Tuesday

Arcanist

Tuesday

★★★★★★

/Spirit/DPS Poison Support Array

Atier

Introduction

Tuesday is a 6-star Spirit character in Reverse: 1999. Tuesday's role is DPS Poison Support Array. Damage type: Mental.

On the combined Reverse: 1999 tier list Tuesday is A tier, 38th of the 129 characters ranked, from where 4 community tier lists put Tuesday.

Other Spirit characters in Reverse: 1999: A Knight, Barbara, Charon, Click, Isolde, Mercuria and 6 more.

What Tuesday does

A poison spreader. The Horror's Delight puts 2 Poison instances on a target, and at round end each one passes to another enemy, up to 4 times. In Mother's Arms makes all enemies take 35% more Genesis damage and lowers their Crit Resist, more so on poisoned targets, and the Ultimate poisons everyone with a version that hits harder per Poison instance and can crit.

Profile

An arcanist's work. Exhibited in the 1990s for 21 years. Completed in the fall, on October 30. Originally exhibited in Texas, USA, and later stored in the St. Pavlov Foundation.

Dimensions: 65 7/20 x 19 3/10 x 12 99/100 in.

Medium: Fear

Fragrance note: Floral - Narcissus, Honeysuckle, Ginger, Basil

Afflatus: Phantom Hospitality [Spirit] Motel Owner

Tuesday's birthday is October 30.

Stories

12
Maid's Bandeau

A cotton headband commonly worn by motel attendants. Soft in texture and slightly faded from multiple washes.

"The motel owner's daughter" is a more convenient title than "the motel owner." She uses demureness and conformity to cover up and amplify the horror. This is something she has come to master.

Lotus Crown

Hair styled like clouds, adorned with an awe-inspiring lotus, though the coiled silver snake deters many from starting a conversation.

When asked why the lotus throne hides a transforming snake, the interviewee smiled and whispered, "Hush, don't tell—it's something you shouldn't have seen."

Ultramarine Droplets

A blue tear, frozen at the corner of the interviewee's eye.

In the silence of her downcast gaze, the writer lets go of the urge to ask what pigment gives this blue its shade. Even if ultramarine is no longer precious, a mother's tears are worth their weight in gold.

Motel Keys

A jingling set of keys, no different from the ones at the waist of every motel owner.

She has memorized each key and its corresponding door in the motel, like a mother knows her own children, or perhaps even better. Sometimes, the keyholes would change position or shape, almost as if a child is playing a prank. But that won't be a problem for the mother.

Silver Waist Charm

Jade and silver beads form a shimmering web that sways with every step and passing breeze. It gathers the worldly loves and hates of each believer, as well as their briefest glimpses of fear.

Thorned Halo

A headscarf that should be soft and white, adorned instead with sharp, black thorns—their lines like the marks left by a lash.

Its maker believes a mother should teach her children the shape of thorns early, even if it might prick their fingers.

"A Baby"

Wrapped snugly in a white cotton cloth, it is silent most of the time, except for the occasional wiggle or cry.

Raising this "baby" is easy for her; she gives it all the love and affection it needs. There's no doubt that she's a qualified mother—the interviewee claims, smiling.

The Three Poisons

A jade-green vial brimming with life, with lush willow branches and nectar sweet as honey. "Why mind the trivial details of appearances? For now, just savor its sweetness," the interviewee urged. "Come, don't be afraid, it's well-behaved."

In Her Embrace

A bundle, gently soothed without end. The key resting on it trembles with each touch. "It really is a good child—insisting on keeping my key safe in its own way."

A mother always accepts her child's kindness, and the interviewee is no exception.

Always in Style

It has always existed.

From the haunted stables and outhouses of the Middle Ages to the ghost-plagued castles of Gothic literature, it constantly changed forms, waiting for more visitors—more nourishment. A ship then carried it across the ocean to the flourishing New World.

In this land, there was never a shortage of legends, both old and new. It became an abandoned manor or a cabin in the woods, joyfully devouring every visitor from the wilderness, along with their screams and cries.

