
Arcanist
Charon
★★★★★★
/Spirit/Support Dynamo DPS Channel Array
Introduction
Charon is a 6-star Spirit character in Reverse: 1999. Charon's role is Support Dynamo DPS Channel Array. Damage type: Mental.
On the combined Reverse: 1999 tier list Charon is S tier, 14th of the 129 characters ranked, from where 2 community tier lists put Charon.
Other Spirit characters in Reverse: 1999: A Knight, Barbara, Click, Isolde, Mercuria, Ms. Radio and 6 more.
What Charon does
A Dynamo support that keeps a Pulsing Field up every round and pours up to 20 Dynamo into it at round end. Nearly everything converts into Shock Wave: both incantations give 50 stacks, the Ultimate turns its own leftover incantations into more, and excess Dynamo and team Moxie spill into it too.
From the Void also hits every enemy for 500% and inflicts Fear of Death.
Profile
An Awakened's work. Exhibited in the early 20th century for 2 years. Completed in the summer on June 27. Originally exhibited in a no man's land in the Northeastern part of France, the exhibit later traveled to many places affected by war.
Dimensions: 71 21/32x23 15/64x20 55/64 in.
Medium: Death
Fragrance Note: Woody - Beech, Poppy, Guaiac Wood, Benzoin, Paraffin, Styx Water
Afflatus: Coffin of Souls [Spirit], Burial of the Deceased
Charon's birthday is June 27.
Stories
9Paul's Legacy
A red journal filled with thoughts and notes, decorated in butterfly patterns. Though its cover shows years of wear, its owner continues to treasure it with great care.
It holds Paul's memories and carries Charon's story.
"End and Rebirth"
A hair ornament inspired by the wings of a messenger, with which the interviewee has allegedly frightened away those who show disrespect to the dead.
The red eyes on the white feathers may seem strange and piercing, yet standing before the interviewee, that chill is nothing compared to the terror of facing "death" itself.
Dog Tags
Metal dog tags worn by soldiers on both sides. Each one engraved with vital details—blood type, military unit, serial number, and name—serving its final purpose should a soldier fall in battle.
The interviewee feels compelled to bury these fallen soldiers, performing this ritual as an unconscious act of remembrance.
"In Night Calls the Reaper"
An enormous crescent-shaped scythe, said to be forged from black rock drawn from the deepest parts of the earth, hard and unyielding.
The interview was held at the waning of the moon, yet it still reflected a cold and desolate light. Fortunately, the interviewee uses it only to reap remorse, sin, and suffering.
Poppy
Feel free to pick one of the poppies from the interviewee's chest if you wish to listen for echoes of departed souls. Fresh buds will always reappear the next day where you plucked the flower.
Stories are told of a soldier who placed such a poppy behind their ear for a nap. He dreamed of dim figures roaming the field around him—wandering aimlessly, faces open as if to wail but never making a sound.
"Quivering with Life"
A chain with lily charms fashioned from dog tags. The interviewee wears it to remember those who once bloomed before being crushed beneath the wheel of history.
If you try to lift this silver chain, you can still hear a tangle of faint trembling: the sound of laughter, cursing, and strands of quiet grief from deep in the night.
A Soul's Departure
Dark rain clouds gather over Europe.
Under that heavy sky, exhausted young men trudge forward like columns of ants, mechanically obeying their orders. At the word, they rise from their shelters, throwing themselves by the thousand into tempests of steel.
In shattered moments between the blast and before their screams, their bodies broken apart, and their last thoughts hanging on the warmth of summer and home.
Then something rises from the broken parts of a man. From above, it sees other young soldiers crying in pain on the battlefield. It watches as new bodies are pulled up from the line only to soak the next barrage of bullets. It sees charred trees and lifeless streets. It sees a mother's gaze fixed on the path where her child marched off to war. It passes children and the elderly huddled in abandoned fields. Then—at last—a white figure that moves calmly through the burned land, accompanied by a black horse.
The soul observes as this white figure lifts a body onto the horse's back. It watches them as they make their way through battlefields and fierce combat, leaving that hellish place for places still green and good. There, the figure takes each body and buries it in cold ground.
Where have all the young people disappeared to? The soul continues floating upward, dissolving into the thick white fog that now covers everything.
Dark clouds still hang over Europe. Countless raindrops form and begin to fall. And from that ground soaked with sorrow, tiny green shoots push their way through.
