Androids Hunting for Goku Androids #14 & #15

UR

Androids Hunting for Goku Androids #14 & #15

PHY

Introduction

Androids Hunting for Goku Androids #14 & #15 is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Androids Hunting for Goku Androids #14 & #15's class is Extreme.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP2091st10,156
  • ATK2049th10,384
  • DEF2237th6,078

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 6,91655%: 8,11669%: 9,37679%: 9,55690%: 9,742100%: 10,156
  • ATKLevel 100: 7,38455%: 8,58469%: 9,60479%: 9,78490%: 10,204100%: 10,384
  • DEFLevel 100: 3,31855%: 4,51869%: 5,29879%: 5,47890%: 5,664100%: 6,078
  • Androids Hunting for Goku

    Leader Skill

    "Target: Goku" Category Ki +2 and HP, ATK & DEF +30%

  • Murderous Combination

    Super Attack, 12 Ki

    Causes supreme damage to enemy and lowers ATK

    Multiplier
    250% at level 1, 430% at level 10
  • Android Communication

    Passive Skill

    Basic effect(s)

    • ATK & DEF 50%raised

    When your team has "Android #13" attacking in the same turn

    • for the rest of battleATK & DEF 50%raised

Link Skills

Categories

Target: Goku, Androids, Artificial Life Forms, Joined Forces, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 120%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +2,460ATK: +2,220DEF: +1,980
  • 79%Copies used: 2HP: +2,640ATK: +2,400DEF: +2,160
  • 90%Copies used: 3HP: +2,826ATK: +2,820DEF: +2,346
  • 100%Copies used: 4HP: +3,240ATK: +3,000DEF: +2,760

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Mutaito×20Grand Elder Guru×10East Kai×3Supreme Kai×1
Dokkan Awakens into Revenge Technology Androids #14 & #15Join the "Super Android 13!" Story Event to get the required Awakening Medal(s).Android #15×10Android #14×10

Other cards of this character

1

More PHY cards

All cards