Maribell

/Vanguard/Passion

Maribell

★★★★

Ironrain

Ctier

Introduction

Maribell is a 4-star Passion combatant in Chaos Zero Nightmare. Maribell's class is Vanguard. Faction: Ironrain.

On the combined Chaos Zero Nightmare tier list Maribell is C tier, 34th of the 37 combatants ranked, from where 4 community tier lists put Maribell.

Other Passion combatants in Chaos Zero Nightmare: Diana, Heidemarie, Lucas, Mei Lin, Owen, Selena and 2 more.

What Maribell does

A Passion Vanguard built on Counterattack and Shields. Counterattack hits the attacker for 100% Defense-based damage, or 150% when a Shield fully blocks the hit, and several cards add stacks. Shelter Strike deals Fixed damage equal to current Shield, and Shelter MK.II turns damage dealt into a Fixed Shield.

Best build for Maribell

From 3 guides

Partner

2 options
  1. 1
    Eishlen
    3 of 3
  2. 2
    Rachel
    2 of 3

Equipment

Weapon
  • Dagger That Tricked the Shadow2 of 2
Armor
  • Fairy King's Crown2 of 2
Trinket
  • Sphere of Randomness1 of 2

4-piece fragments

  1. Conquerer's Aspect(4)
    2 of 2

2-piece fragments

2 options
  1. 1
    Executioner's Tool(2)
    2 of 3
  2. 2
    Tetra's Authority(2)
    2 of 3

Main stats

Substats
Passion Damage >CRIT Chance >CRIT DMG >HP% >HP

Profile

Maribell is a female Human. Maribell's birthday is July 15th. Maribell is voiced by Qin Ziyi in Chinese, Mamiko Noto in Japanese, and Yoonmi Yeo in Korean. She's good at iron Wall.

Stories

2
Background

Embracing Shield

Although she almost always wears an absentminded expression,she is clear about her likes and dislikes and utilizes everything at her disposal if the situation involves her friends. She enjoys taking care of others and usually starts things off with a hug when she sees anyone who is struggling.

Morning Routine

Hair Grooming

Stats

  • Attack38th382
  • Defense12th172
  • HP5th392
  • Critical Chance3%
  • Critical Damage125%

At level 60 with every ascension, before Memory Fragments and partners. Each bar is measured against the highest value in the Chaos Zero Nightmare roster, and the place is out of every combatant with that stat.

Skills

17
  • Maribell Shelter MK.II

    Unique card · Cost 1 · Attack

    120% Defense-Based Damage 100% DMG-Based Shield

    Epiphany options

    Epiphany 1
    120% Defense-Based Damage to all enemies · 100% DMG-Based Shield
    Epiphany 2
    160% Defense-Based Damage · 100% DMG-Based Shield
    Epiphany 3
    Cost 2: 280% Defense-Based Damage · 100% DMG-Based Shield
    Epiphany 4
    Cost 2: 160% Defense-Based Damage · +50% Damage Amount for each Counterattack of this unit
    Epiphany 5
    Cost 0: 120% Defense-Based Damage · 100% DMG-Based Shield
  • Wolves’ Dome

    Unique card · Cost 1 · Upgrade

    2 Counterattack At the start of the turn, 1 Counterattack 2 Crystallization

    Epiphany options

    Epiphany 1
    Cost 0: 2 Counterattack · At the start of the turn, 1 Counterattack · 2 Crystallization
    Epiphany 2
    2 Counterattack · At the start of the turn, 1 Counterattack and 80% Fixed Shield
    Epiphany 3
    2 Counterattack · At the start of the turn, 2 Counterattack · 2 Crystallization
    Epiphany 4
    Cost 0: 2 Counterattack · For 1 turn, 2 Resolve
    Epiphany 5
    Cost 2: At the start of the turn, 2 Counterattack · +20% Damage Amount to Counterattacks of this unit
  • Oh... I see.

    Unique card · Cost 1 · Skill

    100% Shield 1 Counterattack 1 Weaken to all enemies

    Epiphany options

    Epiphany 1
    150% Shield · 1 Counterattack · 2 Weaken to all enemies
    Epiphany 2
    150% Shield · 2 Counterattack
    Epiphany 3
    2 Counterattack · 2 Weaken to all enemies
    Epiphany 4
    At the end of the turn, Fixed Damage equal to 50% of Shield owned to the enemy with the lowest HP
    Epiphany 5
    At the start of the turn, 25% Fixed Shield equal to number of the own Counterattack
  • Shelter Strike

