
/Vanguard/Passion
Maribell
★★★★
Ironrain [Wolf Platoon]
Introduction
Maribell is a 4-star Passion character in Chaos Zero Nightmare. Maribell's role is Vanguard. Faction: Ironrain [Wolf Platoon].
On our Chaos Zero Nightmare tier list Maribell is D tier, 33rd of the 37 characters ranked, from where 12 current tier lists put Maribell.
Other Passion characters in Chaos Zero Nightmare: Diana, Heidemarie, Lucas, Mei Lin, Owen, Selena and 2 more.
Is Maribell good?
Maribell protects the team with shields and hits back with counterattacks, and Wolves' Dome gives her a counterattack at the start of every turn. With epiphanies you pick a lane, counterattacks or shields, and trying to do both weakens each.
The shield route ends in Shelter Strike, which turns her shield into fixed damage that can crit. She can't carry damage alone and sits in our D tier, so pair her with a real attacker such as
Mei Lin.
Strengths
- Shields and counterattacks in one kit
- Wolves' Dome grants a counterattack every turn
- Shelter Strike turns shields into fixed damage
Weaknesses
- Falls short as a main damage dealer
- Epiphanies force a choice between counterattacks and shields
Best build for Maribell
From 3 guidesPartner
2 options- 13 of 3
Eishlen - 22 of 3
Rachel
Equipment
Dagger That Tricked the Shadow2 of 2
Fairy King's Crown2 of 2
Sphere of Randomness1 of 2
4-piece fragments
- 2 of 2
Conquerer's Aspect(4)
2-piece fragments
2 options- 12 of 3
Executioner's Tool(2) - 22 of 3
Tetra's Authority(2)
Main stats
- Substats
- Passion Damage
>CRIT Chance >CRIT DMG >HP% >HP
Stats
- HP94
- ATK125
- DEF51
- CRIT Rate3%
- CRIT DMG125%
At max level. Each bar is measured against the highest value in the Chaos Zero Nightmare roster.
Skills
6Shelter Kick
AP Cost: 1 Type: Attack Effect: 100% Defense-based Damage Tags: • Defense-based Damage Defense-based Damage Damage applied as 210% of Defense and 30% of Attack
Oh... I see
AP Cost: 1 Type: Skill Effect: 100% shield 1 Counterattack 1 Weaken to all enemies Tags: • Counterattack Counterattack When taking Damage, 100% Defense-based Damage on the attacker. If the attack is fully blocked with Shield, 150% Defense-based Damage. When triggered, -1 Counterattack (Max 10) • Defense-based Damage Defense-based Damage Damage applied as 210% of Defense and 30% of Attack • Shield Shield Reduce damage taken until the next turn • Weaken Weaken -25% Damage Upon activation, -1 Weaken
Wolves' Dome
AP Cost: 1 Type: Upgrade Effect: 2 Counterattack at the start of the turn, 1 Counterattack 2 Crystallization Tags: • Counterattack Counterattack When taking Damage, 100% Defense-based Damage on the attacker. If the attack is fully blocked with Shield, 150% Defense-based Damage. When triggered, -1 Counterattack (Max 10) • Defense-based Damage Defense-based Damage Damage applied as 210% of Defense and 30% of Attack • Shield Shield Reduce damage taken until the next turn
Resolute Blitz
AP Cost: 1 Type: Attack Effect: 140% Defense-based Damage 20% DMG-Based Shield 1 Counterattack Tags: • Counterattack Counterattack When taking Damage, 100% Defense-based Damage on the attacker. If the attack is fully blocked with Shield, 150% Defense-based Damage. When triggered, -1 Counterattack (Max 10) • Defense-based Damage Defense-based Damage Damage applied as 210% of Defense and 30% of Attack • Pulverize Pulverize When hitting a target with Shield, +20% Damage • Shield Shield Reduce damage taken until the next turn
Shelter Strike
AP Cost: 1 Type: Attack Effect: Fixed Damage equal to Shield owned Tags: • Pulverize Pulverize When hitting a target with Shield, +20% Damage • Shield Shield Reduce damage taken until the next turn • Fixed Damage Fixed Damage A damage that ignores persistent effects
Maribell Shelter MK.II
AP Cost: 1 Type: Attack Effect: 120% Defense-based Damage Fixed Shield equal to Damage dealt ( Does not exceed 20% of Max HP) Tags: • Defense-based Damage Defense-based Damage Damage applied as 210% of Defense and 30% of Attack • Fixed Shield Fixed Shield A shield that ignores persistent effects. • Pulverize Pulverize When hitting a target with Shield, +20% Damage • Shield Shield Reduce damage taken until the next turn
Art