A Diary
March 28, 1910
I finished reading that adventure novel after visiting my aunt, and ever since, those distant kingdoms have been filling my dreams. I wish I could travel to magical lands and come back with bags full of gold and jewels.
But for now, I'd better hop in the shower before Mom comes in yelling and grabs me by the ear. There can't be anything more frightening than that angry tone in her voice.
July 12, 1912
I'm tired of playing this soldier game. Stand at ease, snap to attention, march back and forth, press your rifle to your shoulder, then salute our fatherland.
Then we dig trenches, and just when we've dug them, we fill them in, knowing tomorrow we'll do it all over again.
January 13, 1914
Mom and Dad are always worried that a war will break out, but I think we're ready for it. We've been preparing for this war for years; I don't think anyone can stand against us.
September 5, 1916
Martin's gone too. Scheiße. When is this nightmare going to end? Ever since that bomb went off near me, my ears keep ringing. I think I'm going deaf. Mama, please write me a letter about home. Is everyone safe? I hope you won't have to be the one to tell Aunt Elizabeth that her son is dead. Gott, we were as close as brothers for 10 years ... and now, it'll never be more than just 10.
* Ink strokes grow shaky and distorted for unknown reasons.
October, 1920
I am Paul.
No. I'm not.
October, 1920
Hans. Joseph. Max. Werner. Frantz. Erik. Drehtisch.
Iron pieces in a sack.
The Meaning of Existence
Pandora Wilson: May they rest in peace.
Pandora Wilson: After the funeral, I'd like to speak with you, Mr. Charon.
Pandora Wilson: About "death," about "war," about the respect and care that you show for the dead.
Charon: ...
Pandora Wilson: If understanding mortality gives life its value and you are somewhere between living and death, does the concept of "existence" still hold weight for you?
Charon: ...
Charon: These are only words.
Charon: Their weight and purpose exist only in the minds of the living.
Pandora Wilson: So they are all meaningless to you.
Charon: The search for meaning ends in the dark of the grave.
Pandora Wilson: Then you truly are a nihilist.
Charon: That is a word some have used ...
Charon: But words fade, drowned in artillery and the din of war. Yet names survive to mark our resting place ... and more must be dug.
Pandora Wilson: I see. So even meaninglessness itself holds no meaning to you.
Stats
- HP85th of 1325,939
- ATK47th of 1321,120
- Reality DEF77th of 132492
- Mental DEF71st of 132492
- Technique6th of 132686
- Crit Rate6th of 13222.9%
- Crit DMG6th of 132164.3%
At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.
At each Insight's level cap
- Insight 0, level 30HP: 2,020ATK: 381Reality DEF: 168Mental DEF: 168Technique: 491Crit Rate: 16.4%Crit DMG: 154.6%
- Insight I, level 40HP: 3,386ATK: 639Reality DEF: 281Mental DEF: 281Technique: 556Crit Rate: 18.5%Crit DMG: 157.8%
- Insight II, level 50HP: 5,049ATK: 952Reality DEF: 419Mental DEF: 419Technique: 621Crit Rate: 20.7%Crit DMG: 161.1%
- Insight III, level 60HP: 5,939ATK: 1,120Reality DEF: 492Mental DEF: 492Technique: 686Crit Rate: 22.9%Crit DMG: 164.3%
Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.
Recommended by the game
Teams
Psychubes
The game's goals for Charon: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.
Skills
3
From the Void
Incantation 1Mass attack. Deals 500% Mental DMG to all enemies. Gains 50 stacks of [Shock Wave]. Inflicts [Fear of Death] on the targets hit for 2 rounds.
Youth's dreams die here, on a hopeless path, soldiers' eyes stare hollow and lifeless.
Stars
Advice from the Dead
Incantation 2Mass buff. Gains 50 stacks of [Shock Wave]. All allies gain [Peaceful Soul] for 2 rounds.
With their final cries, a hard-earned wisdom was shared—savor the peace.
Stars
New Blooms of Life
UltimateSelf channel. Gains Moxie +1. Removes all [From the Void] and [Advice from the Dead] incantations from the Spelldock; for each incantation removed, based on its rank, gains 20/30/50 stacks of [Shock Wave]. Enters [Shadow of the Past] status. When cast under [Shadow of the Past] status, resets [Shock Wave] consumption count.
