Yumeko

Yumeko

LegendaryVoidSupportS tier

Introduction

Yumeko is a Legendary Void character in RAID: Shadow Legends. Yumeko's role is Support. Faction: Shadowkin.

On the combined RAID: Shadow Legends tier list Yumeko is S tier, 20th of the 1029 characters ranked, from where 4 community tier lists put Yumeko.

Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.

What Yumeko does

Dance of Time is the reason to bring Yumeko: it cuts every ally's cooldowns by 3 turns and raises every enemy's by 3. Destiny's Mirror Hexes a target, and while the Hex is up, enemy debuffs aimed at Yumeko's team have a 55% chance (30% from Bosses) to land on the Hexed enemy instead.

With Karato Foxhunter on the team, Deep Cover adds Perfect Veil every round and debuff immunity under it.

Background

There are few creatures in Teleria more enigmatic than the mystic foxes of Yakai. Born out of the chaos of the Dance of Darkness, the exact nature of these shapeshifting creatures is a point of some debate. Perhaps they were once lesser shards of Lumaya's light, sent spinning free during the Dance and allowed to roam through the ancient woodlands. Others say that the foxes are the spirit of the land itself, the essence of the Dawnlands, of Yakai, made into flesh and blood. Others still declare that the foxes have always been there in one or another of their many forms, since the First Dawn. Certainly the idea that the foxes are in some way bound to Yakai, to its verdant forests and mountains and streams, seems to hold some weight, for only a few are known to have ever traveled beyond its borders. One of those few is Yumeko.

Yumeko is a peaceful and furtive being, and though her guiles were well-known, few indeed were those who could claim to have set eyes upon her. That changed during the dark days of the Mikage Autocracy, when beings loyal to the Shadow God seized control of Yakai. The Mikage sought not only to kill and enslave the common people of the region, but to bend the land itself to their will. The forests were hacked down, the rivers were dammed, and the mountains were cruelly scarred with mines.

As part of the war the Mikage waged against the spirit of the Dawnlands, the foxes too became targets. Hunting parties ruthlessly tracked down and slew Yumeko's kind, their lush tails becoming trophies pinned to the armor and shields of brutal Mikage warlords. Though under the threat of extinction, their non-confrontational and peaceful nature meant that few sought to fight back, until Yumeko met Karato.

Among the hunters employed by the Mikage, none were as feared as Karato. No fox had ever escaped his bow or blade. Yet Yumeko detected something in him so many others missed. After one of his hunts, she concealed herself close to where he had slain one of her kin. She was shocked to observe Karato kneeling over the slain fox and murmuring a prayer, asking for forgiveness, hoping that the fox's spirit would know he had not acted out of hatred and malice. Yumeko realized that Karato was a reluctant killer, surely shaped as much by his upbringing and circumstances as she was shaped by the forests.

When Karato came for Yumeko, she hoped that by refusing to fight him she would bring out his reluctance, and perhaps show him that the path he walked was the wrong one. She led him on a chase that took them across half of Yakai. Despite the fact that he was a killer of her kind, Yumeko's taunting of her pursuer was always good-natured and playful. She knew that there was a chance to break a chain of violence for good. Karato would awake from a night's slumber to find Yumeko had carved his name and likeness into the bark of the tree he had been sleeping under, or the name of the next location she was traveling to spelled out in leaves and branches across the trail.

The hunt had to end eventually. Yumeko was slowly but surely driven from familiar territory, starving and exhausted. Karato finally cornered her on the edge of the mountains bordering western Yakai. It was only then, staring at her, with his arrow nocked, that the infamous Foxhunter finally broke down. Admitting his terrible deeds, he begged Yumeko for forgiveness. She admitted that the past could not be undone, but that it was possible to avoid further suffering in the future. They joined those rebelling against the Mikage, Yumeko reluctantly putting aside her refusal to harm others in an effort to stop the evil infecting the land. She and Karato soon came to trust and respect one another, as they found their talents, as fox and hunter, naturally played to one another's strengths. As they shared the struggle against the Mikage, they discovered their partnership growing into something more, Karato enamored by Yumeko's wits and spirit while she cleaved to his calm certainty and carefully-guarded inner kindness.

