
Arcanist
Kakania
★★★★★★
/Plant/Heal Support
Introduction
Kakania is a 6-star Plant character in Reverse: 1999. Kakania's role is Heal Support. Damage type: Mental.
On the combined Reverse: 1999 tier list Kakania is S tier, 26th of the 129 characters ranked, from where 4 community tier lists put Kakania.
Other Plant characters in Reverse: 1999: An-an Lee, Argus, Avgust, Bkornblume, Buddy Fairchild, Diggers and 20 more.
What Kakania does
A tank who takes half the damage aimed at the other allies and banks 10% of every hit as Empathy, up to 20% of Max HP. That Empathy then becomes damage:
Subconscious adds 260% of it as Genesis DMG, and the Ultimate adds 1000% before resetting it and echoing 30% of what the target takes that round.
Profile
An arcanist's work. Exhibited at the dawn of the 20th century and showcased for 19 years. Completed in winter, on the 7th of December. Initially exhibited in Vienna, Cisleithania, within the Austro-Hungarian Empire, and later acquired by the St. Pavlov Foundation to be refurbished and extensively exhibited around the world.
Dimensions: 64 61/64 x 15 2/5 x 24 4/5 inches.
Medium: Lens
Fragrance Notes: Woody, Vetiver, Nutmeg, Eucalyptus, Mint
Afflatus: Spirit Perch [Plant], Psychoanalysis
Kakania's birthday is December 7.
Stories
12Green Feathered Wide-Brim Hat
A lady's hat meeting the aesthetic standards of the Edwardian era. The hatter specially set a gold-striped organza as the main decoration to balance its proportions after widening the brim. This hat is also adorned with long dyed green eagle feathers, allowing the wearer to stand out silently when necessary. This is a special customization, as the wearer of such an item is usually not so ostentatious.
White Parrot Feather
Parrots are often held to be divine messengers, capable of conversing with both humans and gods through their gift of speech. However, the stylist adorned the interviewee with the feathers not as a testament to her skills but to endow this elegant attire with a touch of passion and courage.
"Heart of Mirrored Gold"
A copper hand mirror with a noticeably blurry reflection. She gently insists that essence matters more than outward appearance—perhaps clarifying one's inner reflection is simply part of her profession.
Suitcase
Its hardware is worn, and its leather is wrinkled due to water damage. For a genuine leather case cherished by its owner, it hasn't been well-maintained. However, considering the mirrors and arcanum trinkets inside, it's surprising that it has survived the ordeal of its owner proving their identity.
Eastern Sandalwood Fan
An imported fan made from sandalwood with ribs carved in Baroque patterns adorned by the thinnest silk, favored by Europeans.
When unfurled, it gently wafts out a delightful fragrance capable of soothing guests, lifting their spirits, and helping them find "peaceful awareness."
The Good Doctor's Tools
A slim chain of tools—a salve tin, scissors, keys, probes—arranged to avoid jingling while she walks.
Contrary to expectations, the tools were all quite mundane. After enough interviews, we've learned the greatest healers rely on nothing more than relentless resolve.
Brass Key
It is said that this set of keys can open a wooden door in the attic of a house in the center of Vienna, and also leads to the heart of one or several girls known as "patients." But in any case, this is already a story of yesterday's world.
"Fluttering Wing"
A brooch of metal and glass, shaped like wings, taken from a dusty box and polished anew.
The hostess of the salon acts like your closest friend while maintaining the perfect distance, much like this brooch, just above the heart, but never piercing the skin.
"Surgeon of the Mind"
A rare symbol: Asclepius's serpent curled around a frameless window.
No one can truly step inside another's heart; doctors can only guide people toward a door that they must open themselves. Her answer came with unmistakable sadness and resignation.
The Caged One
The Enlightenment once again brought about the liberation of thought. Scholars and social activists raised the torch of reason, dispelling the dark veil that the high and mighty had cast over the minds of the people, and further raising humanity's reverence for civilized society. They firmly believed that reason led to the door of truth, that all things could be deduced from the known, that man could use reason to control everything about himself and place it above sensibility. Thus, human nature was once again imprisoned, and reason became another fetter that caged the spirit.
They stuck their heads into the noose of rationalism, unwilling to remove the crown representing light, even when oppressed to the point of breathlessness. Humans should be pure, evolved, without a trace of beastliness, hence Studies on Hysteria and The Interpretation of Dreams are rendered absurd—man must not disregard ethics or they will be like beasts, nor should they lose their reason to desire, nor fulfill their dirty wishes in dreams.
In the treatment room, Kakania closes a hefty volume, the solid yet tiny sound of the book closing temporarily ending her contemplation of the work. The door opens gently, and a lady of status walks in, sitting on the sofa opposite, extending her well-defined hand and gently holding Kakania's.
"Thank you, Doctor ... I never knew ... such desires were completely natural to have ... " The lady's sad face shows a blush of shame, but her eyes drop in a liberated manner, "Now I feel like a complete person ... not just an empty shell ..."
