Roy Mustang

Roy Mustang

Introduction

Roy Mustang is a character in Epic Seven.

On our Epic Seven tier list Roy Mustang is D tier, 217th of the 311 characters ranked, from where 7 current tier lists put Roy Mustang.

By game mode, Roy Mustang is C in PvE and C in PvP.

Best build for Roy Mustang

From 975 player builds

Artifacts

3 options
  1. 1
    Chatty
    44%
  2. 2
    Ignition Cloth Gloves
    26%
  3. 3
    Tagehel's Ancient Book
    9%

Typical stats

Speed
200
Attack
4,281
Health
8,598
Defense
1,118
Crit Chance
100%
Crit Damage
288%

Gear sets

6 options
  1. 1
    Lifesteal(4)Torrent(2)
    25%
  2. 2
    Lifesteal(4)Critical(2)
    20%
  3. 3
    Lifesteal(4)Penetration(2)
    10%
  4. 4
    Speed(4)Penetration(2)
    6%
Show 2 more set options
  1. 5
    Attack(4)Critical(2)
    5%
  2. 6
    Speed(4)Torrent(2)
    4%

Skills

3
  • Ignite

    Skill 1 · +1 soul

    Attacks the enemy with flames, and increases Combat Readiness of the caster by 15%. When used on the caster's turn, if the caster is granted Flame Alchemist, activates Heat Wave instead of Ignite. Heat Wave: Attacks the enemy with a huge flame, and increases Combat Readiness of the caster by 30%. Penetrates the target's Defense by 50%. This skill does not trigger a Dual Attack. Soulburn: Grants an extra turn. (-20 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +10% damage dealt

  • Hero of Ishval

    Passive

    At the start of the first battle, gains 40 Fighting Spirit and grants Flame Alchemist. Damage suffered in one attack does not exceed 51% of max Health. Enhancements: Lv. 1: +-3% damage received limit Lv. 2: +-3% damage received limit Lv. 3: +-4% damage received limit Lv. 4: +-4% damage received limit Lv. 5: +-5% damage received limit

  • Scorching Heat

    Skill 3 · +3 souls

    Attacks all enemies with a consecutive barrage of flames, and grants Flame Alchemist to the caster. When there are three or fewer enemies, damage dealt increases with fewer enemies. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +10% damage dealt Lv. 5: +15% damage dealt

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