
Arcanist
Mercuria
★★★★★★
/Spirit/Support DPS Rank Up
Introduction
Mercuria is a 6-star Spirit character in Reverse: 1999. Mercuria's role is Support DPS Rank Up.
On our Reverse: 1999 tier list Mercuria is A tier, 44th of the 132 characters ranked, from where 8 current tier lists put Mercuria.
Other Spirit characters in Reverse: 1999: A Knight, Barbara, Charon, Click, Isolde, Ms. Radio and 6 more.
Is Mercuria good?
Mercuria is a 6-star Spirit support with very high buff values that suit almost any team, plus some healing. Her ultimate dispels enemy buffs, deals damage and grants allies Rank Up for two rounds, raising their incantation rank by one, and that mechanic has self-synergy.
She pairs especially well with
Lucy,
Marcus and anyone who likes free buffs. At P0 she's clunky and can sabotage her own buff cycle, and your existing supports may already cover what she does.
Pairs well with: Lucy;
Marcus.
Weaknesses
- Clunky at P0
- May overlap with existing supports
Profile
Mercuria's birthday is February 18.
Background
PAGENAME (环状水星) is a Spirit Arcanist in Reverse: 1999.
She was introduced in the event Floor It!
To the Golden City alongside Pioneer and J in Version 2.0.
She never stops too long, never gets too attached.
Stats
- HP6,336
- ATK1,143
- Reality DEF510
- Mental DEF533
- Technique571
- Crit Rate19.03%
- Crit DMG28.55%
At max level. Each bar is measured against the highest value in the Reverse: 1999 roster.
Skills
5Restless Souls
Attack1-target attack. Deals 400% Mental DMG to an enemy and recovers (the user's ATK x50%) HP for the ally with the lowest HP. For each rank 2/3 incantation in the AP Area, deals an additional 30%/50% Mental DMG, up to a maximum of 250%.
At 3 stars
Self-Focusing
BuffMass buff. Grants Critical Rate +30% to all allies for 2 rounds. Gain 6 additional stacks of Cosmic Energy for self for 2 rounds.
At 3 stars
Morning Star for the Night
UltimateMass attack. Dispels 2 random [Stats Up] and [Pos Status] effects on all enemies, then deals 400% Mental DMG to the targets. Grants Rank Up to all allies for 2 rounds.
Lengthy Journey
Passive (Insight)Insight 1: When entering battle, gain 8 stacks of Cosmic Energy for 2 rounds; after an ally casts a rank 1/2/3 incantation, gain 2/3/4 stacks of Cosmic Energy for self, to a maximum of 25 stacks. When entering battle, for each ally of the Natural Afflatus, gain Moxie +1 for self, up to a maximum of Moxie +3. Insight 2: When entering battle, ATK +5%. Insight 3: At the start of the round, if holding 9 or more stacks of Cosmic Energy, grant Critical DMG +30%to all allies for 1 round; if holding 16 or more stacks of Cosmic Energy, grant an additional Incantation Might +20% to all allies for 2 rounds. At the end of the round, if allies have casted two or more rank 3 incantations for that round, gain Moxie +1 for self.
Portray
DuplicatesP1: Lengthy Journey: At the end of the round, now if allies have casted two or more rank 2 incantations for that round, gain Moxie +1 for self. P2: Lengthy Journey: Critical DMG increase is now +50% and Incantation Might increase is now +30%. P3: Lengthy Journey: Cosmic Energy's stack limit is increased to 30. The DMG Dealt granted by each stack is increased to +2.5%. P4: Morning Star for the Night: Mental DMG is increased to 475%, and extends Rank Up by +1 round. P5: Lengthy Journey: Extends Cosmic Energy by +1 round. The DMG Dealt granted by each stack is increased to +3%.
How to get Mercuria
Calming Hues in Frenzied Nights Rate Up Summon (2.0); Permanent Arcanist Summon Pool (From 2.3 onwards)
Art