Until all bear it in their souls, war can never be forgotten.
Insight passives
3Spasming Brainwave
Insight IAt the start of the round, if not under a [Pulsing Field] of any level, deploys [Pulsing Field Lv.1]. Gains [Amplified Surge]. At the end of the round, transfers up to 20 stacks of [Dynamo] into the [Pulsing Field]. For every excess stack of [Dynamo] over [Pulsing Field Lv.3], gains 1 stack of [Shock Wave]. For every excess Moxie owned by the team, gains 20 stacks of [Shock Wave] (mutually exclusive with stored Moxie). Whenever an enemy/ally retreats, gains 20/40 stacks of [Shock Wave]. For every 40 stacks of [Shock Wave] gained, gains 1 stack of [Consternation] for 4 rounds.
Spasming Brainwave II
Insight IIATK +5% when entering battle.
Spasming Brainwave III
Insight IIIInflicts [Fear of Death] for 2 rounds on enemies whenever they enter battle. When entering battle, gains 20 stacks of [Dynamo] and 50 stacks of [Shock Wave]. Gains Moxie +2. For every other Spirit or Intellect ally present, gains an extra Moxie +1 (triggers up to 2 times).
Portraits
5- P1Advice from the Dead: [Peaceful Soul]'s extra Critical Rate bonus gained from every stack of [Consternation] is increased to 7.5% (up to 30%); the "excess Critical Rate to Critical DMG" conversion rate is increased to 100% when Charon has 4 or more stacks of [Consternation].
- P2Spasming Brainwave: When entering battle, the stacks of [Dynamo] gained are increased to 30, the stacks of [Shock Wave] gained are increased to 90, and Moxie gained is increased to 3.
- P3New Blooms of Life: [Day of Remorse] now deals 400% Mental DMG and benefits from Ultimate Might at a 70% rate.
- P4From the Void: When an enemy has [Fear of Death], for every stack of [Consternation] on Charon, that enemy's Critical DEF reduction is increased to 7.5% (up to 30%); when Charon has 4 or more stacks of [Consternation], that enemy's DMG Taken bonus is increased to 40%.
- P5New Blooms of Life: For every stack of [Consternation] owned, [Day of Remorse] now deals an extra 100% Mental DMG and benefits from Ultimate Might at a +12% rate.
Each duplicate of Charon gives one Artifice, and each Artifice unlocks the next Portrait, up to five.
Resonance patterns
6- Placidity
- From the start · Default
- Hyper
- Resonance 10 · ATK
- Overindulgence
- Resonance 10 · HP
- Quiescence
- Resonance 10 · Reality DEF
- Prudentiality
- Resonance 10 · Mental DEF
- Equanimity
- Resonance 10 · Generalized
Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Charon's board in the Resonance builder.
Terms in this kit
12- Shock Wave
- Consumed to trigger some of Charon's incantations. Stackable.
- Consternation
- Penetration Rate +5% (stackable up to 10 times, each stack timed independently).
- Fear of Death
- After being attacked, if the current HP is below 20% of Max HP (current HP ≤ Charon's ATK x4000%) when Fear of Death is inflicted, takes significant [Static Genesis DMG]. Critical DEF -20%. When being attacked, for every stack of [Consternation] Charon has, gets an extra Critical DEF -7.5% (up to -30%). Gets DMG Taken +40% if Charon has 4 or more stacks of [Consternation].
- From the Void
- Mass attack. Deals 200% Mental DMG to all enemies. Gains 20 stacks of [Shock Wave]. Inflicts [Fear of Death] on the targets hit for 2 rounds.
- Peaceful Soul
- Critical Rate +30%. When attacking, for every 1 stack of [Consternation] Charon has, gains an extra Critical Rate +7.5% (up to +30%). 100% excess Critical Rate is converted into Critical DMG if Charon has 4 or more stacks of [Consternation].
- Pulsing Field
- At the start of the round, Pulsing Field upgrades based on the [Dynamo] transferred into it. At 50+, upgrades into [Pulsing Field Lv.2]. At 120+, upgrades into [Pulsing Field Lv.3]. When Pulsing Field disappears, all [Dynamo] transferred into it are also cleared.