    Unique card · Cost 1 · Attack

    Fixed Damage equal to Shield owned

    Epiphany options

    After limit break
    Fixed Damage equal to 150% of Shield owned
  • Unbreakable

    Ego skill · Cost 4 · Skill

    350% Shield

  • Shelter Kick

    Starting card · Cost 1 · Attack

    100% Defense-Based Damage

  • Shelter Defense

    Starting card · Cost 1 · Skill

    100% Shield

    Epiphany options

    With potential
    100% Shield · 1 Counterattack
  • Shelter Hold

    Starting card · Cost 2 · Skill

    220% Shield

    Epiphany options

    With potential
    220% Shield · 1 Counterattack
  • Resolute Blitz

    Starting card · Cost 1 · Attack

    140% Defense-Based Damage 20% DMG-Based Shield 1 Counterattack

    Epiphany options

    Epiphany 1
    210% Defense-Based Damage · 20% DMG-Based Shield · 1% Counterattack · When Damage is inflicted, add 1% Counterattack
    Epiphany 2
    140% Defense-Based Damage · 20% DMG-Based Shield · 2 Counterattack
    Epiphany 3
    Cost 2: 210% Defense-Based Damage to all enemies · 20% DMG-Based Shield · Gain Counterattack for each target Damaged
    Epiphany 4
    210% Defense-Based Damage · 20% DMG-Based Shield · Increases Damage Amount equal to 30% of Shield owned
    Epiphany 5
    Cost 2: At the end of the turn, 1 Counterattack · 210% Defense-Based Damage to random enemies
  • Unique potential

    Potential

    +5% Damage Amount to Basic Cards and Signature Cards If Maribell's Health is 800 or higher, add an additional +5% to the modifier

  • Sleeping Memory

    Limit break 1 · Mythic Card Upgrade

    The fixed damage of the Shelter Strike card is increased by +50%.

  • Awakening Memory

    Limit break 2 · Battle Passive Upgrade

    Maribell's Shield gain is increased by 10%.

  • Vivid Memory

    Limit break 3 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Inner Memory

    Limit break 4 · Ego Skill Upgrade

    The Shield gain of the Unbreakable card is increased by +100%

  • Complete Memory

    Limit break 5 · Stat Upgrade

    Increase the level of [Basic Card Upgrade], [Signature Card Upgrade], and [Common Card Upgrade] in Potentials by 3.

  • Liberated Memory

    Limit break 6 · Battle Passive Upgrade

    The first Counterattack from Maribell each turn gains damage equal to 20% of her current Shield.

  • Fear

    Stress collapse

    Every time this character enters battle, their stress increases by 10.

Upgrade costs

Ascension

  • Ascension 1Unit ×30,000Common Vanguard Manual ×8
  • Ascension 2Unit ×70,000Advanced Vanguard Manual ×15
  • Ascension 3Unit ×150,000Advanced Vanguard Manual ×32
  • Ascension 4Unit ×250,000Premium Vanguard Manual ×16
  • Ascension 5Unit ×500,000Premium Vanguard Manual ×36

Potential nodes, each from level 1 to its cap

  • First EpiphanyUnit ×10,000Common Growth Stone of Passion ×8
  • Basic cardsUnit ×75,000Common Growth Stone of Passion ×14Great Growth Stone of Passion ×24
  • Common cardsUnit ×224,000Great Growth Stone of Passion ×33Premium Growth Stone of Passion ×24Eye of Wailing Prodigal ×4
  • EpiphanyUnit ×24,000Great Growth Stone of Passion ×16
  • Signature cardsUnit ×248,000Great Growth Stone of Passion ×52Premium Growth Stone of Passion ×48Eye of Wailing Prodigal ×4
  • Critical ChanceUnit ×170,000Premium Growth Stone of Passion ×84Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • EpiphanyUnit ×60,000Premium Growth Stone of Passion ×26Shards of Condemnation ×2
  • Divine EpiphanyUnit ×75,000Premium Growth Stone of Passion ×30Eye of Wailing Prodigal ×4Shards of Condemnation ×2
  • 6_0Unit ×210,000Premium Growth Stone of Passion ×116Shards of Condemnation ×2Undetermined Ego Crystal ×1
  • UniqueUnit ×80,000Premium Growth Stone of Passion ×36Shards of Condemnation ×2

Limit breaks

  • Limit break 1Memory Code - Maribell ×1
  • Limit break 2Memory Code - Maribell ×1
  • Limit break 3Memory Code - Maribell ×1
  • Limit break 4Memory Code - Maribell ×1
  • Limit break 5Memory Code - Maribell ×1
  • Limit break 6Memory Code - Maribell ×1

Art

Maribell key art

More Passion combatants

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