
/Controller/Instinct
Nia
★★★★
Terrascion
Introduction
Nia is a 4-star Instinct combatant in Chaos Zero Nightmare. Nia's class is Controller. Faction: Terrascion.
On the combined Chaos Zero Nightmare tier list Nia is B tier, 15th of the 37 combatants ranked, from where 3 community tier lists put Nia.
Other Instinct combatants in Chaos Zero Nightmare: Arabella, Cassius, Hilde, Khalipe, Narja, Olga and 2 more.
What Nia does
An
Instinct
Controller who works the Draw Pile.
G Chord activates its top card,
Adagio puts a discarded card back on top, Nia's Curiosity reveals three and keeps one, and Soul Rip heals 158% while turning discards into Decibel for a turn.
The Ego Skill hits all enemies for 200%, adds 3 Decibel and discards the whole Draw Pile.
Best build for Nia
From 3 guidesPartner
2 options- 13 of 3
Nyx - 23 of 3
Arwen
Equipment
Tentacles of Chaos2 of 2
Assault Boots1 of 2
Clover of the Forest2 of 2
4-piece fragments
- 1 of 1
Glory's Reign(4)
2-piece fragments
3 options- 12 of 2
Tetra's Authority(2) - 21 of 2
Healer's Journey(2)
Show 1 more set optionShow fewer
- 31 of 2
Seth's Scarab(2)
Profile
Nia is a female Human. Nia's birthday is July 5th. Nia is voiced by Ge Zirui in Chinese, Ruriko Noguchi in Japanese, and Iro Lee in Korean. She's good at music.
Stories
2Background
Self-proclaimed greatest rock star in the universe.
Gradually gaining recognition by holding solo concerts aboard the SS Nightmare. Confident, bright, and cheerful, she is very curious and can't resist asking a barrage of questions when something piques her interest.
Private Concert Experience
7 Times
Stats
- Attack35th of 39392
- Defense4th of 39186
- HP34th of 39313
- Critical Chance3%
- Critical Damage125%
At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.
Skills
16
Mute Accent
Unique card · Cost 1 · SkillDiscard 1 card(s) with the highest Cost 150% Extra Attack to a random enemy by the Combatant who owns that card
Epiphany options
- Epiphany 1
- Discard 1 random card(s) · 250% Extra Attack to a random enemy by the Combatant who owns that card
- Epiphany 2
- Discard 1 · 200% Extra Attack to a random enemy by the Combatant who owns that card
- Epiphany 3
- Heal 150% · Proc 1 of the lowest-Cost card(s)
- Epiphany 4
- Cost 2: At the start of the turn, Discard 1 · 150% Extra Attack to a random enemy by the Combatant who owns that card
- Epiphany 5
- Discard all cards with the highest Cost · 100% Extra Attack to a random enemy by the Combatants who own those cards

Soul Riff
Unique card · Cost 1 · SkillHeal 150% For 1 turn, when a card is Discarded, 1 Decibel and 2 Elasticity
Epiphany options
- Epiphany 1
- Cost 2: Heal 200% · 2 Decibel · 4 Elasticity · Proc even when Discarded
- Epiphany 2
- Heal 150% · For 1 turn, when a card in hand is Discarded, Heal 100% and 1 Decibel
- Epiphany 3
- For 1 turn, when a card in hand is Discarded, 100% Extra Attack to a random enemy by the Combatant who owns that card
- Epiphany 4
- Cost 2: Heal 200% · 2 Decibel · Activate the next Decibel effect 1 more time(s)
- Epiphany 5
- Cost 2: When a card is Discarded, 1 Decibel and 2 Elasticity

Adagio
Unique card · Cost 0 · SkillDraw 1 Discard 1 Move the card Discarded through this effect to the top of Draw Pile
Epiphany options
- Epiphany 1
- Draw 2 · Discard 2 · Move the card Discarded through this effect to the top of Draw Pile
- Epiphany 2
- Draw 1 · Discard up to 1 card(s) · If a card was Discarded, create 1 Adagio with Exhaust
- Epiphany 3
- Draw 1 · 1 Decibel for each Cost of those cards · Discard 1 · Heal 100% for each Cost of those cards
- Epiphany 4
- Cost 3: Discard the top 2 card(s) from Draw Pile · Draw 2 · Decrease Cost by 1 for each Decibel in possession
- Epiphany 5
- Discard 1 · Draw 2 card(s) of the Combatant who owns the card Discarded

