Marcus

Arcanist

Marcus

★★★★★★

/Plant/DPS Rank Up Eureka

Btier

Introduction

Marcus is a 6-star Plant character in Reverse: 1999. Marcus's role is DPS Rank Up Eureka. Damage type: Mental.

On the combined Reverse: 1999 tier list Marcus is B tier, 68th of the 129 characters ranked, from where 3 community tier lists put Marcus.

Other Plant characters in Reverse: 1999: An-an Lee, Argus, Avgust, Bkornblume, Buddy Fairchild, Diggers and 20 more.

What Marcus does

A Mental DPS who marks one enemy with Annotate every round, bosses first, and hits it harder: From the Lantern gets 75% extra and the Ultimate 200% extra against it. Eureka gets spent at the start of each round to rank up Marcus's own incantations, 2 Eureka for rank 2 and 3 for rank 3.

Profile

An arcanist's work exhibited in the early 20th century for a total of 17 years. Completed in winter, on the 12th of January. The original exhibition location is unknown. Circulated through Romania, then to the Flannan Isles. Now housed in the St. Pavlov Foundation.

Dimensions: 61 1/32 x 24 13/32 x 13 25/64 in.

Medium: Avid Reader

Fragrance notes: Aqua, Sage, Seawater, Cardamom, Aleppo Oak

Afflatus: Watchful Pod [Plant], Watchtower Guardian

Marcus's birthday is January 12.

Stories

12
Wooden Writing Box

A sturdy, spacious, used writing box that shows obvious wear to its wooden exterior. Its interior features a flat writing surface, storage compartments, and a lockable secret drawer. She has traveled many roads with it and the two have endured many long nights together.

Straw Sun Hat

A handmade sun hat, a best-seller on Copacabana Beach.

When asked about the difference between the white scenery she saw and what she read about in her books, the interviewee answers in a stifled voice while pressing her hat down until it completely covers her eyes. It reminds me of a previous interview.

Woven Verses in Gold

A heavy yet supple fabric, sturdy enough—hopefully—to withstand the chill of the underworld.

In Athens, the interviewee commissioned her favorite verses to be embroidered in gold thread onto this garment. It cost her a small yet painstakingly saved fortune.

But she believes it was worth every coin: wherever she travels, even along the dark banks of the Styx, poetry will be there with her.

Lens Lantern

An everlasting lantern that requires no fuel, gifted by a mysterious ghostly friend and engraved with a lighthouse serial number. Probably a relic of some poor victim of this rocky shore. The pale gray silk scarf tied to it perfectly balances its rustic feel.

Beach Dress with Shells

A cover-up crocheted with colorful shells and starfish, it sways lightly with each step, sometimes making a crisp clinking sound. It was hard to get the shy interviewee to explain why she chose this outfit. Regardless, it's a unique and clever choice.

Rhythm of Revival

An ancient instrument said to carry the love of a mythical poet in its strings.

To chronicle the departed with pen and paper once felt too vast a task—too easy to lose oneself in the palace of details. But when the interviewee heard the lyre during the Dionysian festival, it dawned on her: perhaps the strings, too, are a way to remember.

Stylish Newsboy Cap

Passing through London on her way to the Flannan Isles, this country girl pondered in front of a shop window for exactly 34 minutes and 28 seconds before buying this pretty hat adorned with a blue fish. It turned out to be a perfect match for her outfit.

Straw-Woven Purse

A durable, medium-sized handwoven straw purse, with a Bird of Paradise flower gifted by the vendor as a finishing touch. Carefully stored within are documents, notes, writing tools, special sunscreen, and a Brazilian Arcanum license.

When asked what these items were prepared for, she responds with a shy smile.

Muse's Golden Twig

A treasured emblem of honor, adorned with fresh leaves and ancient gems, which the Athenians believe carry the beauty of poetry.

The interviewee unexpectedly received this offering when she was playing the harp in the Acropolis, along with an invitation to play the role of the underworld's poet—a prospect that terrified her. Not every listener believes the epic she sings—a tale of pursuit—is drawn from real life, but the people love it all the same.

The Undercurrents of Awakening

As the steam engine begins to roar, resources are once again pooled and distributed accordingly.