The 20th century ushered in a new wave of stories. No one knew exactly where they came from—a friend of a friend, a transfer student, local oddities in the corners of newspaper. Their themes vary from cars, ovens, videotapes, sewers to cities and the impending new millennium. These tales gained their own names in modern culture: urban legends. In them, it sensed something familiar—the taste of fear and the need for fear.

And so, It quietly laid its foundations in the dim morning light, growing a simple wooden porch and a flickering sign, laying down its creaking stairs. At dawn, drivers on Route 77 suddenly noticed a motel that was a little out of date.

Now the motel needed a manager, of course.

Southern Voices Clippings

16th Edition: Marriage Announcement

We are overjoyed to announce that Christine (some letters seem to have been crossed out) and (some other letters have been crossed out here as well) will soon be exchanging their vows.

The wedding will be held at Dallas Church on August 15 at 4 PM. All friends and family are welcome to join them and witness this sacred moment.

May the betrothed live in happiness and peace, for now and always.

Headline: Farm Tragedy

On the evening of July 30th, a farm south of Fifteen Oaks became the target of a brutal attack. Four were killed on the spot, and one victim died en route to the nearest hospital.

Police investigations at the scene are reported to believe that the perpetrators are highly likely to be the two fugitive prisoners who escaped from Warwick Prison on July 19, Patrick Jensen and Fidel Bello. Police Inspector Mendoza reminded county residents that Jensen and Bello are armed and extremely dangerous, and should anyone come to know of their whereabouts, please call the police immediately.

14th Edition: Route 77 Oddities

Last weekend, Green Bear resident Margaret Jones claimed to have seen a ghost on Route 77, sparking a wave of discussion throughout the town.

Meanwhile, an anonymous reader from Fifteen Oaks wrote in, claiming to have encountered "unbelievably strange events" while staying at a motel on the same highway ...

Dollhouse

Pandora Wilson: It seems as though, more often than not, you prefer to present yourself in the role you play. What do you think role play has to do with fear?

Tuesday: Oh, role play ain't no part of fear. It's merely laying a foundation for the stories.

Tuesday: People will write the bulk of it themselves. They give it a plot and indulge in it. My role is just a guide ... a waitress guiding her guests.

Pandora Wilson: And your motel? It's playing a role too, isn't it?

Tuesday: Actors can always use a proper stage. When people step onto it, they naturally play the roles assigned to them. It is just a stage, nothing more.

Tuesday: Like how people expect to see a simple, hardworking country girl in every farmhouse, or to see multiple rooms inside a suitcase ...

Pandora Wilson: Is that some kind of metaphor? I'm afraid it's not an easy one to understand.

Tuesday: Oh, I'm just describing a motel, or a stage, or maybe a cute little suitcase.

Tuesday: To me, it is just a tiny little dollhouse, a dollhouse that you could pick up with one hand.

Stats

  • HP13th7,125
  • ATK91st1,021
  • Reality DEF46th525
  • Mental DEF2nd686
  • Technique83rd305
  • Crit Rate83rd10.2%
  • Crit DMG83rd145.2%

At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.

At each Insight's level cap

  • Insight 0, level 30HP: 2,424ATK: 348Reality DEF: 180Mental DEF: 234Technique: 218Crit Rate: 7.3%Crit DMG: 140.9%
  • Insight I, level 40HP: 4,062ATK: 582Reality DEF: 300Mental DEF: 391Technique: 247Crit Rate: 8.2%Crit DMG: 142.3%
  • Insight II, level 50HP: 6,057ATK: 868Reality DEF: 447Mental DEF: 583Technique: 276Crit Rate: 9.2%Crit DMG: 143.8%
  • Insight III, level 60HP: 7,125ATK: 1,021Reality DEF: 525Mental DEF: 686Technique: 305Crit Rate: 10.2%Crit DMG: 145.2%

Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.

Recommended by the game

The game's goals for Tuesday: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.

