Earth's Final Trump Card Hercule

UR

Earth's Final Trump Card Hercule

TEQ

Introduction

Earth's Final Trump Card Hercule is a UR TEQ card in DRAGON BALL Z DOKKAN BATTLE. Earth's Final Trump Card Hercule's class is Super.

Other TEQ cards in DRAGON BALL Z DOKKAN BATTLE: Absolute Loss Yamcha, Absolute Suppression Turles, Ace Up the Sleeve Piccolo, A Champion's Roar Hercule, Adventure at Natade Village Videl, Adventure with Friends! Goku (Youth) & Krillin (Youth) & Bulma (Youth) and 522 more.

Stats

  • HP1182nd13,642
  • ATK1317th13,121
  • DEF702nd10,336

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 9,04255%: 11,04269%: 12,34279%: 12,64290%: 12,952100%: 13,642
  • ATKLevel 120: 7,72155%: 9,72169%: 11,82179%: 12,12190%: 12,821100%: 13,121
  • DEFLevel 120: 5,33655%: 7,33669%: 9,03679%: 9,33690%: 9,646100%: 10,336
  • Earth's Final Trump Card

    Leader Skill

    All Types HP and DEF +77%

  • Present Bomb

    Super Attack, 12 Ki

    Causes supreme damage with rare chance to stun the enemy

    Multiplier
    250% at level 1, 430% at level 10
  • The Perfect Gift

    Passive Skill

    Basic effect(s)

    • High chance of Ki +6 and ATK 15000raised

Link Skills

Categories

World Tournament, Majin Buu Saga, Earthlings, Saviors, Bond of Friendship, Bond of Parent and Child, Earth-Bred Fighters, Tournament Participants, Earth-Protecting Heroes

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%5 Ki: 100%12 Ki: 130%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +4,100DEF: +3,700
  • 79%Copies used: 2HP: +3,600ATK: +4,400DEF: +4,000
  • 90%Copies used: 3HP: +3,910ATK: +5,100DEF: +4,310
  • 100%Copies used: 4HP: +4,600ATK: +5,400DEF: +5,000

Hidden Potential skills on the board

  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Type ATK Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Critical Hit+5 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square

Awakening

Dokkan Awakens from A Champion's Roar HerculeGet Awakening Medal "Hercule's Champion Belt" at Baba's Shop.Hercule's Champion Belt×20
Dokkan Awakens into Extraordinary Friendship HerculeGet Awakening Medal "Hercule's Champion Belt" at Baba's Shop.Hercule's Champion Belt×70

Other cards of this character

15

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