As the white smoke rises, the hotshots are eager to move—they see expansion, acceleration, and money flowing in like a tsunami. What a beautiful and bright world—as long as you're riding this iron steed of steam, you can gallop through the world free and invincible.

But who would waste a glance on those who pass by on foot? The value of their labor devoured by machines—their souls forever tied to those emotionless iron things. They trade their lives for mortgages, and trade endless toil for ever-scarcer rewards.

Under the dark night sky, a worker stumbles down the street and sets down a baby girl on the steps of an orphanage. His right sleeve hangs empty, and he has lost a foot. His body is of no more use to the factory owner, even though it was the iron machines that made him this way.

The baby girl sleeps soundly until he walks away, until the sky in the east turns a soft white, and until the doors of the orphanage open.

Across the street, the loud footsteps of striking workers roll at a steady pace. They carry banners and shout slogans, and as they approach, the baby girl is awakened by their commotion and cries out to the dawn sky.

Tomb in a Note

<space=0.1em>1<space=0.18em>9■■, ■■ 4

<space=8.7em>For you!

*A withered leaf is pasted in the center of the notebook. Beneath it are several lines of delicate handwriting.

<space=7.5em>[<space=0.5em>Andre's Leaf<space=0.5em>]

<space=2em>He claims it's a divine leaf given to him by the Flower Knight, to protect him from ghosts and goblins when he ventures into the dark to use the lavatory.

<space=2em>It's an oval leaf about 7.4 centimeters long, with serrated edges, a smooth surface, and clear veins. Its color has turned a deep yellow, and it feels crisp to the touch after being pressed into a book for so long.

<space=2em>Based on the information above, it's presumed to be an ordinary beech leaf.

<space=2em>But I hope it truly did give Andrei some courage in the dead of night.

19■■, ■■ 23

<space=3.5em>Marcus and I<space=0.8em> know Marcus the most ...<space=0.8em>Did I write that right?

*A folded piece of paper, the front printed with an advertisement for an orphanage's fundraiser, the back contains a child-like sketch formed of simple lines in faded colors, which appears to show two little girls holding hands.

<space=2em>Elena drew us together, but I can't tell who's who anymore. She wanted to use different colors, but we couldn't afford watercolors, so I taught her how to make paint with beets. We were punished for using the kitchen without permission, but Elena was so happy. That night, when we returned to our beds from the laundry room, she gave me this drawing.

<space=2em>Homemade paint fades quickly, and perhaps in a few years this drawing will be completely gone from this paper (it's already less colorful than it was before).

<space=2em>But still, I'll keep it forever.

Choice

Marcus: Oh ... Hello, Ms. Mouth! I'm Marcus—you can just call me Marcus, I, I ...

Pandora Wilson: ... No need to be nervous, Ms. Marcus.

Marcus: Okay! Phew ...

Pandora Wilson: This is intended to be a simple interview. As I understand it, you've contributed to other publications before.

Pandora Wilson: So in your experience, what do you think attracts readers to a magazine the most?

Marcus: Well ... Well ... there are a lot of things, I suppose.

Marcus: The content and direction, the language and editing, and the illustrations ... The layout is also important ... Oh! And even the choice of font is important ...

Pandora Wilson: It seems like you just listed every possible element of a magazine.

Marcus: Sorry ...!

Marcus: ... Perhaps then, for me, the most important thing is a clear selection process.

Stats

  • HP50th6,336
  • ATK17th1,163
  • Reality DEF55th515
  • Mental DEF56th515
  • Technique83rd305
  • Crit Rate83rd10.2%
  • Crit DMG83rd145.2%

At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.

At each Insight's level cap

  • Insight 0, level 30HP: 2,154ATK: 396Reality DEF: 176Mental DEF: 176Technique: 218Crit Rate: 7.3%Crit DMG: 140.9%
  • Insight I, level 40HP: 3,611ATK: 664Reality DEF: 294Mental DEF: 294Technique: 247Crit Rate: 8.2%Crit DMG: 142.3%
  • Insight II, level 50HP: 5,385ATK: 989Reality DEF: 438Mental DEF: 438Technique: 276Crit Rate: 9.2%Crit DMG: 143.8%
  • Insight III, level 60HP: 6,336ATK: 1,163Reality DEF: 515Mental DEF: 515Technique: 305Crit Rate: 10.2%Crit DMG: 145.2%

Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.