Nia’s Curiosity
Unique card · Cost 1 · SkillCheck 3 random cards in Draw Pile Select and Draw one Discard the rest
Epiphany options
- After limit break
- Cost 0: Check 3 random cards in Draw Pile · Select and Draw one · Discard the rest

Rock and Roll
Ego skill · Cost 5 · Attack200% Damage to all enemies 3 Decibel Discard all cards in Draw Pile

Stroke
Starting card · Cost 1 · Attack100% Damage

Amp Therapy
Starting card · Cost 1 · Skill · 2 copiesHeal 100%
Epiphany options
- With potential
- Heal 100% · 2 Elasticity

G Chord
Starting card · Cost 1 · Skill2 Decibel Proc the top 1 card(s) in Draw Pile
Epiphany options
- Epiphany 1
- 2 Decibel · Check the top 3 cards in Draw Pile · Select one to proc
- Epiphany 2
- 2 Decibel · Proc the top 1 card(s) in Draw Pile · Gain Decibel for each Cost of those cards
- Epiphany 3
- 2 Decibel · 120% Extra Attack to a random enemy by the Combatant who possesses the topmost card of Draw Pile · Proc that card
- Epiphany 4
- 3 Decibel · Discard the top 3 card(s) from Draw Pile
- Epiphany 5
- Cost 2: Proc the top 1 card(s) from Draw Pile · If in a Decibel state, decrease Decibel by 1, then proc 1 additional card(s)
Unique potential
Potential+30% Heal Amount to Elasticity If Nia's Ego Recovery is 70 or higher, add an additional +20% to the modifier
Sleeping Memory
Limit break 1 · Mythic Card UpgradeThe Cost of Nia's Curiosity card decreases by 1.
Awakening Memory
Limit break 2 · Battle Passive UpgradeEach time a Shuffle is performed, gain 4 Rhythm Boost. At the start of the turn, decrease Rhythm Boost by 1. Rhythm Boost: +5% Damage Amount (max 4 stacks)
Vivid Memory
Limit break 3 · Stat UpgradeIncrease the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
Inner Memory
Limit break 4 · Ego Skill UpgradeIncrease Rock & Roll's Decibel gain effect by 2
Complete Memory
Limit break 5 · Stat UpgradeIncrease the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.
Liberated Memory
Limit break 6 · Battle Passive UpgradeAt the start of battle, gain 4 Rhythm Boost, and whenever a shuffle occurs, Heal 40% for each Decibel

Charm
Stress collapseEvery time this character's card is used, the cost of their other cards is set randomly between 1 and 3.
Upgrade costs
Ascension
- Ascension 1
Unit ×30,000
Common Controller Manual ×8 - Ascension 2
Unit ×70,000
Advanced Controller Manual ×15 - Ascension 3
Unit ×150,000
Advanced Controller Manual ×32 - Ascension 4
Unit ×250,000
Premium Controller Manual ×16 - Ascension 5
Unit ×500,000
Premium Controller Manual ×36
Potential nodes, each from level 1 to its cap
- First Epiphany
Unit ×10,000
Common Growth Stone of Instinct ×8 - Basic cards
Unit ×75,000
Common Growth Stone of Instinct ×14
Great Growth Stone of Instinct ×24 - Common cards
Unit ×224,000
Great Growth Stone of Instinct ×33
Premium Growth Stone of Instinct ×24
Eye of Wailing Prodigal ×4 - Epiphany
Unit ×24,000
Great Growth Stone of Instinct ×16 - Signature cards
Unit ×248,000
Great Growth Stone of Instinct ×52
Premium Growth Stone of Instinct ×48
Eye of Wailing Prodigal ×4 - 5_0
Unit ×170,000
Premium Growth Stone of Instinct ×84
Shards of Condemnation ×2
Undetermined Ego Crystal ×1 - Epiphany
Unit ×60,000
Premium Growth Stone of Instinct ×26
Shards of Condemnation ×2 - Divine Epiphany
Unit ×75,000
Premium Growth Stone of Instinct ×30
Eye of Wailing Prodigal ×4
Shards of Condemnation ×2 - 6_0
Unit ×210,000
Premium Growth Stone of Instinct ×116
Shards of Condemnation ×2
Undetermined Ego Crystal ×1 - Unique
Unit ×80,000
Premium Growth Stone of Instinct ×36
Shards of Condemnation ×2
Limit breaks
- Limit break 1
Memory Code - Nia ×1 - Limit break 2
Memory Code - Nia ×1 - Limit break 3
Memory Code - Nia ×1 - Limit break 4
Memory Code - Nia ×1 - Limit break 5
Memory Code - Nia ×1 - Limit break 6
Memory Code - Nia ×1
Art












