Everecho

Everecho

6-starMineralHeal SupportA tier

Introduction

Everecho is a 6-star Mineral character in Reverse: 1999. Everecho's role is Heal Support.

On our Reverse: 1999 tier list Everecho is A tier, 56th of the 132 characters ranked, from where 3 current tier lists put Everecho.

Other Mineral characters in Reverse: 1999: Balloon Party, Bette, Brimley, Coppélia, Cornerstone, Cristallo and 22 more.

Is Everecho good?

Conduit teams are built around Everecho as their sustain. She uses Chaotic Energy, which fuels any Conduit, so she fits Mineral, Star or future Conduit lineups, and her cards are free to cast, so energy cards go to her allies. Her passive gives a cheat-death effect (Remembrance absorbs damage when an ally drops to 1 HP), pseudo-shields, damage reduction and Harmonization storage, plus buffs and debuffs.

She only works in Conduit teams, her cheat-death can fail on huge hits, and her cards are scarce.

Pairs well with: Coppélia; Conduit team.

Strengths

  • Fits any Conduit team
  • Zero-cost cards
  • Cheat-death and damage reduction
  • Buffs and debuffs

Weaknesses

  • Cheat-death can fail on huge hits
  • Useless outside Conduit teams
  • Scarce cards need careful timing

Profile

Everecho's birthday is April 16.

Skills

4
  • Yesterday's Yearning

    Attack

    Interval Mass attack. Deals 200% Reality DMG to all enemies. Grants 1 stack of Past Shadows to all allies for 2 rounds.

  • Tomorrow's Hope

    Health

    Mass heal. Recovers (Everecho's ATK x180%) HP for all allies. Dispels 2 types of [Stats Down], [Neg Status], or [Control] effects from all allies. When cast, this incantation must consume 1 stack of Long-Lost Light; if there are no Long-Lost Light stacks, switches to Yesterday's Yearning.

  • Echoes' Embrace

    Ultimate

    Mass attack. Deals 500% Reality DMG to all enemies. After attacking, inflicts Hollow Shell on all enemies for 3 rounds. Grants 5 stacks of Past Shadows to all allies for 2 rounds. Grants Rekindled Memory to all Conduit allies for 3 rounds. After attacking, if in Long-Lost Light, switches to Tomorrow's Hope; otherwise, switches to Yesterday's Yearning.

  • Lingering Soul

    Passive (Insight)

    Insight 1: At the start of the round, Everecho gains Harmonization +15, and all allies recover (Remembrance x20%) HP. Insight 2: When entering battle, ATK +5%. Insight 3: When entering battle, grants DMG Taken -30% to all allies. Each Conduit ally can reserve up to 50 excess Harmonization (replenished at the end of the round if applicable). When entering battle, Everecho gains Harmonization +30.

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