Recommended by the game

The game's goals for Marcus: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.

Skills

3
  • Reading Class

    Incantation 1

    1-target attack. Deals 450% Mental DMG; Penetration Rate +30% for this attack.

    Focus. Mark this sentence, and the next one.

    Stars
  • From the Lantern

    Incantation 2

    Mass attack. Deals 300% Mental DMG to 2 enemies. Inflicts 1 stack of [Weakness] on the targets hit. Deals Mental DMG +75% to the target in the [Annotate] status.

    She searches the waters, looking for shadows to reveal with light.

    Stars
  • Next Chapter

    Ultimate

    Mass attack. Deals 250% Mental DMG to all enemies and Mental DMG +200% to the target in the [Annotate] status. Gain 1 stack of [Preparation · Marcus], and grant Eureka +2 to self.

    When she reads, even an eternity seems like an instant.

Insight passives

3
  • Read the Page

    Insight I

    Max Eureka +1. At the start of the round, if no enemy has the [Annotate] status, inflict [Annotate] on an enemy, prioritizing bosses. At the start of the round, if holding 2 or more Eureka, spend as many Eureka as possible to randomly upgrade own incantations, using 2 Eureka to upgrade from rank 1 to 2, and 3 Eureka to upgrade from rank 2 to 3, prioritizing lower ranked incantations.

  • Read the Page II

    Insight II

    ATK +5% when entering battle.

  • Read the Page III

    Insight III

    When entering battle, gain Eureka +1. At the start of the round, gain Eureka +1. When entering battle, if there are 3 or more Plant, Spirit, and/or Intellect allies, gain the [Perusal] status. Whenever the requirements are not met, the [Perusal] status is removed.

Portraits

5
  1. P1Read the Page: When entering battle, the Eureka gained is increased to 3.
  2. P2Read the Page: Now only costs 2 Eureka to upgrade incantations from rank 2 to rank 3.
  3. P3From the Lantern: At incantation rank 1/2/3, the Mental DMG is increased to 160/270/420%.
  4. P4Read the Page: At the start of the round, the Eureka gained is increased to 2.
  5. P5Reading Class: At incantation rank 1/2/3, the Mental DMG is increased to 230/380/520%.

Each duplicate of Marcus gives one Artifice, and each Artifice unlocks the next Portrait, up to five.

Euphoria

1

Preciousness of the Past

  1. Level 1[Perusal] New Effect Added: After an allied rank 2/3 incantation is cast, Marcus gains 1/2 stacks of [Life Experience]. At the start of the round, consumes 1/2 stacks of [Life Experience] to generate 1 rank 1/2 Precast Incantation - Reading Class, then consumes 1/2 stacks of [Life Experience] to generate 1 rank 1/2 Precast Incantation - From the Lantern if there is [Life Experience] left.
  2. Level 2▩3%s: All the [Preparation · Marcus] gained become rank 2 Precast Incantation - Reading Class. When attacking, consumes 2 stacks of [Life Experience] to enhance incantation effect: ▩1%s: Deal an additional (base Mental DMG x100%) Mental DMG. At rank 3 incantation, Penetration Rate +30%. ▩2%s: Deal an additional (base Mental DMG x100%) Mental DMG. If the target is in the [Annotate] status, deal an additional 90/120/225% Mental DMG. ▩3%s: Deal an additional (base Mental DMG x100%) Mental DMG. If the target is in the [Annotate] status, deal an additional 600% Mental DMG.
  3. Level 3Enemies in the [Annotate] status no longer recover Eureka for Marcus when they take action. Instead, when Marcus attacks an enemy in the [Annotate] status, excess Critical Rate is converted to Critical DMG, and recovers 1 Eureka for Marcus.
  4. Level 4At the end of the round, upon gaining 8 stacks of [Life Experience], gains [Continuous Action I] for 1 round.