After the fall of the Mikage, Yumeko and Karato might have known peace, retiring to the forests together, but Karato could not shake off the feeling that he had still not absolved himself. He set out into wider Teleria with the intention of bringing good to the world. Yumeko loved the Dawnlands, but she had come to realize she loved Karato even more. She chose to accompany him, and from that day forth the story of the fox and the hunter became not just a Yakai fable, but a legend told by all of Teleria.

Stats

  • HP128th21,315
  • ATK752nd870
  • DEF169th1,288
  • SPD139th105
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 19,320Ascension 1: 19,485Ascension 2: 19,650Ascension 3: 19,980Ascension 4: 20,310Ascension 5: 20,805Ascension 6: 21,315
  • ATKNo Ascension: 804Ascension 1: 815Ascension 2: 826Ascension 3: 837Ascension 4: 848Ascension 5: 859Ascension 6: 870
  • DEFNo Ascension: 1,211Ascension 1: 1,222Ascension 2: 1,233Ascension 3: 1,244Ascension 4: 1,255Ascension 5: 1,266Ascension 6: 1,288
  • SPDNo Ascension: 95Ascension 1: 95Ascension 2: 95Ascension 3: 95Ascension 4: 95Ascension 5: 95Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 19,320Ascension 6: 21,315
  • ATKNo Ascension: 804Ascension 6: 870
  • DEFNo Ascension: 1,211Ascension 6: 1,288
  • SPDNo Ascension: 95Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Wereclaws

    A1

    Attacks 1 enemy 2 times. Each hit steals 7.5% of the target's Turn Meter if this Champion has 50% HP or more. Each hit heals this Champion by 30% of the damage inflicted if this Champion has less than 50% HP.

    Damage
    2.8 x ATK
    Turn Meter reduction
    0.075 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +10%
  • Destiny's Mirror

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Has an 80% chance of placing a Hex debuff for 3 turns. Passive Effect Whenever an enemy tries to place debuffs on either this Champion or an ally, has a 55% chance of transferring those debuffs to a random enemy under a Hex debuff placed by this Champion. This happens before any debuffs are placed on the initial target. Has a 30% chance instead against Bosses. Whenever someone fills the Turn Meter of an enemy under a Hex debuff placed by this Champion, this Champion's Turn Meter will be filled instead. Only available when Karato Foxhunter is on the same team.

    Damage
    6 x ATK
    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Damage +10%
    5. Level 6 Cooldown -1
    • Hex Champions under Hex debuffs take damage whenever their allies do. The damage from Hex debuffs ignores Champions' DEF. The original targets all take full damage. Champions under Hex debuffs take 2% of AoE damage inflicted on their allies, and 10% of single-target damage inflicted on their allies. Champions under Hex debuffs only take extra damage from direct attacks on their allies, not lasting effects (like buffs or debuffs), for example, damage from Poison, HP Burn, Bomb debuffs, Reflect Damage buffs, etc.
  • Dance of Time

    A3

    Cooldown 7 turns, 5 fully booked

    Decreases the cooldowns of all ally skills by 3 turns and increases the cooldowns of all enemy skills by 3 turns. Will not decrease the cooldowns of this Champion's skills. This skill can have its cooldown reset or reduced by other skills.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
  • Deep Cover [P]

    Passive

    Unlocked at Ascension 3

    Places a Perfect Veil buff on this Champion for 2 turns at the start of each Round. This Champion is immune to all enemy debuffs if they are under a Veil or Perfect Veil buff. Whenever a Veil or a Perfect Veil buff is placed on an enemy, has a 75% chance of stealing the buff. This happens before the buff is placed on the initial target. Only available when Karato Foxhunter is on the same team.

    • Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy. If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion. Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%. Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.
  • Aura: Increases Ally ACC in all Battles by 60.

How to get Yumeko

Yumeko can be summoned from Void Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Void Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Void Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Void Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Void Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Void Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Void Potion ×6Superior Arcane Potion ×4

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