Hercules

Hercules

SSR EXWarrior

Introduction

Hercules is an SSR EX character in Dragon Traveler. Hercules's role is Warrior. Faction: Wild Spirit / Arcane Wisdom.

Is Hercules good?

Hercules gets stronger while hurt: below 80% HP, Trial's Blessing stacks every second up to twelve, adding damage reduction and more. Basic attacks and skills add damage equal to a large share of lost HP, the Overdrive stuns a group for two seconds, and fissures keep hitting the two weakest enemies.

Tychara rates Hercules SSS in PvP.

Strengths

  • Twelve stacks of Trial's Blessing while below 80% HP
  • Adds damage based on lost HP to every hit
  • Two-second area Stun from the Overdrive

Weaknesses

  • Needs to stay damaged to keep the stacks going

Best build for Hercules

From 2 guides

Weapon

1 option
  1. Last Whisper
    2 of 2

Armor, subclass and relic

Headgear
  • Dragon Hunter Helmet2 of 2
Chestplate
  • Dragon Hunter Armor2 of 2
Bracers
  • Dragon Hunter Gauntlets2 of 2
Boots
  • Dragon Hunter Boots2 of 2
Subclass
  • Vanguard1 of 1
Relic
  • Star Crystal Greatsword1 of 1

Accessory

1 option
  1. Eagle Warrior Portrait
    2 of 2

Skills

5
  • Twelve Trials

    Talent

    Lv. 1: Whenever Hercules' HP is less than or equal to 80% of Max HP, gains 1 stack of Trial's Blessing per second, up to 12 stacks. Each stack of Trial's Blessing provides 3.2-4.7% Damage Reduction, 2.1-3% Shield Efficiency, and 2.1-3% Healing Received. Recovers Rage when HP is lost. When Rage is at the limit, enters the Wild state. When HP is less than or equal to 50% of Max HP and in the Wild state, additionally gains 2 stacks of Trial's Blessing per second. Lv. 2: Whenever this unit gains Trial Gift, clears Next Overdrive Energy Cost +1 from one ally. Lv. 3: Earth Rift After dealing damage each time, reduces Overdrive Cooldown of self and the allied Ranged Luminary with the highest Attack by 1 second (can trigger at most once every 3 seconds). Lv. 4: When about to take lethal damage, if Trial's Gift reaches 12 stacks, consumes all stacks of Trial's Gift, gaining 5 seconds of Control Immunity and Damage Immunity, and restores HP 6 times, each time equal to 18% of Max HP. (Can trigger up to 3 times per battle) Lv. 5: Increases HP by 8% and Crit by 120. Lv. 7: Increases Crit by 200.

  • Crushing Fracture

    Overdrive · 18s cooldown

    Jumps to the designated target location and deals physical damage equal to 980-1280% of Attack to enemies within a medium circular area around the target, while applying Stun for 2 seconds. After landing, creates Fissure at the landing position. Fissure deals physical damage equal to 480-672% of Attack to enemies within a medium circular area every 3 seconds. If the number of Fissures created by the user on the battlefield is greater than or equal to 5, all Fissures will explode, dealing physical damage equal to 2400-3360% of Attack to enemies within a medium circular area. When Fissures explode and inflict damage, an additional Crit equal to the user's lost HP percentage * 1500 and bonus Crit Damage equal to the user's lost HP percentage * 60% are applied. If 【Crushing Fracture】 is released while the user is under the Wild state, all Fissures on the battlefield will immediately explode after landing. When Fissures explode, they additionally inflict Significant Physical Defense Down and execute Summons (up to 3 within 10 seconds).

  • Power Spin

    Ultimate Skill · 16s cooldown

    Perform a spinning slash on the current target, dealing physical damage equal to 180-270% of Attack 4 times to enemies within a large circular area around self. If current HP exceeds 80% of Max HP, it is reduced to 80%. For each enemy Luminary hit, gain a shield equal to 10-16% of Max HP for 8 seconds, up to 5 stack(s).

  • Unyielding Body

    Secret Skill

    In battle, increases HP by 15-24%. When Heracles deals Damage with a Basic Attack or Active Skill, Physical Damage equal to 120-180% of his lost HP is additionally inflicted. Each time an ally unleashes an Overdrive, gains 1 stack of Awakening. For each stack of Awakening, the additional Damage of Unyielding Body is increased by an extra 10%.

  • Earthspike Fissure

    Special Skill · 14s cooldown

    Creates Fissure beneath the two enemies with the lowest HP. Every 3 seconds, Fissure deals physical damage equal to 480-672% of Attack to enemies within a medium circular area. If current HP exceeds 70% of Max HP, sacrifices 50% of current HP. For the next 8 seconds, the Damage dealt by Fissure grants 100% Lifesteal.

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