Orlea

/Controller/Instinct

Orlea

★★★★★

The Holy Crusaders

Ctier

Introduction

Orlea is a 5-star Instinct combatant in Chaos Zero Nightmare. Orlea's class is Controller. Faction: The Holy Crusaders.

On the combined Chaos Zero Nightmare tier list Orlea is C tier, 29th of the 37 combatants ranked, from where 3 community tier lists put Orlea.

Other Instinct combatants in Chaos Zero Nightmare: Arabella, Cassius, Hilde, Khalipe, Narja, Nia and 2 more.

What Orlea does

An Instinct Controller who summons Creation cards and grows them with Retain. Sacred Censer creates two Creation★ cards, Growing Creature becomes a Creation★★★ on Retain, and Growth Acceleration triggers a card's Retain effect twice.

The three-star creatures each cover a job (Swiftie hits for 252%, Toughie gives a 315% Shield, Softie adds 35% damage), while Will of Light heals 252%.

Best build for Orlea

From 3 guides

Partner

3 options
  1. 1
    Nyx
    3 of 3
  2. 2
    Noel
    3 of 3
  3. 3
    Arwen
    2 of 3

Equipment

Weapon
  • Harp of Conflict1 of 2
Armor
  • Moss Armor1 of 1
Trinket
  • Sphere of Randomness2 of 2

4-piece fragments

  1. Glory's Reign(4)
    2 of 2

2-piece fragments

2 options
  1. 1
    Tetra's Authority(2)
    2 of 2
  2. 2
    Healer's Journey(2)
    1 of 2

Main stats

Substats
DEF >DEF% >HP% >HP

Profile

Orlea is a female Human. Orlea's birthday is January 12th. Orlea is voiced by Pei Zhiying in Chinese, Yuiko Tatsumi in Japanese, and Yena Jang in Korean. She's good at luminescent Veil.

Stories

2
Background

The foreseeing priestess.

Capable of manipulating light and occasionally glimpsing the future through foresight. She exhibits minimal emotional changes, not being overly cold or expressionless, but lacking visible sorrow or anger, which gives her an enigmatic aura. Often works alongside Quinto.

Hobby

Nap

Stats

  • Attack25th419
  • Defense1st197
  • HP19th336
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

25
  • Growth Acceleration

    Unique card · Cost 1 · Skill

    Heal 100% Select 1 card of this unit in hand, then activate the Retain effect 2 time(s)

    Epiphany options

    Epiphany 1
    Cost 0: Heal 100% · Select 1 card in hand, then activate the Retain effect 2 time(s)
    Epiphany 2
    Heal 200% · Select 1 Creation of this unit in hand and duplicate it into hand
    Epiphany 3
    Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Softie, 2 Vulnerable to all enemies
    Epiphany 4
    Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Swiftie, activate the Retain effect 3 times
    Epiphany 5
    Heal 150% · Select 1 card of this unit in hand, then activate the Retain effect 2 time(s) · When that card is a Sturdie · decrease Stress of allies by 5
  • Annoying

    Unique card · Cost 0 · Attack

    For each card in hand, 40% Fixed Damage and Heal 20%

    Epiphany options

    Epiphany 1
    40%0% Fixed Damage for each card in hand · When there are 6 or more cards, Heal 200%
    Epiphany 2
    Cost 1: 100% Defense-Based Damage · For each Creation in hand, +100% Damage Amount and Heal 60%
    Epiphany 3
    Cost 3: 450% Defense-Based Damage · Heal 200% · Retain Decrease Cost by 1
    Epiphany 4
    60% Defense-Based Damage × 3 to random enemies · Create 1 Creation★ for each target Hit
    Epiphany 5
    Cost 1: 120%120% Defense-Based Damage · While this card is in hand, for each Creation created, +120% Damage Amount to this card until activated
  • Growing Creature

    Unique card · Cost 1 · Skill

    Create 1 Creation★ Retain Change this card to Creation★★★

    Epiphany options

    Epiphany 1
    Create 1 Creation★ · Retain Create 1 Creation★
    Epiphany 2
    Create 1 Creation★ · Retain Change this card to Creation★★ and create 1 of each Creation★
    Epiphany 3
    Create 1 Creation★ · Retain Change this card to Softie★★★, then 2 Vulnerable to all enemies
    Epiphany 4
    Create 1 Creation★ · Retain Change this card to Swiftie★★★ and activate Retain effect 2 time(s)
    Epiphany 5
    Create 1 Creation★ · Retain Change this card to Sturdie ★★★, then 3 Weaken to all enemies
  • Will of Light

    Unique card · Cost 1 · Skill

    Heal 200% Activate the Retain effect of all cards in hand

    Epiphany options

    After limit break
    Heal 200% · Activate the Retain effect of all cards in hand
  • Salvation

    Ego skill · Cost 6 · Skill

    Create 1 of each Creation★★

  • Softie ★

    Created card · Cost 0 · Skill

    Increase Damage Amount by 10% for 1 turn Retain Increase Damage Amount of the next Attack Card activated by 10% (max 350%)

