Cassius

/Controller/Instinct

Cassius

★★★★

Peltion

Btier

Introduction

Cassius is a 4-star Instinct combatant in Chaos Zero Nightmare. Cassius's class is Controller. Faction: Peltion.

On the combined Chaos Zero Nightmare tier list Cassius is B tier, 21st of the 37 combatants ranked, from where 4 community tier lists put Cassius.

Other Instinct combatants in Chaos Zero Nightmare: Arabella, Hilde, Khalipe, Narja, Nia, Olga and 2 more.

What Cassius does

An Instinct Controller built around deck control. Cards and Wild Card each have a 30% chance to draw, Shuffle dumps the whole hand, Joker pulls any card from the Draw or Discard Pile into hand, and the Ego Skill creates 2 Quest Cards and drops all enemies' Morale by 3 for a turn.

Best build for Cassius

From 3 guides

Partner

2 options
  1. 1
    Nyx
    3 of 3
  2. 2
    Arwen
    3 of 3

Equipment

Weapon
  • Tentacles of Chaos2 of 2
Armor
  • Psionic Combat Suit1 of 2
Trinket
  • Clover of the Forest2 of 2

4-piece fragments

  1. Glory's Reign(4)
    2 of 2

2-piece fragments

2 options
  1. 1
    Tetra's Authority(2)
    2 of 2
  2. 2
    Healer's Journey(2)
    1 of 2

Main stats

Substats
HP% >HP >DEF >DEF%

Profile

Cassius is a male Cyborg. Cassius's birthday is July 7th. Cassius is voiced by Zhao Yang in Chinese, Kohsuke Toriumi in Japanese, and Juho Kim in Korean. He's good at blink.

Stories

2
Background

Magician seeking to deceive the world.

After experiencing death once, Cassius carries the motto, "The world is all an illusion." He roams the universe in search of a way for lifeforms to achieve immortality, treating the death and resurrection experienced in Chaos as a form of immortality.

Joker Draw Rate

0.666666

Stats

  • Attack35th392
  • Defense4th186
  • HP34th313
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

25
  • Devil Dice

    Unique card · Cost 1 · Attack

    160% Damage Draw 1

    Epiphany options

    Epiphany 1
    200% Damage · Create 1 Quest card(s)
    Epiphany 2
    160% Damage · Draw 1
    Epiphany 3
    160% Damage to all enemies · Draw for each target hit
    Epiphany 4
    240% Damage · Draw 2 · Discard 2
    Epiphany 5
    Cost 0: Draw 1 · 80% Damage to all enemies equal to that card's Cost
  • Shuffle

    Unique card · Cost 1 · Skill

    Discard all cards in hand Draw for each Discarded

    Epiphany options

    Epiphany 1
    Discard all cards in hand · Draw for each Discarded
    Epiphany 2
    Discard any number of cards in hand · Draw for each Discarded
    Epiphany 3
    Move all cards in hand and Discard Pile to Draw Pile · Draw 5
    Epiphany 4
    Cost 0: Select up to 5 cards in Discard Pile and move to top of Draw Pile
    Epiphany 5
    Cost 0: Draw 3 · If the total Cost of those cards is 4 or less, Discard all
  • Dice Trick

    Unique card · Cost 2 · Attack

    240% Damage Decrease Morale by 1 for 1 turn Decrease Cost by the number of completed Quests

    Epiphany options

    Epiphany 1
    360% Damage · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests
    Epiphany 2
    300% Damage to all enemies · Decrease Morale by 1 for 1 turn · Decrease Cost by the number of completed Quests
    Epiphany 3
    Cost 0: 80% Damage · +80% base Damage Amount for each Quest completed · (max 5 times)
    Epiphany 4
    When a Quest card is activated, Heal 100%, then 100% Fixed Damage to a random enemy
    Epiphany 5
    At the start of the turn, create 1 empowered Quest card(s)
  • Joker

    Unique card · Cost 1 · Skill

    Select and Draw 1 card(s) from Draw Pile

    Epiphany options

    After limit break
    Select 1 card(s) from Draw Pile or Discard Pile, then move those cards to hand
  • Death Trick

    Ego skill · Cost 4 · Skill

    Create 1 Quest card(s) Decrease Morale of all enemies by 3 for 1 turn

  • Quest: Triple 0

    Created card · Cost 0 · Upgrade

    When 3 0-Cost cards are activated, create Triple 0

  • Triple 0

    Created card · Cost 0 · Attack

    200% Damage +40% base Damage Amount for each 40 Attack Card activated this turn (max 4 times)