Resonance patterns

6
Placidity
From the start · Default
Elucidation
Resonance 10 · Ultimate Might, Penetration Rate
Genuinity
Resonance 10 · Incantation Might, Penetration Rate
Hyper
Resonance 10 · ATK
Inspire
Resonance 10 · DMG Bonus
Delirament
Resonance 10 · Generalized

Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Marcus's board in the Resonance builder.

Terms in this kit

6
Perusal
When casting a rank 2/3 incantation, gains Moxie +1. After an allied rank 2/3 incantation is cast, Marcus gains 1/2 stacks of [Life Experience]. At the start of the round, consumes 1/2 stacks of [Life Experience] to generate 1 rank 1/2 Precast Incantation - Reading Class, then consumes 1/2 stacks of [Life Experience] to generate 1 rank 1/2 Precast Incantation - From the Lantern if there is [Life Experience] left. Undispellable.
Annotate
When Marcus attacks an enemy in the [Annotate] status, excess Critical Rate is converted to Critical DMG, and recovers 1 Eureka for Marcus. Undispellable.
Weakness
DMG Bonus -25% when attacking (reduced by 1 stack on trigger).
Life Experience
Generates Precast Incantations or enhances incantations.
Continuous Action I
AP +1.
Preparation · Marcus
At the start of the next round, generate 1 rank 2 Precast Incantation: Reading Class. Each round, Marcus can only gain 1 [Precast Incantation] through Preparation.

Upgrade costs

Open in the planner

Insight

  • Insight ISharpodonty ×18,000Page of Plantal Vimen ×6Trembling Tooth ×5Cicada Wings ×6
  • Insight IISharpodonty ×40,000Scroll of Plantal Vimen ×10Solidus ×3Prophetic Bird ×6
  • Insight IIISharpodonty ×200,000Tome of Plantal Vimen ×16Golden Compass ×5Fruit of Good and Evil ×3

Levels

  • Insight 0, level 1 to 30Sharpodonty ×15,080Dust ×27,700
  • Insight I, level 1 to 40Sharpodonty ×53,250Dust ×100,500
  • Insight II, level 1 to 50Sharpodonty ×137,500Dust ×407,500
  • Insight III, level 1 to 60Sharpodonty ×403,000Dust ×816,400

Resonance

  • Level 2Moment of Dissonance ×5
  • Level 3Moment of Dissonance ×5Silver Ore ×5
  • Level 4Moment of Dissonance ×5Magnesia Crystal ×4Solidus ×3
  • Level 5Brief Cacophony ×5Spell of Fortune ×4Esoteric Bones ×4
  • Level 6Sharpodonty ×30,000Brief Cacophony ×5Golden Beetle ×3
  • Level 7Brief Cacophony ×6Biting Box ×4
  • Level 8Brief Cacophony ×6Goose Neck ×4Rough Silver Ingot ×4
  • Level 9Brief Cacophony ×8Bifurcated Skeleton ×5Cicada Wings ×6
  • Level 10Hypocritical Murmur ×1Sonorous Knell ×5Holy Silver ×6Prophetic Bird ×8
  • Level 11Hypocritical Murmur ×1Sharpodonty ×120,000Sonorous Knell ×5Golden Compass ×4
  • Level 12Hypocritical Murmur ×1Sonorous Knell ×6Murmur of Insanity ×4Winged Key ×5
  • Level 13Hypocritical Murmur ×1Sonorous Knell ×6Watch Core ×5Biting Box ×6
  • Level 14Hypocritical Murmur ×1Sonorous Knell ×8Fruit of Good and Evil ×2Wyrmling Skeleton ×4
  • Level 15Hypocritical Murmur ×1Sonorous Knell ×8Serpent Scepter ×3Silver Bullet ×4

Euphoria

  • Preciousness of the PastKey of Thought ×12Sprout of Fantasy ×40Seed of Inspiration ×200Mistilteinn ×3

Costumes

4
  • Marcus in Original

    Original

    This page? Or perhaps the next?

  • Marcus in A Returning Wind

    A Returning Wind

    The last hesitation, on a page that stops abruptly.

  • Marcus in On the White Sand

    On the White Sand

    The only sound left is the faint sea breeze, softly brushing against the pages.

  • Marcus in To the Gates of the Underworld

    To the Gates of the Underworld

    All the world is remembered in verse and poetry.

Art and animations

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