

Guard Captain Krau
★★★★★
/
Fire/Warrior
Aries
Introduction
Guard Captain Krau is a 5-star Fire character in Epic Seven. Guard Captain Krau's class is Warrior. Horoscope: Aries.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, ae-NINGNING, ae-WINTER, Afternoon Soak Flan and 79 more.
Profile
The captain of the guard tasked with protecting Victorika, the young daughter of House Hilag. At first, he saw her as nothing more than a burden, a young lady too sheltered in her noble upbringing to understand the real world. But watching her struggle yet persist and stay true to her convictions without compromise, he begins to see her as a true leader worthy of his lifelong loyalty.
Guard Captain Krau is voiced by Bill Rogers in English, 中村悠一 in Japanese, and 심규혁 in Korean. Guard Captain Krau's hobby is taking a nap, and Guard Captain Krau's good at act first and think later and finishing everything on time while slacking off. Guard Captain Krau likes drinking alone and open fields. Guard Captain Krau was released on 10 April 2025.
Guard Captain Krau's introduction: The name's Kraureit Roheil. You're...*yawns*...you know what, I don't care for your introduction. Let's just move on.
Stats
- Health6,266
- Attack984
- Defense637
- Speed117
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 5,071Level 60, 6 stars: 6,266
- AttackLevel 50, 5 stars: 819Level 60, 6 stars: 984
- DefenseLevel 50, 5 stars: 514Level 60, 6 stars: 637
- SpeedLevel 50, 5 stars: 117Level 60, 6 stars: 117
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Crimson Flame
Skill 1gains 1 Soul
Attacks the enemy with a mystic blade and deals additional damage. Increases Combat Readiness of the caster by 20%. Damage dealt and additional damage increase proportional to the caster's Defense.
- +1 +5% damage dealt
- +2 +2% Combat Readiness
- +3 +10% damage dealt
- +4 +3% Combat Readiness
- +5 +15% damage dealt
Before enhancement
Attacks the enemy with a mystic blade and deals additional damage. Increases Combat Readiness of the caster by 15%. Damage dealt and additional damage increase proportional to the caster's Defense.

Comet
Skill 2Cooldown 3 turns, gains 2 Souls
Attacks the enemy by pushing them away and inflicts stun for 1 turn before decreasing Combat Readiness by 50%. When the caster is granted vigor, ignores Effect Resistance. Damage dealt increases proportional to the caster's Defense.
- +1 +5% damage dealt
- +2 +5% Combat Readiness
- +3 +10% damage dealt
- +4 +10% Combat Readiness
- +5 +15% damage dealt
Before enhancement
Attacks the enemy by pushing them away and inflicts stun for 1 turn before decreasing Combat Readiness by 35%. When the caster is granted vigor, ignores Effect Resistance. Damage dealt increases proportional to the caster's Defense.
Stun Cannot act for a certain number of turns.
Vigor (Undispellable) Increases Attack and Defense by 30%.

Scorching Flare
Skill 3Cooldown 3 turns (4 before enhancement), gains 2 Souls
After granting vigor to the caster for 3 turns, attacks all enemies by surrounding the area in flames, and absorbs some of the damage dealt as Health. Cannot trigger a critical hit or a heavy blow, and penetrates the target's Defense. Damage dealt increases proportional to the caster's Defense.
Soul Burn (10 Souls): Increases damage dealt and attacks a single target.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +10% damage dealt
After awakening stage 3
Cooldown 3 turns
After granting vigor to the caster for 3 turns, attacks all enemies by surrounding the area in flames, and absorbs some of the damage dealt as Health. Increases Combat Readiness of the caster by 50%. Cannot trigger a critical hit or a heavy blow, and penetrates the target's Defense. Damage dealt increases proportional to the caster's Defense.
Soul Burn (10 Souls): Increases damage dealt and attacks a single target.
Vigor (Undispellable) Increases Attack and Defense by 30%.- Penetrate Ignores the target's Defense when inflicting damage.
Exclusive Equipment
Guard Knight's Gauntlet
Part of the plate armor Derek Hilag gifted Krau upon inducting him into the guard. The rest of it was tossed carelessly in his quarters because it was too much trouble to put on.
Pick one option:
- Crimson Flame: With Crimson Flame's effect, increases Combat Readiness by an additional 5%.
- Comet: Makes the target unable to be buffed for 2 turns when using Comet.
- Scorching Flare: Increases damage dealt by Scorching Flare by 20%.
Stun Cannot act for a certain number of turns.
Cannot Buff Cannot receive any buffs.
Vigor (Undispellable) Increases Attack and Defense by 30%.
Imprint
- BImprint Release: Health: 4%Imprint Concentration: Defense: 7%
- AImprint Release: Health: 6%Imprint Concentration: Defense: 11%
- SImprint Release: Health: 8%Imprint Concentration: Defense: 15%
- SSImprint Release: Health: 10%Imprint Concentration: Defense: 18%
- SSSImprint Release: Health: 12%Imprint Concentration: Defense: 21%
Imprint Release gives the bonus to the team; Imprint Concentration gives Guard Captain Krau the bonus instead.
Awakening
Upgrade planner- Stage 1Defense +3%, Attack +20, Health +60
- Stage 2Health +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Scorching Flare
- Stage 4Speed +4, Attack +30, Health +80
- Stage 5Defense +6%, Attack +30, Health +80
- Stage 6Health +6%, Attack +30, Health +80
Relationships
3
VictorikaTrustA stubborn, reckless girl who knows nothing about the world. However, Krau respects Victorika for always standing by her words, something even adults often fail to do.
RinakTrustAside from Rinak's habit of trying to come off as being more mature than she is, Krau believes that she'll grow into quite the formidable individual.
RobinRivalsKrau finds Robin's way of thinking similar to his own, making communication easy. However, this similarity leads him to question why Robin keeps Rinak around. He remains watchful of Robin.
Guard Captain Krau's motto: When you know, you know.
Guard Captain Krau dislikes betrayal and insomnia.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Flame Rune ×10 - Stage 2
Flame Rune ×15
Greater Flame Rune ×2 - Stage 3
Flame Rune ×20
Greater Flame Rune ×10 - Stage 4
Greater Flame Rune ×10
Epic Flame Rune ×2 - Stage 5
Epic Flame Rune ×6
Rare Fighting Spirit Catalyst ×15 - Stage 6
Epic Flame Rune ×10
Epic Fighting Spirit Catalyst ×10
Crimson Flame enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
Comet enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
Scorching Flare enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
Art
