  • Softie ★★

    Created card · Cost 0 · Skill

    Increase Damage Amount by 20% for 1 turn Retain Increase Damage Amount of the next Attack Card activated by 20% (max 350%)

  • Softie ★★★

    Created card · Cost 0 · Skill

    Increase Damage Amount by 35% for 1 turn Retain Increase Damage Amount of the next Attack Card activated by 35% (max 350%)

  • Swiftie ★

    Created card · Cost 0 · Attack

    100% Damage Retain +40% Damage Amount

  • Swiftie ★★

    Created card · Cost 0 · Attack

    200% Damage Retain +80% Damage Amount

  • Swiftie ★★★

    Created card · Cost 0 · Attack

    350% Damage Retain +150% Damage Amount

  • Sturdie ★

    Created card · Cost 0 · Skill

    100% Shield Retain Heal 60%

  • Sturdie ★★

    Created card · Cost 0 · Skill

    200% Shield Retain Heal 120%

  • Sturdie ★★★

    Created card · Cost 0 · Skill

    350% Shield Retain Heal 200%

  • Attack, My Minions

    Starting card · Cost 1 · Attack

    100% Damage

    Epiphany options

    With potential
    100% Damage · Has a 30% chance to create 1 Creation★
  • Healing of Light

    Starting card · Cost 1 · Skill · 2 copies

    Heal 100%

    Epiphany options

    With potential
    Heal 100% · Has a 50% chance to create 1 Creation★
  • Sacred Censer

    Starting card · Cost 1 · Skill

    Create 2 Creation★

    Epiphany options

    Epiphany 1
    Create 3 Creation★
    Epiphany 2
    Cost 2: Create 2 Creation★ · At the start of the turn, create 1 Creation★
    Epiphany 3
    Create 1 Softie★ and Creation★ each · When the next Softie is activated, create Softie★
    Epiphany 4
    Create 1 Swiftie★ and Creation★ each · Increase Damage Amount of the next Swiftie activated by 40%
    Epiphany 5
    Create 1 Sturdie★ and Creation★ each · When the next Sturdie is activated, 150% Shield
  • Unique potential

    Potential

    If Orlea's Attack is 700 or higher, or her Defense is 300 or higher, then at the start of battle, +6% Critical Chance to allies

  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    Adds Retain to the Will of Light card.

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    When a Creation card evolves into a Creation★★★ card, retain is triggered.

  • Vivid Memory

    Limit break 3 · Ego Skill Upgrade

    Evolved Creation effect is added to Salvation.

  • Inner Memory

    Limit break 4 · Battle Passive Upgrade

    If there is a Creation Card in hand, increase Damage Amount of allies by 10%.

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    When Orlea activates a Creation card, deal ★ x 50% Fixed Damage to all enemies.

  • Guilt

    Stress collapse

    At the end of every turn, gain Stress equal to the number of times this combatant dealt damage to monsters during the turn.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Controller Manual ×8
  • Ascension 2Unit ×70,000Advanced Controller Manual ×15
  • Ascension 3Unit ×150,000Advanced Controller Manual ×32
  • Ascension 4Unit ×250,000Premium Controller Manual ×16
  • Ascension 5Unit ×500,000Premium Controller Manual ×36

Potential nodes, each from level 1 to its cap

  • First EpiphanyUnit ×10,000Common Growth Stone of Instinct ×8
  • Basic cardsUnit ×75,000Common Growth Stone of Instinct ×14Great Growth Stone of Instinct ×24
  • Common cardsUnit ×224,000Great Growth Stone of Instinct ×33Premium Growth Stone of Instinct ×24Eye of Wailing Prodigal ×4
  • EpiphanyUnit ×24,000Great Growth Stone of Instinct ×16
  • Signature cardsUnit ×248,000Great Growth Stone of Instinct ×52Premium Growth Stone of Instinct ×48Eye of Wailing Prodigal ×4
  • 5_0Unit ×170,000Premium Growth Stone of Instinct ×84Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • EpiphanyUnit ×60,000Premium Growth Stone of Instinct ×26Shards of Condemnation ×2
  • Divine EpiphanyUnit ×75,000Premium Growth Stone of Instinct ×30Eye of Wailing Prodigal ×4Shards of Condemnation ×2
  • 6_0Unit ×210,000Premium Growth Stone of Instinct ×116Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • UniqueUnit ×80,000Premium Growth Stone of Instinct ×36Shards of Condemnation ×2

Limit breaks

  • Limit break 1Memory Code - Orlea ×1
  • Limit break 2Memory Code - Orlea ×1
  • Limit break 3Memory Code - Orlea ×1
  • Limit break 4Memory Code - Orlea ×1
  • Limit break 5Memory Code - Orlea ×1
  • Limit break 6Memory Code - Orlea ×1

Art

Orlea key art

More Instinct combatants

All combatants