Kakania covers the lady's hand with her own, patting it gently, then discreetly withdrawing her hand under the pretext of putting the book back on the shelf: "Yes, we should respect all that we are."
Until Yesterday
I recognized this shoe-shining boy, his face flushed red. Deeply, deeply burying his head, I could see his exposed neck, and the inside of his collar blackened by the dirt accumulated on his skin.
I didn't want his service, so I took my feet off the stool several times, but my father asked me, "What's wrong, Klara? Does he not satisfy you?" The boy also said, "Please let me shine your shoes, miss, your leather shoes are so beautiful." I looked at my father helplessly and angrily, he looked at the boy with a dismissive, impatient look, as if he had never spoken to him, never once kindly ruffled his fuzzy head. He was so content to enjoy his service as a person of high rank. As he said, after leaving the old and noisy house, we should say goodbye to everything from the past—the "Vingler" surname has been renewed, and we must cut off all ties with our past as peddlers.
But I couldn't do it, I remember him running through the alleys with me in shoes that had lost their soles, I remember his nose spraying snot when he laughed heartily, and I remember saying goodbye to him just a few days ago. But now all memories have turned into a bowed head in front of me, and the distance between us can no longer be measured with a ruler.
But how could a child dare to defy the authority of her father? I had to endure, and after he finished his work, I took the coin handed out by my father, secretly folded with it my own money, and gave it all to the boy.
"My father will thank you for this," the boy said, but my father turned away. "I don't know your father," he said, "Klara, the party's about to start."
Just like that, my former friend became a passing shoeshine boy. His name stuck in my throat, as my father wanted, sealed together with the "shameful" years. I could no longer say it.
Simple Communication Skills
Pandora Wilson: So, the mirror is a medium for you to perform your arcane skill.
Kakania: Yes, Ms. Mouth.
Kakania: To be precise, any material that can reflect light and form images can serve as a medium for me to activate my arcane skill.
Kakania: Water, silver cups, glass, other people's eyes ... There are many more I can use, but the images they reflect are extremely vague and distorted, like a lake with constant ripples, making it impossible to discern anything.
Pandora Wilson: Then please tell me, Miss Kakania, were you able to make anything out of my image in the coffee in your hand?
Kakania: Please forgive my rudeness, Ms. Mouth.
Pandora Wilson: I have endured numerous attempts to discover my identity. May I ask what you can see of me?
Kakania: Oh ... a hint of red, it seems like a metaphor for destiny, but more like the capricious stroke of a painter on a canvas, a red that is very artistic and begs for deeper exploration.
Pandora Wilson: ...
Pandora Wilson: Your insight is very sharp.
Pandora Wilson: Not only did you remind me that I've always lacked protection from non-arcane skills, but you also helped me eliminate a batch of defective lipstick.
Kakania: Maybe next time we can sit down and talk?
Pandora Wilson: I'd never give you that opportunity to succeed, Miss Kakania.
Stats
- HP2nd of 1328,579
- ATK92nd of 1321,011
- Reality DEF10th of 132577
- Mental DEF13th of 132577
- Technique83rd of 132305
- Crit Rate83rd of 13210.2%
- Crit DMG83rd of 132145.2%
At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.
At each Insight's level cap
- Insight 0, level 30HP: 2,917ATK: 344Reality DEF: 196Mental DEF: 196Technique: 218Crit Rate: 7.3%Crit DMG: 140.9%
- Insight I, level 40HP: 4,890ATK: 576Reality DEF: 329Mental DEF: 329Technique: 247Crit Rate: 8.2%Crit DMG: 142.3%
- Insight II, level 50HP: 7,292ATK: 859Reality DEF: 490Mental DEF: 490Technique: 276Crit Rate: 9.2%Crit DMG: 143.8%
- Insight III, level 60HP: 8,579ATK: 1,011Reality DEF: 577Mental DEF: 577Technique: 305Crit Rate: 10.2%Crit DMG: 145.2%
Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.
Recommended by the game
Teams
Psychubes
The game's goals for Kakania: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.
Skills
3
Subconscious
Incantation 11-target attack. Deals 450% Mental DMG plus (Current [Empathy] x260%) Genesis DMG.
Please look into my eyes and show yourself, yes, your true "self."
Stars
Association
Incantation 21-target buff. When cast on self, recovers (the user's Max HP x40%) HP. When cast on other allies, loses own (Max HP x20%) HP and grants [Solace] to the target for 2 rounds.
The endoscope, the dust, the stars ...
Stars
Id, Ego, and Superego
Ultimate1-target attack. Deals 400% Mental DMG plus (Current [Empathy] x1000%) Genesis DMG to the target, resets [Empathy] to zero, and then starts recording the damage the target takes for the round. At the end of the round, deals (recorded damage taken x30%) [Static Genesis DMG] to the target.
The tale of an unconventional psychiatrist with an obedient patient.
