Weregren Suncursed

Weregren Suncursed

EpicVoidAttackC tier

Introduction

Weregren Suncursed is an Epic Void character in RAID: Shadow Legends. Weregren Suncursed's role is Attack. Faction: Skinwalkers.

On the combined RAID: Shadow Legends tier list Weregren Suncursed is C tier, 598th of the 1029 characters ranked, from where 2 community tier lists put Weregren Suncursed.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Weregren Suncursed does

A finisher. Vitality Feast swaps HP with an enemy and grants an Extra Turn, and the passive adds 30% damage against anyone below Weregren's current HP. Terror Assault hits three times through Shields, and a kill with it puts True Fear on every enemy and makes Weregren Unkillable for a turn.

Background

In the frozen wastes of northernmost Teleria there once lived the Old Norr, whose descendants still tell an ancient fable about a blighted soul known as Weregren Suncursed. Weregren is perhaps the first Skinwalker ever to exist, centuries before their mass emergence in the Age of Treachery. Descriptions of his monstrous form indicate he was similar to, but not precisely like, more modern Skinwalkers. Perhaps he was a primitive prototype, a dark fruit of Siroth's premature experimentation. Or perhaps he was something completely unique. It is difficult for modern sages to interpret, because the legend records nothing of his previous history or personality. The story begins with Weregren's bestial transformation and descriptions of his hideous hairy visage, and of his great capacity for violence and madness. He went into a frenzy, killing and maiming, and the tale praises the valor of those who fought and subdued him.

Then, the saga proceeds to its most lengthy section, which details Weregren's punishment. A Human would have been put to death for a rampage like Weregren's. But the Norr were spiritually uncertain about this monster, was he a rational being, culpable for his malevolence, or an innocent soul gripped by madness? Wise law-speakers were sought, and they ordained an extreme trial by ordeal not attested to elsewhere in Norr traditions.

Weregren was branded so that he would be forever marked an accursed exile, should he escape or survive what was to come. The massive burn festered and scarred as his captors prepared the next part of his ordeal. His arms and legs were submerged in barrels of scalding water and held fast inside, one for each limb, torture to a normal Human, but Weregren merely snarled in contempt. Then, all four barrels were brought outside with Weregren's limbs still submerged, the water left to freeze solid. A normal Human might well have expired from the pain, shock, and cold by this point. Weregren endured, but his judgment was still not complete.

The barrels were disassembled, leaving each appendage encased in a huge block of ice. He was dragged into the middle of nowhere and left upon the featureless ice sheet, having been blindfolded so that his disorientation would be total. He was told that the searing rays of the sun would determine his guilt. If they melted his massive shackles of ice, the Divine had taken mercy on him and spared him his monstrous existence, although his brand would remain to mark him an outlaw to the Norr forever. Otherwise, he would suffer the torment of the sun's glare burning his flesh while it yet froze, and he would perish an abomination. Blocking their ears against his deafening, inhuman howls, the Norr left Weregren to this fate, the 'Sun Curse.'

Folklorists agree that such an elaborate and brutal punishment must have been pre-established rather than spontaneous, and intended for the most heinous crimes imaginable. But, being designed by Humans to torture and kill a Human, it was perhaps not sufficient for Weregren, a Skinwalker, or whatever he truly was. For the tale of Weregren Suncursed ends ominously. It is stated that for the rest of that year's season of endless sun, likely many months, the Norr heard faint cries on the wind, and distant crashes and tremors, as though Weregren were raging against the massive weights on his limbs and smashing them against the ground in fury. When the sun finally set for the season of darkness, the omens ceased. But there ends the tale: evidently, none were bold enough to confirm Weregren's ultimate fate.

Stats

  • HP653rd15,690
  • ATK210th1,421
  • DEF866th837
  • SPD587th98
  • C. RATE15%
  • C. DMG191st60%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,700Ascension 1: 14,865Ascension 2: 15,030Ascension 3: 15,195Ascension 4: 15,360Ascension 5: 15,525Ascension 6: 15,690
  • ATKNo Ascension: 1,255Ascension 1: 1,266Ascension 2: 1,288Ascension 3: 1,310Ascension 4: 1,332Ascension 5: 1,376Ascension 6: 1,421
  • DEFNo Ascension: 793Ascension 1: 793Ascension 2: 793Ascension 3: 804Ascension 4: 815Ascension 5: 826Ascension 6: 837
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 14,700Ascension 6: 15,690
  • ATKNo Ascension: 1,255Ascension 6: 1,421
  • DEFNo Ascension: 793Ascension 6: 837
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 60%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Bestial Leap

    A1

    Attacks 1 enemy 2 times. Each hit has a 30% chance of stealing one random buff.

    Damage
    2 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
    5. Level 6 Buff/Debuff Chance +10%
  • Terror Assault

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy 3 times. Each hit will ignore Shield buffs. Places a True Fear debuff on all enemies for 1 turn if this attack kills an enemy. Also places an Unkillable buff on this Champion for 1 turn if this attack kills an enemy.

    Damage
    2 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    • Unkillable The Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased.
    • Fear There are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.
  • Vitality Feast

    A3

    Cooldown 7 turns, 5 fully booked

    Swaps HP with an enemy, then grants an Extra Turn.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
  • Prey on the Weak [P]

    Passive

    Unlocked at Ascension 3

    Deals 30% more damage against targets whose current HP is lower than this Champion's current HP.

How to get Weregren Suncursed

Weregren Suncursed can be summoned from Void Shard as a Epic champion.

Fusion: four champions, Amarantine Skeleton, Centurion, Confessor and Vanguard.

Upgrade costs

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Ascension

  • Ascension 1Greater Void Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Void Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Void Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Void Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Void Potion ×4Superior Arcane Potion ×2

More Void characters

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