few the Glorious listened to more closely than he. His words were few, but considered and wise. It certainly helped that he clearly lacked any ambition to lead more than his seat's own soldiery.

All Knights of the Wild agreed that among their number, no one was less corruptible than Titus. He took no ale or wine, never played dice or drew cards. Acting on the impulses of gluttony or lust disgusted him, and a withering look from his dark grey eyes stopped many a young knight from indulging in their vices. He lived an ascetic life, on campaign eating and sleeping as a common soldier would, spending his days foraging, hunting, or training with them. By candlelight he studied past wars or treatises on swordplay.

When others asked Androc about Titus, the Glorious was quite clear, the Blackplume was a simple man. He despised politics and the forces of Darkness, and cared for little more than his duty to his people and lord. He preferred life that way. Titus may have had few friends, but he drew quiet admiration and all could trust his word. If a Knight of the Wild was expected to hold ground until the right moment, when Titus would lead an ambushing force into an unsuspecting foe's rear, they knew he would come. If it was Titus who was ordered to hold the line instead, all knew he would stand firm without complaint.

Androc the Glorious' death wounded Titus far more than he ever revealed. Though he had never aspired to lead, others looked to him, his stoic manner giving him an image of strength that even the Knights of the Wild clung to in such a devastating moment. It pained him, but he accepted the burden.

Though the Second Great War would only rage for a matter of months after Androc fell, no one knew this. Titus drove the Knights of the Wild and their army hard, and the Blackplume held to his personal discipline more strongly than ever, desperate to control what he could after such a terrible personal loss.

Victories followed. As Demonspawn hordes dissolved into splintered bands, Titus prosecuted a counter-guerrilla war that saved countless villages from being ransacked. His forces secured roads, liberated thousands of captives seized by the Demonspawn, and wrested the Great Sanctuary of Golden Light, a magnificent chapel dedicated to Lumaya lost early in the war, from Demonspawn control. Titus also led his army in one of the final pitched clashes of the Second Great War, the Battle of Purged Field. The Blackplume took more than forty Demonspawn heads that day.

Titus spent the rest of his days battling Demonspawn holdouts and survivors, rooting out their mortal servants who remained, and destroying nests of the Undead. It was dangerous, unglorious work. But something about his implacability and his uncomplaining nature, took root in tale and song. The legend of the Blackplume was well and truly born, about the man most likely to shake his head at such a thing.

Stats

  • HP359th18,495
  • ATK822nd837
  • DEF31st1,509
  • SPD681st97
  • C. RATE15%
  • C. DMG50%
  • RES17th50
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 16,845Ascension 1: 17,010Ascension 2: 17,175Ascension 3: 17,505Ascension 4: 17,835Ascension 5: 18,165Ascension 6: 18,495
  • ATKNo Ascension: 804Ascension 1: 804Ascension 2: 804Ascension 3: 804Ascension 4: 804Ascension 5: 815Ascension 6: 837
  • DEFNo Ascension: 1,376Ascension 1: 1,387Ascension 2: 1,398Ascension 3: 1,421Ascension 4: 1,443Ascension 5: 1,476Ascension 6: 1,509
  • SPDNo Ascension: 92Ascension 1: 92Ascension 2: 92Ascension 3: 92Ascension 4: 92Ascension 5: 92Ascension 6: 97
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 16,845Ascension 6: 18,495
  • ATKNo Ascension: 804Ascension 6: 837
  • DEFNo Ascension: 1,376Ascension 6: 1,509
  • SPDNo Ascension: 92Ascension 6: 97
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Ravenblade

    A1

    Attacks 1 enemy. Has a 40% chance of placing a Block Active Skills debuff for 2 turns. This effect cannot be resisted if this Champion is under a Shield buff. Whenever an ally counterattacks, teams up with allies to attack, or instantly activates a skill, also has a 40% chance to place a Block Active Skills debuff for 2 turns on the target enemy. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

    Damage
    3.5 x DEF
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.
  • Student of War

    A2

    Cooldown 5 turns, 3 fully booked

    Attacks 1 enemy. This attack is always critical if this Champion is under a Shield buff. This attack also gains a damage boost equal to the percentage difference between this Champion's MAX HP and the value of any Shield buffs on them. Removes all debuffs from all allies if the target is killed. If the target survives, places a Provoke debuff on all enemies for 1 turn instead. This effect cannot be resisted if this Champion is under a Shield buff.

    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    4. Level 5 Cooldown -1
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
  • Androc's Confidant

    A3

    Cooldown 5 turns, 3 fully booked

    Places a 50% Ally Protection buff, a 50% Increase ATK buff, and a 30% Increase SPD buff on a single ally for 2 turns. Also fills that ally's Turn Meter by 40%. Instantly activates this skill at the end of an ally's turn if that ally has no buffs and their HP is lower than 100%. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

    Turn Meter fill
    0.4 x full Turn Meter
    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Increase SPD Increases the Champion's Battle SPD by 15% or 30%.
    • Ally Protection The Caster Champion takes 25% or 50% of direct damage inflicted upon the Target Champion. Self-inflicted damage (HP Burn or Poison) does not trigger this effect. Each Champion uses their own DEF value for mitigating damage.
  • For Lord & Land [P]

    Passive

    Unlocked at Ascension 3

    Each time an enemy hits an ally, that ally's next attack will deal 10% more damage for each hit they take (stacks up to 100%). The damage increase resets after that ally deals damage.

  • Aura: Increases Void Ally HP in all Battles by 40%.

How to get Titus Blackplume

Titus Blackplume can be summoned from Void Shard as a Legendary champion.

Fusion (2025-07-03 to 2025-07-18): four champions, Ghomm Yellowhand, Ghomm Yellowhand, Ghomm Yellowhand and Ghomm Yellowhand.

Upgrade costs

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Ascension

  • Ascension 1Superior Void Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Void Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Void Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Void Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Void Potion ×6Superior Arcane Potion ×4

More Void characters

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