Insight passives
3Psychoanalysis
Insight IWhen attacked, directs 50% of the damage taken by other allies to Kakania instead. Whenever Kakania takes damage, 10% of that damage is stored as [Empathy], which can store up to 20% of Kakania's Max HP. Once [Empathy] is full, Kakania can no longer take damage on behalf of other allies.
Psychoanalysis II
Insight IIWhen entering battle, Max HP +5%.
Psychoanalysis III
Insight IIIWhenever [Empathy] stores (Kakania's Max HP x3%) damage, recovers own (Max HP x10%) HP for all allies. When being healed, deals (Current [Empathy] x100%) Genesis DMG to all enemies.
Portraits
5- P1Association: [Solace]'s ATK bonus is increased to 400, and the additional ATK bonus based on [Empathy] value is increased to 13%.
- P2Psychoanalysis: The threshold for [Empathy] to trigger healing is decreased from 3% HP to 2% HP. When healed, the Genesis DMG dealt is increased to (current Empathy value x120%).
- P3Psychoanalysis: [Empathy]'s maximum value is increased to 30% of Max HP. The percentage of damage taken that's converted to [Empathy] is changed to 15%.
- P4Subconscious: At rank 1/2/3, the Genesis DMG dealt is increased to (current [Empathy] value x270/310/350%).
- P5Id, Ego, and Superego: The additional Genesis DMG dealt is increased to (current [Empathy] value x1300%); the [Static Genesis DMG] dealt at the end of the round is increased to (recorded value x45%).
Each duplicate of Kakania gives one Artifice, and each Artifice unlocks the next Portrait, up to five.
Resonance patterns
6- Placidity
- From the start · Default
- Hyper
- Resonance 10 · ATK
- Overindulgence
- Resonance 10 · HP
- Quiescence
- Resonance 10 · Reality DEF
- Prudentiality
- Resonance 10 · Mental DEF
- Equanimity
- Resonance 10 · Generalized
Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Kakania's board in the Resonance builder.
Terms in this kit
3- Solace
- Grants the target ally 400 ATK plus (on-cast [Empathy] value x13%) ATK.
- Empathy
- Enhances own incantation effects and stores damage taken.
- Static Genesis DMG
- This type of Genesis DMG is not affected by relevant stat bonuses.
Upgrade costs
Open in the plannerInsight
- Insight I
Sharpodonty ×18,000
Page of Plantal Vimen ×6
Spell of Banishing ×6
Perpetual Cog ×5 - Insight II
Sharpodonty ×40,000
Scroll of Plantal Vimen ×10
Rough Silver Ingot ×4
Biting Box ×5 - Insight III
Sharpodonty ×200,000
Tome of Plantal Vimen ×16
Glowing Mothwing ×6
Rheingold ×3
Levels
- Insight 0, level 1 to 30
Sharpodonty ×15,080
Dust ×27,700 - Insight I, level 1 to 40
Sharpodonty ×53,250
Dust ×100,500 - Insight II, level 1 to 50
Sharpodonty ×137,500
Dust ×407,500 - Insight III, level 1 to 60
Sharpodonty ×403,000
Dust ×816,400
Resonance
- Level 2
Moment of Dissonance ×5 - Level 3
Moment of Dissonance ×5
Shattered Bones ×4 - Level 4
Moment of Dissonance ×5
Trembling Tooth ×4
Solidus ×3 - Level 5
Brief Cacophony ×5
Spell of Fortune ×4
Fox Tail ×4 - Level 6
Sharpodonty ×30,000
Brief Cacophony ×5
Golden Beetle ×3 - Level 7
Brief Cacophony ×6
Holy Silver ×5 - Level 8
Brief Cacophony ×6
Winged Key ×4
Liquefied Terror ×4 - Level 9
Brief Cacophony ×8
Golden Grass Incense ×4
Perpetual Cog ×4 - Level 10
Hoarse Echo ×1
Sonorous Knell ×5
Prophetic Bird ×6
Bifurcated Skeleton ×8 - Level 11
Hoarse Echo ×1
Sharpodonty ×120,000
Sonorous Knell ×5
Golden Compass ×4 - Level 12
Hoarse Echo ×1
Sonorous Knell ×6
Watch Core ×4
Biting Box ×5 - Level 13
Hoarse Echo ×1
Sonorous Knell ×6
Wyrmling Skeleton ×5
Goose Neck ×5 - Level 14
Hoarse Echo ×1
Sonorous Knell ×8
Golden Fleece ×2
Murmur of Insanity ×4 - Level 15
Hoarse Echo ×1
Sonorous Knell ×8
Rheingold ×3
Glowing Mothwing ×4
Costumes
4
Original
Amidst the bustling streets, the most vibrant splash of green.

Reflections Within Reflections
She gazes into the mirror, and the mirror gazes back at her.

Seminars on Serenity
In the depths of the weary soul, a restless tune plays. Whose heart does it seek, in these turbulent days?

Guardian of the Broken
Her hand stretched out to rescue but grasped only air.






