  • Quest: Triple 1

    Created card · Cost 0 · Upgrade

    When 3 1-Cost cards are activated, create Triple 1

  • Triple 1

    Created card · Cost 0 · Attack

    Draw 1 150% Damage Heal 150%

  • Quest: Straight

    Created card · Cost 0 · Upgrade

    When 1 of each 0-Cost, 1-Cost, and 2-Cost cards are activated, create Straight

  • Straight

    Created card · Cost 0 · Skill

    Draw 1 2 Morale, Resolve, and Fortitude for 1 turn

  • Quest: Full House

    Created card · Cost 0 · Upgrade

    When a card of each Combatant has been activated, create Full House

  • Full House

    Created card · Cost 0 · Skill

    Draw 1 Decrease Stress of a random ally by 2

  • Cards

    Starting card · Cost 1 · Attack

    100% Damage

    Epiphany options

    With potential
    100% Damage · 30% chance to Draw 1
  • Wild Card

    Starting card · Cost 2 · Attack

    220% Damage

    Epiphany options

    With potential
    220% Damage · 30% chance to Draw 1
  • Mana Field

    Starting card · Cost 1 · Skill

    Heal 100%

  • Pop Eyed Popper

    Starting card · Cost 1 · Upgrade

    Start a random 1 out of 4 Quests

    Epiphany options

    Epiphany 1
    Cost 0: Start a random 1 out of 4 Quests
    Epiphany 2
    Cost 0: Start a random 1 out of 4 Quests · Create a Quest card, remove Ephemeral, and apply Retain
    Epiphany 3
    Cost 0: Start a random 1 out of 4 Quests · When the Quest is completed, create a stronger Quest card
    Epiphany 4
    Cost 0: Choose 1 out of 4 Quests to start
    Epiphany 5
    Cost 0: Start a random 1 out of 4 Quests · When the Quest is completed, replace it with another random Quest
  • Unique potential

    Potential

    Upon completing a Quest, gain 1 Morale for 1 turn If Cassius's Health is 700 or higher, when a Quest is completed, 1 Fortitude for 1 turn

  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    Add the Discard Pile as a targeted area for the Joker card's effect.

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    Each time Cassius draws through an ability, Fixed Heal equal to 40%.

  • Vivid Memory

    Limit break 3 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Inner Memory

    Limit break 4 · Ego Skill Upgrade

    Increase Morale Reduction by 2 of Death Trick to all enemies

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    Whenever Cassius completes a Quest, apply 1 Morale Reduction to all enemies for 1 turn.

  • Trance

    Stress collapse

    Among the cards of this character in your hand, only the 1 set card can be played.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Controller Manual ×8
  • Ascension 2Unit ×70,000Advanced Controller Manual ×15
  • Ascension 3Unit ×150,000Advanced Controller Manual ×32
  • Ascension 4Unit ×250,000Premium Controller Manual ×16
  • Ascension 5Unit ×500,000Premium Controller Manual ×36

Potential nodes, each from level 1 to its cap

  • First EpiphanyUnit ×10,000Common Growth Stone of Instinct ×8
  • Basic cardsUnit ×75,000Common Growth Stone of Instinct ×14Great Growth Stone of Instinct ×24
  • Common cardsUnit ×224,000Great Growth Stone of Instinct ×33Premium Growth Stone of Instinct ×24Eye of Wailing Prodigal ×4
  • EpiphanyUnit ×24,000Great Growth Stone of Instinct ×16
  • Signature cardsUnit ×248,000Great Growth Stone of Instinct ×52Premium Growth Stone of Instinct ×48Eye of Wailing Prodigal ×4
  • 5_0Unit ×170,000Premium Growth Stone of Instinct ×84Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • EpiphanyUnit ×60,000Premium Growth Stone of Instinct ×26Shards of Condemnation ×2
  • Divine EpiphanyUnit ×75,000Premium Growth Stone of Instinct ×30Eye of Wailing Prodigal ×4Shards of Condemnation ×2
  • 6_0Unit ×210,000Premium Growth Stone of Instinct ×116Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • UniqueUnit ×80,000Premium Growth Stone of Instinct ×36Shards of Condemnation ×2

Limit breaks

  • Limit break 1Memory Code - Cassius ×1
  • Limit break 2Memory Code - Cassius ×1
  • Limit break 3Memory Code - Cassius ×1
  • Limit break 4Memory Code - Cassius ×1
  • Limit break 5Memory Code - Cassius ×1
  • Limit break 6Memory Code - Cassius ×1

Art

Cassius key art

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