Soaring Super Heroes Gamma 1 & Gamma 2

Soaring Super HeroesGamma 1 & Gamma 2

URINTSuper

Introduction

Soaring Super Heroes Gamma 1 & Gamma 2 is a UR INT card in DRAGON BALL Z DOKKAN BATTLE. Soaring Super Heroes Gamma 1 & Gamma 2's class is Super.

Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.

Stats

  • HP1362nd13,188
  • ATK810th14,323
  • DEF626th10,566

At level 120 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 120, Super Attack level cap 10.

  • HPLevel 120: 8,18855%: 10,18869%: 11,88879%: 12,18890%: 12,498100%: 13,188
  • ATKLevel 120: 9,32355%: 11,32369%: 13,02379%: 13,32390%: 14,023100%: 14,323
  • DEFLevel 120: 5,56655%: 7,56669%: 9,26679%: 9,56690%: 9,876100%: 10,566
  • Soaring Super Heroes

    Leader Skill

    "Super Heroes" Category Ki +3 and HP, ATK & DEF +170%

  • Victory Combo

    Super Attack, 12 Ki

    Raises DEF for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Super Heroes' Teamwork

    Passive Skill

    Basic effect(s)

    • Ki +2 and ATK & DEF 120%raised
    • "Super Heroes", "Joined Forces" or "Defenders of Justice" Category allies' Ki +2 and ATK & DEF 40%raised

    For every INT Ki Sphere obtained

    • Chance of performing a critical hit 20%raised
    • Launches an additional attack that has a high chance of becoming a Super Attack (up to 2 times within a turn)

    After performing 3 or more attacks in battle

    • for the rest of battleATK & DEF 40%raised

Link Skills

Categories

Super Heroes, Androids, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%3 Ki: 100%12 Ki: 160%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,700ATK: +3,700DEF: +3,700
  • 79%Copies used: 2HP: +4,000ATK: +4,000DEF: +4,000
  • 90%Copies used: 3HP: +4,310ATK: +4,700DEF: +4,310
  • 100%Copies used: 4HP: +5,000ATK: +5,000DEF: +5,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Evasion+5 levels

Awakening

Dokkan Awakens from Virtuous Androids Gamma 1 & Gamma 2NoneGamma 1×14Gamma 2×14Piccolo (Power Awakening)×7
Dokkan Awakens into Radiantly Shining Heroes Gamma 1 & Gamma 2/Gamma 1NoneGamma 1×28Gamma 2×28Ultimate Gohan×21

Other cards of this character

1

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