Alder (Arc Suit) & Volcarona

Unova

Alder (Arc Suit) & Volcarona

★★★★★

/Bug/Multi

Stier

Introduction

Alder (Arc Suit) & Volcarona is a 5-star Bug sync pair in Pokémon Masters EX. Alder (Arc Suit) & Volcarona's role is Multi. Faction: Unova.

On the Pokémon Masters EX tier list Alder (Arc Suit) & Volcarona is S tier, 20th of the 608 sync pairs ranked.

Other Bug sync pairs in Pokémon Masters EX: Aaron & Dustox, Aaron & Vespiquen, Alder & Volcarona, Barry (Special Costume) & Heracross, Benga & Volcarona, Bugsy & Beedrill and 27 more.

Alder (Arc Suit) & Volcarona's banners

All banners
  • 28 August 2026 to 7 October 2026Arc Suit Select Tiered Scout
  • 14 March 2026 to 11 April 2026Arc Suit Tiered Scout!
  • 25 April 2025 to 13 May 202548-Hour Paid-Gem (2025-04)

Stats

  • HP45th909
  • Attack229th444
  • Defense276th246
  • Sp. Atk206th444
  • Sp. Def241st252
  • Speed51st501

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 101Lv. 30: 183Lv. 45: 261Lv. 100: 569Lv. 120: 637Lv. 140: 705Lv. 200: 909
  • AttackLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • DefenseLv. 1: 13Lv. 30: 37Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
  • Sp. AtkLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 15Lv. 30: 40Lv. 45: 64Lv. 100: 152Lv. 120: 172Lv. 140: 192Lv. 200: 252
  • SpeedLv. 1: 16Lv. 30: 66Lv. 45: 114Lv. 100: 301Lv. 120: 341Lv. 140: 381Lv. 200: 501

Sync pair

TrainerAlder (Arc Suit)
PokémonVolcarona
TypeBug
WeaknessRock
RoleMulti, EX role Sprint (since 30 Apr 2025)
Base rarity5★
How to getPoké Fair scout
Released30 Apr 2025
6★ EXAvailable since 30 Apr 2025
ThemesBug, Unova, Champion, Arc Suit

Moves

5
  • Hyper Beam
    Normal·Special·Power 223-267·Accuracy 90·4 gauge·Opponent (one)

    No additional effect.

  • Potion
    Status·2 MP·Ally (one)

    Restores an ally's HP by approximately 40% of its maximum HP.

  • Almighty Sun Hyper Beam
    Normal·Special·Power 200-240·Accuracy 100·1 MP·Opponent (one)

    Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Uses a maximum of 6 slots of the user's move gauge. This attack's power increases based on the amount used. Turns the field of play's zone into a Bug Zone. (A Bug Zone powers up Bug-type attacks.)

  • We Are One!Trainer move
    Status·1 MP·Self

    Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 6 stat ranks. Applies the Supereffective ↑ Next effect to the user.

  • Unmatched Talent Divine Bug BuzzSync move
    Bug·Special·Power 300-360·Opponent (one)

    Increases the user's Special Moves ↑ Next effect by 2 ranks.

Passive skills

4
  • Insect Myth

    Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Bug theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)

  • Insect Judgment

    Raises the Bug Type Rebuff of all allied sync pairs by 1 rank the first time the user enters a battle each battle. Lowers the Bug Type Rebuff of all opposing sync pairs by 1 rank the first time the user enters a battle each battle.

  • The Wandering Champion

    Normal-type moves become Bug-type moves. When a move used by the user's Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user's Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves and sync moves affected by this passive skill are not lowered even if there are multiple targets. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.

  • Been Through Enough

    The user's moves never miss. Increases the user's Special Moves ↑ Next effect by 1 rank when an ally turns the field of play's zone into a Bug Zone.

Sync grid

52
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+20freeUnmatche…Power +50freeBug Zone…lv 3free1st S-Mo…lv 1freeDef+52 energySpA+52 energySpD+52 energyHyper Be…Power +23 energyDauntless5 energyBug Zone…9 energyHyper Be…Power +23 energyHyper Be…Move Gau…7 energyWe Are O…Move10 energy1st T-Mo…lv 110 energyDef+52 energySpD+52 energyHyper Be…Power +23 energyHyper Be…Power +23 energyHyper Be…Power +23 energySpe+207 energyPotionMP Refre…7 energyHyper Be…Move9 energyPotionMaster H…10 energyBrainpow…10 energySpe+52 energyHP+102 energyAlmighty…Power +23 energyAlmighty…Power +23 energyAlmighty…Power +23 energyWe Are O…MP Refre…7 energyBug Zone…8 energyWe Are O…BOGO 99 energyHit: Sp.…lv 910 energyOpp Rebu…lv 310 energySpA+52 energyDef+52 energySpD+52 energySpe+52 energyAlmighty…Power +23 energyAlmighty…Power +23 energyInsect A…lv 29 energyAlmighty…Move Gau…7 energyAlly Set…lv 910 energyRejuvena…lv 610 energyUnmatche…Power +255 energyUnmatche…Power +255 energy

52 tiles, 226 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +20 (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
  • Unmatched Talent Divine Bug Buzz: Power +50Unmatched Talent Divine Bug Buzz: Power ↑ +50 (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
  • Bug Zone Extension 3Extends the duration of the Bug Zone when the zone turns into a Bug Zone while the user is on the field. (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
  • 1st S-Move: Restore B-Move MP 1Restores 1 MP of the user's buddy move the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Almighty Sun Hyper Beam: Power +2Almighty Sun Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Almighty Sun Hyper Beam: Power +2Almighty Sun Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Almighty Sun Hyper Beam: Power +2Almighty Sun Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Almighty Sun Hyper Beam: Power +2Almighty Sun Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Almighty Sun Hyper Beam: Power +2Almighty Sun Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Unmatched Talent Divine Bug Buzz: Power +25Unmatched Talent Divine Bug Buzz: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Unmatched Talent Divine Bug Buzz: Power +25Unmatched Talent Divine Bug Buzz: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Hyper Beam: Move Gauge Refresh 3Move: Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Speed +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • We Are One!: MP Refresh 2Move: We Are One! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Almighty Sun Hyper Beam: Move Gauge Refresh 3Move: Almighty Sun Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Bug Zone: All Stats ↓ ImmunityThe user's stats cannot be lowered when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Bug Zone: Status ImmunityStatus conditions cannot be inflicted on the user when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Hyper Beam: Move: MG ↑2 9Move: Hyper Beam Charges the user's move gauge by 2 when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • We Are One!: BOGO 9Move: We Are One! Applies the Free Move Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Insect Acceleration 2Quickly charges the move gauge when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • We Are One!: Move: Special Boost ↑2 9Move: We Are One! Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st T-Move: Sync CD ↓ 1Reduces the user's sync move countdown by 1 the first time its Trainer uses a move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hit: Sp. Def ↓2 9Lowers the target's Sp. Def by 2 stat ranks when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Opp Rebuff ↓: P-Moves ↑ & S-Moves ↑ 3Powers up the user's moves and sync move when the target's Type Rebuff is lowered. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Ally Sets Bug Zone: Special Boost ↑1 9Increases the user's Special Moves ↑ Next effect by 1 rank when an ally turns the field of play's zone into a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Rejuvenate 6Charges the user's move gauge by 6 after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Alder (Arc Suit) & Volcarona

Art

Alder (Arc Suit) & Volcarona key art

More Bug sync pairs

All sync pairs