- Day of Remorse
- Mass attack. Deals 400% Mental DMG to all enemies. This attack benefits from Ultimate Might at a 70% rate. For every stack of [Consternation] owned, deals an extra 100% Mental DMG and benefits from Ultimate Might at a +12% rate. For every 5 stacks of [Shock Wave] owned, gains 1 stack of [Dynamo]. Increases the duration of [Fear of Death] on enemies and [Peaceful Soul] on allies by 1 round. Gains Moxie +1.
- Amplified Surge
- After activating [Pulsing Field Lv.3], gains Moxie +1. When under [Pulsing Field Lv.3], all allies gain 3 stacks of [Ciphertext] at the start of the round. When an ally attacks, the attack gains Incantation Might +(number of [Dynamo] stacks held x0.6%). When a Reality DMG ally attacks, the attack deals an additional (number of [Dynamo] stacks held x8%) Reality DMG. When a Mental DMG ally attacks, the attack gains an additional Incantation Might +(number of [Dynamo] stacks held x0.6%).
- Pulsing Field Lv.1
- All allies gain DMG Bonus +15% for 3 rounds.
- Pulsing Field Lv.3
- All allies gain Ultimate Might +35%, Incantation Might +25%, and DMG Bonus +15% for 2 rounds.
- Shadow of the Past
- At the end of the round, triggers [Day of Remorse] at no cost of [Shock Wave] stacks. Each trigger increases the next trigger's consumption of [Shock Wave] by 50 stacks. When running short of [Shock Wave], the channel status ends.
- Advice from the Dead
- Mass buff. Gains 20 stacks of [Shock Wave]. All allies gain [Peaceful Soul] for 2 rounds.
Upgrade costs
Open in the plannerInsight
- Insight I
Sharpodonty ×18,000
Page of Plantal Vimen ×3
Page of Beastly Thirst ×3
Magnesia Crystal ×6
Rough Silver Ingot ×5 - Insight II
Sharpodonty ×40,000
Scroll of Plantal Vimen ×5
Scroll of Beastly Thirst ×5
Fox Tail ×5
Goose Neck ×5 - Insight III
Sharpodonty ×200,000
Tome of Plantal Vimen ×8
Tome of Beastly Thirst ×8
Emerald Slate ×6
Serpent Scepter ×3
Levels
- Insight 0, level 1 to 30
Sharpodonty ×15,080
Dust ×27,700 - Insight I, level 1 to 40
Sharpodonty ×53,250
Dust ×100,500 - Insight II, level 1 to 50
Sharpodonty ×137,500
Dust ×407,500 - Insight III, level 1 to 60
Sharpodonty ×403,000
Dust ×816,400
Resonance
- Level 2
Moment of Dissonance ×5 - Level 3
Moment of Dissonance ×5
Shattered Bones ×4 - Level 4
Moment of Dissonance ×5
Trembling Tooth ×4
Solidus ×3 - Level 5
Brief Cacophony ×5
Cicada Wings ×4
Luminite Ore ×3 - Level 6
Sharpodonty ×30,000
Brief Cacophony ×5
Golden Beetle ×3 - Level 7
Brief Cacophony ×6
Holy Silver ×5 - Level 8
Brief Cacophony ×6
Golden Grass Incense ×4
Cicada Wings ×5 - Level 9
Brief Cacophony ×8
Prophetic Bird ×5
Liquefied Terror ×5 - Level 10
Hoarse Echo ×1
Sonorous Knell ×5
Bifurcated Skeleton ×8
Winged Key ×6 - Level 11
Hoarse Echo ×1
Sharpodonty ×120,000
Sonorous Knell ×5
Golden Compass ×4 - Level 12
Hoarse Echo ×1
Sonorous Knell ×6
Murmur of Insanity ×4
Goose Neck ×5 - Level 13
Hoarse Echo ×1
Sonorous Knell ×6
Bogeyman ×5
Red Lacquer Slab ×6 - Level 14
Hoarse Echo ×1
Sonorous Knell ×8
Serpent Scepter ×2
Silver Bullet ×4 - Level 15
Hoarse Echo ×1
Sonorous Knell ×8
Fruit of Good and Evil ×3
Goldbell Spirit Bottle ×4
Costumes
3
Original
Gunpowder and flowers, echoing with the thunder of forged steel.

Wailing Silence
Shadows of life, memories of death, a lone walk along the Styx.

Gift of the Dead
The north wind sweeps across a desolate land; on it flies a grim angel with scythe in hand.























