Tidal Rift Elvira

Introduction

Tidal Rift Elvira is a character in Epic Seven.

Best build for Tidal Rift Elvira

From 533 player builds

Artifacts

3 options
  1. 1
    Twilight Calamity
    61%
  2. 2
    Tagehel's Ancient Book
    19%
  3. 3
    Mirrored Lotus Ring
    4%

Typical stats

Speed
247
Attack
4,034
Health
12,647
Defense
1,202
Crit Chance
20%
Crit Damage
156%
Effectiveness
90%

Gear sets

6 options
  1. 1
    Weakening(4)Hit(2)
    33%
  2. 2
    Weakening(4)Torrent(2)
    17%
  3. 3
    Speed(4)Pursuit(2)
    16%
  4. 4
    Speed(4)Hit(2)
    9%
Show 2 more set options
  1. 5
    Speed(4)Torrent(2)
    8%
  2. 6
    Weakening(4)Immunity(2)
    4%

Skills

3
  • Rift Cleave

    Skill 1 · +1 soul

    Has a 85% chance to inflict seal on the enemy for 2 turns before attacking. When used on the caster's turn, has a 40% chance to activate Twisted Strike as an extra attack. Twisted Strike: Attacks all enemies, absorbing some of the damage dealt as Health, and has a 35% chance to inflict fear for 1 turn. When the caster is granted engulf, effect chance is doubled. Soulburn: Increases chance of activating Twisted Strike to 100%. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +10% effect chance Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt Lv. 7: +10% damage dealt

  • Craving Affection

    Passive

    At the start of battle, grants engulf. When attacking, penetrates the target's Defense, and cannot trigger a critical hit or heavy blow. After an ally uses a skill, for each debuff inflicted on all enemies, has a 25% chance to increase Combat Readiness by 15% Enhancements: Lv. 1: +5% Combat Readiness

  • Wave of Curses

    Skill 3 · Cooldown 5 turns · +3 souls

    Has a 35% chance to inflict curse on all enemies except for the target for 2 turns before attacking the enemy. When the caster is granted engulf, effect chance is doubled. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: -1 turn cooldown Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt Lv. 7: +10% damage dealt

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