Skills

3
  • The Horror's Delight

    Incantation 1

    1-target attack. Deals 455% Mental DMG. Inflicts 2 instances of [Poison] on the target for 2 rounds: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target; then inflicts 1 instance of the same [Poison] on another random, valid enemy target if able, repeating up to 4 times.

    A seed of fear, deeply planted and delightfully nurtured.

    Stars
  • In Mother's Arms

    Incantation 2

    Mass debuff. Inflicts Genesis DMG Taken +35% on all enemies for 2 rounds; inflicts Critical Resist Rate -15% (-20% to targets in the [Poison] status) on all enemies for 2 rounds.

    Exactly what a baby—and any adult—needs, and she makes sure all of those needs are met.

    Stars
  • Please, Come On In

    Ultimate

    Mass attack. Deals 225% Mental DMG to all enemies, inflicts 1 instance of [Poison] for 2 rounds on the targets hit: at the end of each round, deals (the user's ATK x20%) Genesis DMG to the target, then deals an additional (Tuesday's ATK x number of instances of [Poison] on the target x30%) Genesis DMG that can critically hit to the target; and at the same time, deploys array [Horror Story Night] for 3 rounds.

    Relax, it's nothing but an empty room at the heart of terror.

Insight passives

3
  • At Your Service

    Insight I

    When entering battle, gain [Fear's Cradle]. When entering battle, grant Genesis DMG Dealt +15% to self.

  • At Your Service II

    Insight II

    ATK +5% when entering battle.

  • At Your Service III

    Insight III

    When entering battle, gain [Room Service]. When entering battle, gain Moxie +2 for self (triggers only 1 time).

Portraits

5
  1. P1Please, Come On In: The instances of [Poison] inflicted is increased to 2. The additional Genesis DMG is increased to (Tuesday's ATK x number of instances of [Poison] on the target x50%).
  2. P2In Mother's Arms: At incantation rank 1/2/3, the Genesis DMG Taken is now +30%/40%/50%, and the Critical Resist Rate is now -25% (additionally -30% to targets in the [Poison] status).
  3. P3Please, Come On In: The instances of [Poison] inflicted is increased to 3. The additional Genesis DMG is increased to (Tuesday's ATK x number of instances of [Poison] on the target x70%).
  4. P4At Your Service: The Genesis DMG Dealt granted to self is now +35%.
  5. P5The Horror's Delight: At incantation rank 1/2/3, the Mental DMG dealt is increased to 210%/310%/535%, and inflicts 1 instance of the same [Poison] on another random, valid enemy target if able, now repeating up to 3/4/5 times.

Each duplicate of Tuesday gives one Artifice, and each Artifice unlocks the next Portrait, up to five.

Euphoria

1

Leave Your Hopes at the Door

  1. Level 1▩3%s now deals an additional (original Genesis DMG based on Tuesday's ATK and the number of [Poison] instances on the target x100%) Genesis DMG. Tuesday now gains Moxie +1 after casting ▩3%s.
  2. Level 2▩0%s New Effects: Additionally gains Moxie +2 when entering battle. Ultimate does not take up the allied Incantation Draw Limit.
  3. Level 3▩2%s now additionally inflicts Critical Resist Rate -(original Critical Resist Rate reduction x100%) on targets in the [Poison] status. ▩2%s now inflicts [Poison] DMG Taken +20% on targets in the [Poison] status.
  4. Level 4▩0%s now grants Moxie +1 to Tuesday and extends the duration of debuffs from ▩2%s on all enemies by 1 round at the end of the round if [Horror Story Night] is active.

Resonance patterns

6
Placidity
From the start · Default
Elucidation
Resonance 10 · Ultimate Might, Penetration Rate
Genuinity
Resonance 10 · Incantation Might, Penetration Rate
Hyper
Resonance 10 · ATK
Inspire
Resonance 10 · DMG Bonus
Delirament
Resonance 10 · Generalized

Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Tuesday's board in the Resonance builder.

