The Fool

Arcanist

The Fool

★★★

/Star/DEF

Dtier

Introduction

The Fool is a 3-star Star character in Reverse: 1999. The Fool's role is DEF.

On our Reverse: 1999 tier list The Fool is D tier, 117th of the 132 characters ranked, from where 15 current tier lists put The Fool.

Other Star characters in Reverse: 1999: 37, Alien T, APPLe, Baby Blue, Barcarola, Blonney and 19 more.

Is The Fool good?

The Fool is a 3-star Star taunter who punishes attackers: their skill sets a counter and Taunts for a round, and anyone who hits them takes Corrode, Genesis damage based on the carrier's HP that ignores defenses. Another skill reduces a target's Moxie and their ultimate spreads Corrode across enemies.

The Taunt lasts one round, their Insight I defenses only cover the first two rounds, and Oliver Fog and Cristallo outdo them in durability and utility.

Strengths

  • Taunt with punishing Corrode
  • Moxie reduction
  • Cheap

Weaknesses

Profile

The Fool's birthday is September 4.

Background

The Fool (弄臣) is a Star Arcanist in Reverse: 1999.

A jester never needed yet never dispensable.

With his dramatic tone, ruff collar and mask which cannot be put off, he can easily impress and influence people.

Stats

  • HP5,540
  • ATK750
  • Reality DEF424
  • Mental DEF474
  • Technique191
  • Crit Rate6.36%
  • Crit DMG9.55%

At max level. Each bar is measured against the highest value in the Reverse: 1999 roster.

Skills

5
  • The Sage

    Attack

    1-target attack. Deals 400% Mental DMG. Moxie -2 for the target.

    At 3 stars

  • The Fool

    Counter

    Self counter. Enters [Taunt] for 1 round. When the caster is attacked, the attacker suffers 2 rounds of [Corrode]: when a round ends, takes (Target's Current HP x35%) Genesis DMG, capped at 35% of Caster's Max HP.

    At 3 stars

  • Unexpected and Improvised

    Ultimate

    Mass attack. Deals 250% Mental DMG to all enemies. If the target is in [Corrode] status, extends the status duration for 1 round.

  • Before Curtains Are Drawn

    Passive (Insight)

    Insight 1: When the caster enters battle, enters [Fool in the Play] status for 2 rounds (only triggers 1 time). Insight 2: Reality DEF and Mental DEF +10% when the caster enters battle.

  • Portray

    Duplicates

    P1: [Unexpected and Improvised]'s effect changes to: deals 280% Mental DMG. P2: [The Sage]'s effect changes to: at 1/2/3 stars, deals 220/280/450% Mental DMG. P3: [The Fool]'s effect changes to: at 1/2 stars, [Corrode] deals (current HP x20/30%) Genesis DMG. P4: [Unexpected and Improvised]'s effect changes to: deals 310% Mental DMG. P5: [Unexpected and Improvised]'s effect changes to: deals 350% Mental DMG.

Art

The Fool key art

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