
Corvus
★★★★
/Fire
Rose Apostles
Introduction
Corvus is a 4-star Fire character in Epic Seven. Faction: Rose Apostles.
On our Epic Seven tier list Corvus is D tier, 266th of the 311 characters ranked, from where 8 current tier lists put Corvus.
By game mode, Corvus is C in PvE and C in PvP.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, Aramintha, Azalea, Baal and 55 more.
Is Corvus good?
A rework removed Corvus's cooldown and dropped his third skill's cost to 50 fighting spirit, letting him use it much earlier, and that skill now heals him for 50 to 70% of his health alongside a defense and enrage buff. That combination of crowd control, through his first and second skills, and heavy sustain makes him solid in Guild Wars on either offense or defense, and he can now tank Wyvern or Golem when needed.
We rate him D, though this buff makes him a genuinely good free-to-play fire tank option.
Strengths
- Reworked third skill heals him 50-70% of his health plus defense and enrage buffs, usable much earlier
- Strong crowd control combined with heavy sustain
- Solid free-to-play tank option for Guild Wars, Wyvern, and Golem
Best build for Corvus
From 129 player buildsArtifacts
6 options- 112%
Durandal - 29%
Crimson Seed - 38%
Strak Gauntlet
Show 3 more artifactsShow fewer
- 43%
El's Fist - 53%
Envoy's Pipe - 63%
Tyrant's Descent
Typical stats
- Speed
- 174
- Attack
- 2,100
- Health
- 17,271
- Defense
- 1,394
- Crit Chance
- 67%
- Crit Damage
- 212%
- Effectiveness
- 24%
- Effect Resistance
- 38%
Gear sets
6 options- 111%
Critical(2)
Hit(2) - 211%
Critical(2) - 310%
Speed(4) - 45%
Counter(4)
Immunity(2)
Show 2 more set optionsShow fewer
- 55%
Hit(2) - 64%
Destruction(4)
Profile
Corvus's full name is Corvus Pastanor. Corvus carries the title "A wild-blooded missionary, a veteran of bottomless faith.".
Background
A priest of the Rose Apostles, Corvus is famous in Farche for leading the Young Sheep of the Eternal Mother missionaries.
Skills
3Shield Slam
Corvus shoves the enemy with a shield, with a 50% chance to transfer one debuff from himself to the enemy. Damage dealt increases proportional to Corvus' Defense. (Acquire 10 Fighting Spirit.)
Macerate
Corvus attacks all enemies with an iron mace, decreasing their Combat Readiness by 20%. When the enemy's Combat Readiness is at 0, stuns for 1 turn. Damage dealt increases proportional to Corvus' Defense. (Acquire 10 Fighting Spirit.)
Fury's Advent
Before Awakening: Corvus is strengthened with Fighting Spirit for 3 turns. Grants extra turn. (Consume 50 Fighting Spirit.) Shield Slam: Increases Damage dealt, stunning for 1 turn. Macerate: Decreases the enemy's Combat Readiness twice. Acquires 10 Fighting Spirit when attacking or attacked. Soul Burn: Recovers Health. After Awakening: Corvus is strengthened with Fighting Spirit for 3 turns, recovering Health, and increasing Defense for 3 turns. Grants extra turn. Shield Slam: Increases Damage dealt, stunning for 1 turn. Macerate: Decreases the enemy's Combat Readiness twice. Acquires 10 Fighting Spirit when attacking or attacked. Soul Burn: Amount of Health recovered is doubled.
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