Boost Received in the Depths of Hell Janemba (Modified)

UR

Boost Received in the Depths of Hell Janemba (Modified)

TEQ

Introduction

Boost Received in the Depths of Hell Janemba (Modified) is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Boost Received in the Depths of Hell Janemba (Modified)'s class is Extreme.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP765th15,372
  • ATK1025th13,786
  • DEF766th10,166

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 10,77255%: 12,77269%: 14,07279%: 14,37290%: 14,682100%: 15,372
  • ATKLevel 120: 8,38655%: 10,38669%: 12,48679%: 12,78690%: 13,486100%: 13,786
  • DEFLevel 120: 5,16655%: 7,16669%: 8,86679%: 9,16690%: 9,476100%: 10,166
  • Boost Received in the Depths of Hell

    Leader Skill

    "Crossover" Category Ki +3 and HP, ATK & DEF +150%

  • Rakshasa's Radiant Bullet

    Super Attack, 12 Ki

    Causes supreme damage to enemy and raises ATK & DEF by 30% and lowers enemy's ATK & DEF for 3 turns

    Multiplier
    220% at level 1, 400% at level 10
  • Dr. W's Deed

    Passive Skill

    For 5 turn(s) from the character's entry turn

    • Guards all attacks

    When facing 2 or more enemies

    • Launches an additional attack that has a great chance of becoming a Super Attack

    Per "Crossover" Category ally on the team

    • ATK & DEF 40%raised (up to 200%)

    For every attack performed

    • for the rest of battleATK 80%raised (up to 240%)

    For every attack received

    • for the rest of battleDEF 60%raised (up to 180%)

    Starting from the character's next attacking turn after the character performs 5 attack(s) or receives 5 attack(s) in battle

    • for the rest of battleKi +2
    • for the rest of battleGreat chance of performing a critical hit

Link Skills

Categories

Crossover, Dragon Ball Heroes, Corroded Body and Mind, Accelerated Battle

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 145%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Dokkan Awakens from Modified Evil Janemba (Modified)NoneTowa×20

Other cards of this character

1

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