Terms in this kit

3
Room Service
Excess Moxie on allies is temporarily stored. At the end of the round, each character's stored Moxie is used to replenish their own Moxie if able. Each character can store up to 5 points of Moxie (undispellable).
Fear's Cradle
All allies can score critical hits with their [Poison] effects. When an ally takes an action, every [Stats Down], [Neg Status], or [Control] status the ally inflicts on an enemy target through this action has a 50% chance to inflict 1 instance of [Poison] on that target for 1 round: at the end of the round, deals (the user's ATK x20%) Genesis DMG to the target (undispellable).
Horror Story Night
[Array] effect: [Poison] effects on enemies do not decrease in duration on resolve. At the start of the enemy's round, resolve 1 round of their [Poison] effects. After the array ends or is replaced, immediately resolve [Poison] on all enemies.

Upgrade costs

Open in the planner

Insight

  • Insight ISharpodonty ×18,000Page of Plantal Vimen ×3Page of Beastly Thirst ×3Trembling Tooth ×5Perpetual Cog ×5
  • Insight IISharpodonty ×40,000Scroll of Plantal Vimen ×5Scroll of Beastly Thirst ×5Esoteric Bones ×6Prophetic Bird ×6
  • Insight IIISharpodonty ×200,000Tome of Plantal Vimen ×8Tome of Beastly Thirst ×8Silver Bullet ×6Serpent Scepter ×3

Levels

  • Insight 0, level 1 to 30Sharpodonty ×15,080Dust ×27,700
  • Insight I, level 1 to 40Sharpodonty ×53,250Dust ×100,500
  • Insight II, level 1 to 50Sharpodonty ×137,500Dust ×407,500
  • Insight III, level 1 to 60Sharpodonty ×403,000Dust ×816,400

Resonance

  • Level 2Moment of Dissonance ×5
  • Level 3Moment of Dissonance ×5Shattered Bones ×4
  • Level 4Moment of Dissonance ×5Trembling Tooth ×4Solidus ×3
  • Level 5Brief Cacophony ×5Liquefied Terror ×3Spell of Fortune ×6
  • Level 6Sharpodonty ×30,000Brief Cacophony ×5Clawed Pendulum ×3
  • Level 7Brief Cacophony ×6Bifurcated Skeleton ×5
  • Level 8Brief Cacophony ×6Prophetic Bird ×4Cicada Wings ×5
  • Level 9Brief Cacophony ×8Goose Neck ×5Esoteric Bones ×8
  • Level 10Hypocritical Murmur ×1Sonorous Knell ×5Golden Grass Incense ×6Biting Box ×6
  • Level 11Hypocritical Murmur ×1Sharpodonty ×120,000Sonorous Knell ×5Platinum Ouija ×4
  • Level 12Hypocritical Murmur ×1Sonorous Knell ×6Wyrmling Skeleton ×4Winged Key ×5
  • Level 13Hypocritical Murmur ×1Sonorous Knell ×6Silver Bullet ×5Golden Grass Incense ×5
  • Level 14Hypocritical Murmur ×1Sonorous Knell ×8Golden Fleece ×2Bogeyman ×4
  • Level 15Hypocritical Murmur ×1Sonorous Knell ×8Rheingold ×3Glowing Mothwing ×4

Euphoria

  • Leave Your Hopes at the DoorKey of Thought ×12Sprout of Fantasy ×40Seed of Inspiration ×200Fruit of Good and Evil ×3

Costumes

4
  • Tuesday in Original

    Original

    Hello, yes. Welcome to Tuesday's Motel ... Next, please.

  • Tuesday in Miss Horror

    Miss Horror

    Shh. She and the baby are both here, waiting.

  • Tuesday in Story of the Jade Vase

    Story of the Jade Vase

    Beauty is but a fleeting show, what truths lie beneath the glow?

  • Tuesday in Cold Cradle

    Cold Cradle

    She hums a somber lullaby—a mother's way to soothe her trembling, heart-pierced child.

Art and animations

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