
Brave Robin
5-star/Colorless/Colorless Tome
Introduction
Brave Robin is a 5-star Colorless character in Fire Emblem Heroes. Brave Robin's weapon type is Colorless Tome and role is Ranged-Magic.
Other Colorless characters in Fire Emblem Heroes: Fallen Takumi, Faye, Ferox Chrom, Harmonized Brave Lyn, Ignatz, Innes and 11 more.
Is Brave Robin good?
Brave Robin (F) runs an offensive support role once her weapon is refined, laying down ice terrain to slow enemies while gaining an extra action whenever she uses an assist skill. The refine also hands her a rare Potent Follow effect that can reach 100 percent, on top of a full set of stat buffs for herself and nearby allies.
That refine is what turns her from a dated unit into something worth running in a modern lineup.
Strengths
- Weapon creates ice terrain and adds in-combat effects when refined
- Refined skill grants an extra action after using an assist
- Provides a rare, near-guaranteed follow-up support effect to her team
Profile
Brave Robin carries the title "Exalt's Right Hand".
Stats
- HP45
- ATK64
- DEF34
- SPD52
- Effect RES30
At max level. Each bar is measured against the highest value in the Fire Emblem Heroes roster.
Skills
5Exalt's Tactics
WeaponMight: 14 Range: 2 Accelerates Special trigger (cooldown count-1). If a Rally or movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit and if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from target after movement for 1 turn (excludes spaces occupied by a foe, destructible terrain other than 【Divine Vein (Ice)】, and warp spaces in Rival Domains). After unit acts (if Canto triggers, after Canto), or at start of enemy phase when defending in Aether Raids, if there is no 【Divine Vein (Ice)】 currently applied by unit or allies, applies 【Divine Vein (Ice)】 to spaces 2 spaces away from target after movement for 1 turn (excludes spaces occupied by a foe, destructible terrain, and warp spaces in Rival Domains). At start of combat, if unit's HP ≥ 25%, inflicts penalty on foe's Atk/Spd/Res = 5 + number of allies within 3 rows or 3 columns centered on unit x 3 (max 14), neutralizes penalties on unit, and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat, and also, when Special triggers, neutralizes foe's "reduces damage by X%" effects from foe's non-Special skills (excluding area-of-effect Specials).
Flare
Special · Cooldown 3Cooldown Count = 3 If unit's HP ≥ 70% when Special triggers, boosts damage by 60% of foe's Res. If unit's HP < 70% when Special triggers, boosts damage by 40% of foe's Res and restores 30% of unit's maximum HP.
Atk/Spd Finish 4
Passive AIf unit is within 3 spaces of an ally, grants Atk/Spd+7 to unit during combat, and also, if unit's Special is ready or unit's Special triggered before or during this combat, deals +5 damage during combat (except when dealing damage with area-of-effect Specials) and when unit deals damage during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.)
According to Plan
Passive BAt start of turn, if unit's HP ≥ 25%, grants Atk/Spd+6 and 【Canto (1)】 to unit and allies within 2 spaces of unit for 1 turn and inflicts 【Hush Spectrum】 and 【Panic】 on closest foes and any foe within 2 spaces of those foes through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Res-5 on foe, unit deals +X x 5 damage (max 25; excluding area-of-effect Specials), and reduces damage from foe's first attack by X x 3 (max 15) during combat (X = number of Bonus eff ects active on unit, excluding stat bonuses + number of Penalty effects active on foe, excluding stat penalties; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).
Creation Pulse
Passive CIf 【Penalty】 if active on foe, grants Atk/Spd+3 to unit during combat, and also, if unit's attack can trigger unit's Special, grants Special cooldown count-X to unit before unit's first attack during combat (X = number of 【Penalty】 effects active on foe, excluding stat penalties; max 2).
How to get Brave Robin
Brave Robin's signature weapon is Exalt's Tactics.



