Glorious Strike Hercule

UR

Glorious Strike Hercule

PHY

Introduction

Glorious Strike Hercule is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Glorious Strike Hercule's class is Super.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP1228th13,553
  • ATK1217th13,355
  • DEF1622nd8,473

At level 140, Extreme Z-Awakened and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

2 stages

Level cap 140, Super Attack level cap 15. EZA released 31 July 2023.

  • HPLevel 140: 10,31355%: 11,51369%: 12,77379%: 12,95390%: 13,139100%: 13,553
  • ATKLevel 140: 10,35555%: 11,55569%: 12,57579%: 12,75590%: 13,175100%: 13,355
  • DEFLevel 140: 5,71355%: 6,91369%: 7,69379%: 7,87390%: 8,059100%: 8,473
  • Glorious Strike

    Leader Skill

    "Earth-Bred Fighters" Category Ki +3 and HP, ATK & DEF +77%; or PHY Type Ki +3 and HP, ATK & DEF +50%

  • Hercule Miracle Special Ultra Super Megaton Punch (Extreme)

    Super Attack, 12 Ki

    Massively raises DEF for 1 turn, high chance of massively raising ATK for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 530% at level 15
  • Hercule's Courage!

    Passive Skill

    Basic effect(s)

    • DEF 200%raised
    • High chance of all enemies' ATK & DEF 20%lowered

    When attacking with 12 or more Ki

    • ATK 150%raised

    When there is another "World Tournament" Category ally attacking in the same turn or a "World Tournament" Category enemy

    • Ki +3
    • ATK & DEF 50%raised
    • Seals the attacked enemy's Super Attack

    When the target enemy is in the following status: {passiveImg:atk_down} or {passiveImg:def_down}

    • High chance of launching an additional Super Attack

    When the target enemy is in the following status: {passiveImg:astute}

    • Performs a critical hit

    When the character is KO'd starting from the 6th turn from the start of battle

    • once onlyHigh chance of reviving with 50% HP recovered

Link Skills

Categories

Earth-Bred Fighters, World Tournament, Earthlings, Majin Buu Saga, Saviors, Powerful Comeback, Bond of Parent and Child, Tournament Participants, Earth-Protecting Heroes

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +2,460ATK: +2,220DEF: +1,980
  • 79%Copies used: 2HP: +2,640ATK: +2,400DEF: +2,160
  • 90%Copies used: 3HP: +2,826ATK: +2,820DEF: +2,346
  • 100%Copies used: 4HP: +3,240ATK: +3,000DEF: +2,760

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Dokkan Awakens from Exhilarating Valor HerculeNoneHercule×20

Extreme Z-Awakening medals

7 steps
  • EZA 1Level cap: 125SA cap: 10Medals: Hercule [Bronze]×3
  • EZA 2Level cap: 125SA cap: 11Medals: Hercule [Bronze]×5
  • EZA 3Level cap: 130SA cap: 11Medals: Hercule [Bronze]×7
  • EZA 4Level cap: 130SA cap: 12Medals: Hercule [Silver]×10
  • EZA 5Level cap: 130SA cap: 13Medals: Hercule [Silver]×30
  • EZA 6Level cap: 135SA cap: 14Medals: Hercule [Gold]×30
  • EZA 7Level cap: 140SA cap: 15Medals: Hercule [Rainbow]×30

Other cards of this character

15

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