

Radiantly Shining HeroesGamma 1 & Gamma 2/Gamma 1
LR/INT/Super
Introduction
Radiantly Shining Heroes Gamma 1 & Gamma 2/Gamma 1 is an LR INT card in DRAGON BALL Z DOKKAN BATTLE. Radiantly Shining Heroes Gamma 1 & Gamma 2/Gamma 1's class is Super.
Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.
Stats
- HP220th of 2,65020,625
- ATK115th of 2,65020,445
- DEF30th of 2,65015,506
At level 150 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.
Kit
Level cap 150, Super Attack level cap 20.
- HPLevel 150: 15,62555%: 17,62569%: 19,32579%: 19,62590%: 19,935100%: 20,625
- ATKLevel 150: 15,44555%: 17,44569%: 19,14579%: 19,44590%: 20,145100%: 20,445
- DEFLevel 150: 10,50655%: 12,50669%: 14,20679%: 14,50690%: 14,816100%: 15,506
Radiantly Shining Heroes
Leader Skill"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%
Victory Combo
Super Attack, 12 KiRaises ATK & DEF for 1 turn and causes colossal damage to enemy
- Multiplier
- 300% at level 1, 395% at level 20
- At Super Attack level 20
- Super Attack +30%
Super Gamma Blast
Ultra Super Attack, 18 KiGreatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy
- Multiplier
- 350% at level 1, 540% at level 20
- At Super Attack level 20
- Super Attack +30%
Super Heroes' Power
Passive SkillBasic effect(s)
- Ki +3 and ATK & DEF 125%

- "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%

When HP is 30% or more
- Ki +3 and ATK & DEF 125%

For every INT Ki Sphere obtained
- Chance of performing a critical hit 30%

- Launches an additional Super Attack (up to 2 times within a turn)
For every AGL or STR Ki Sphere obtained
- Chance of performing a critical hit 12%

- Launches an additional attack that has a great chance of becoming a Super Attack (up to 2 times within a turn)
After performing 3 or more attacks in battle
ATK & DEF 50%
Damage reduction rate 30%
- Ki +3 and ATK & DEF 125%
Enters Standby Mode
Standby SkillStands by for 4 turns, during which charge count increases by 1 per attack performed by allies
Can be activated when HP is 70% or less, or after the character performs 3 or more attacks in battle (once only)
Forms
Gamma 1 & Gamma 2/Gamma 1Transformation: Can be activated when HP is 70% or less, or after the character performs 3 or more attacks in battle (once only)
LR Super INT. HP 15,625, ATK 15,445, DEF 10,506 at max level, before Hidden Potential.
Leader Skill
Leader Skill"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%
Heroic Assault
Super Attack, 12 KiRaises ATK & DEF for 1 turn and causes colossal damage to enemy
- Multiplier
- 300% at level 1, 395% at level 20
- At Super Attack level 20
- Super Attack +30%
Super Gamma Blast
Ultra Super Attack, 18 KiGreatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy; raises Super Class allies' DEF by 50% for 1 turn
- Multiplier
- 350% at level 1, 540% at level 20
- At Super Attack level 20
- Super Attack +30%
Each of Their Resolves
Passive SkillBasic effect(s)
- Ki +6 and ATK & DEF 250%

- Damage reduction rate 50%

- "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%

When attacking
- ATK & DEF 50%

For every INT Ki Sphere obtained
- Chance of performing a critical hit 30%

- Launches an additional Super Attack (up to 2 time(s) within a turn)
For every AGL or STR Ki Sphere obtained
- Chance of performing a critical hit 12%

- Launches an additional attack that has a great chance of becoming a Super Attack (up to 2 time(s) within a turn)
- Ki +6 and ATK & DEF 250%
All-Out Full Energy Release
Finish SkillRaises ATK by 100% temporarily per charge count, causes super-ultimate damage and stuns the enemy for 1 turn; Exchanges with Gamma 1
Can be activated when charge count is 1 or more (once only)
Multiplier 850%
Link Skills
- Android AssaultLevel 1: DEF +10%Level 10: Ki +2 and DEF +20%
- RR ArmyLevel 1: ATK +10%Level 10: ATK & DEF +10%
- Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
- Hero of JusticeLevel 1: ATK +25%Level 10: ATK +25% and chance of performing a critical hit +5%
- Signature PoseLevel 1: Ki +2Level 10: Ki +3 and ATK +7%
- Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%
- Legendary PowerLevel 1: ATK +10% when performing a Super AttackLevel 10: ATK +15% when performing a Super Attack
Categories
Super Heroes, Androids, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Entrusted Will, All-Out Struggle, Connected Hope, Final Trump Card, Full Power, Battle of Fate, Mission Execution
Gamma 1Transformation: Can be activated when charge count is 1 or more (once only)
LR Super INT. HP 15,625, ATK 15,445, DEF 10,506 at max level, before Hidden Potential.
Leader Skill
Leader Skill"Super Heroes" Category Ki +3 and HP, ATK & DEF +200%
Heroic Assault
Super Attack, 12 KiRaises ATK & DEF for 1 turn and causes colossal damage to enemy
- Multiplier
- 300% at level 1, 395% at level 20
- At Super Attack level 20
- Super Attack +30%
Super Gamma Blast
Ultra Super Attack, 18 KiGreatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy; raises Super Class allies' DEF by 50% for 2 turns
- Multiplier
- 350% at level 1, 540% at level 20
- At Super Attack level 20
- Super Attack +30%
Entrusted Justice
Passive SkillBasic effect(s)
- Ki +3 and ATK & DEF 150%

- Damage reduction rate 15%

- "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +3 and ATK & DEF 50%

- Launches an additional Super Attack
- Changes Ki Spheres: AGL to INT
When HP is 30% or more
- Ki +3
- ATK & DEF 150%

- Damage reduction rate 15%

When attacking
- ATK & DEF 50%

For every INT or STR Ki Sphere obtained
- Chance of performing a critical hit 20%
(up to 100%) - Damage reduction rate 10%
(up to 50%)
- Ki +3 and ATK & DEF 150%
Link Skills
- Android AssaultLevel 1: DEF +10%Level 10: Ki +2 and DEF +20%
- RR ArmyLevel 1: ATK +10%Level 10: ATK & DEF +10%
- Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
- Hero of JusticeLevel 1: ATK +25%Level 10: ATK +25% and chance of performing a critical hit +5%
- Signature PoseLevel 1: Ki +2Level 10: Ki +3 and ATK +7%
- Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%
- Legendary PowerLevel 1: ATK +10% when performing a Super AttackLevel 10: ATK +15% when performing a Super Attack
Categories
Super Heroes, Androids, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Entrusted Will, All-Out Struggle, Connected Hope, Final Trump Card, Full Power, Battle of Fate, Mission Execution
Link Skills
- Android AssaultLevel 1: DEF +10%Level 10: Ki +2 and DEF +20%
- RR ArmyLevel 1: ATK +10%Level 10: ATK & DEF +10%
- Shocking SpeedLevel 1: Ki +2Level 10: Ki +2 and DEF +5%
- Hero of JusticeLevel 1: ATK +25%Level 10: ATK +25% and chance of performing a critical hit +5%
- Signature PoseLevel 1: Ki +2Level 10: Ki +3 and ATK +7%
- Fierce BattleLevel 1: ATK +15%Level 10: ATK +20%
- Legendary PowerLevel 1: ATK +10% when performing a Super AttackLevel 10: ATK +15% when performing a Super Attack
Categories
Super Heroes, Androids, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Entrusted Will, All-Out Struggle, Connected Hope, Final Trump Card, Full Power, Battle of Fate, Mission Execution
Best leaders
Top 16Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.
Blinding Radiance of the Decisive Strike Gohan (Beast)Ki: +3HP: +250%ATK: +220%DEF: +220%
Inconceivable Saiyan Power Vegeta + NappaKi: +3HP: +250%ATK: +220%DEF: +220%
Maximum-Power Battle Super Saiyan 4 Goku (DAIMA)Ki: +3HP: +250%ATK: +220%DEF: +220%
Cooperation for Justice Ultimate Gohan + Gamma 1Ki: +3HP: +250%ATK: +220%DEF: +220%
Alliance of Justice Gamma 2 + Piccolo (Power Awakening)Ki: +3HP: +250%ATK: +220%DEF: +220%
Response to Emergencies Android #16Ki: +3HP: +250%ATK: +220%DEF: +220%
Newborn Tuffle's Super Power Super Baby 1Ki: +3HP: +250%ATK: +220%DEF: +220%
Ceaseless Combat Super Saiyan God SS Goku (Kaioken)Ki: +3HP: +250%ATK: +220%DEF: +220%
Universe 7's Final Will to Fight Frieza (Final Form) (Angel) + GokuKi: +4HP: +220%ATK: +220%DEF: +220%
Fighter Entrusted with Fate Super Saiyan 2 Gohan (Youth)Ki: +4HP: +220%ATK: +220%DEF: +220%
Pinnacle of the Fierce Battle Super Saiyan 3 GokuKi: +3HP: +220%ATK: +220%DEF: +220%
Miracle-Making Final Showdown Goku (GT) & Super Saiyan 4 VegetaKi: +4HP: +200%ATK: +200%DEF: +200%
Universe's Last Hope Super Saiyan 3 Goku & Super Saiyan 2 VegetaKi: +4HP: +200%ATK: +200%DEF: +200%
Exploding Latent Power Piccolo (Power Awakening)Ki: +4HP: +200%ATK: +200%DEF: +200%
Awakened Super Hero Ultimate GohanKi: +4HP: +200%ATK: +200%DEF: +200%
Fearless Hero Gamma 2Ki: +4HP: +200%ATK: +200%DEF: +200%
Linking partners
Top 16The cards that share the most Link Skills with this one, newest first among equals.
Alliance of Justice Gamma 2 + Piccolo (Power Awakening)6 shared links
Soaring Super Heroes Gamma 1 & Gamma 26 shared links
Imperturbable Hero Gamma 16 shared links
Fearless Hero Gamma 26 shared links
Evil-Neutralizing Android Gamma 25 shared links
Virtuous Androids Gamma 1 & Gamma 25 shared links
Red-Caped Android Gamma 15 shared links
Blue-Caped Android Gamma 25 shared links
Birth of a New Android Gamma 15 shared links
Attack of a New Android Gamma 25 shared links
Determination to Protect Universe 11 Toppo4 shared links
Ultimate Mode Change Catopesra4 shared links
Pride of the Super-Speed Warrior Dyspo4 shared links
Universe 7's All-Out Offensive Android #17 (Team Universe 7)4 shared links
The Androids' Journey Androids #17 & #18/Android #164 shared links
Onslaught of Fire and Fury Dyspo (Super Speed Mode)4 shared links
Ki multipliers
- Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 160%24 Ki: 200%
Hidden Potential
55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.
- 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
- 69%Copies used: 1HP: +3,700ATK: +3,700DEF: +3,700
- 79%Copies used: 2HP: +4,000ATK: +4,000DEF: +4,000
- 90%Copies used: 3HP: +4,310ATK: +4,700DEF: +4,310
- 100%Copies used: 4HP: +5,000ATK: +5,000DEF: +5,000
Hidden Potential skills on the board
- Type ATK Boost+10 levels
- Type DEF Boost+10 levels
- Super Attack Boost+10 levels
- Recovery Boost+10 levels
- Choose one of Combo Attack +3, Critical Hit +32 squares
- Choose one of Critical Hit +3, Evasion +32 squares
- Choose one of Combo Attack +3, Evasion +32 squares
- Choose one of Type ATK Boost +5, Super Attack Boost +51 square
- Choose one of Type DEF Boost +5, Recovery Boost +51 square
- Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
- Evasion+5 levels
Awakening
More INT cards
All cards
3rd Stellar Region Officer Sorbet
Absolute Grit Super Saiyan Gohan (Future)
Accelerated Battle Super Saiyan God Goku
Accrued Strength Super Saiyan Goku
Accumulated Bloodlust Dr. Gero & Android #19
Ace in the Hole Yamcha
Acknowledged Elite Captain Ginyu
A Dream Come True Goku
Advancing Ambition Vegeta
Adventure in Another World Pan (Xeno)
A Fighter's Sense of Responsibility Krillin
A Force to Be Reckoned With Saibaiman




